Those of you with special organic brains that can actually retain information for more than a few moments will recall the Guild Wars 2 April fool that materialised into something real: Super Adventure Box was an 8-bit “demake” of the MMO, a free standalone dungeon which amused the MMOing masses. It turns out that ArenaNet were rather pleased with the idea, too, because they’re revisiting it with Super Adventure Box: Back To School. “The asuran genius Moto is back with his new and improved Super Adventure Box! This virtual reality simulator was designed to educate young asura, but anyone can enroll! Face new challenges and new enemies in World 2, or put your skills to the ultimate test with the aptly-named Tribulation Mode!” There are a bunch of new rewards and such, too, of course, so you might want to get your 8-bit pauldrons ready for its September 3rd release.
Posts Tagged ‘ArenaNet’
RPS Feature World vs World vs World
We sent Cara to talk to meet Guild Wars 2‘s Mike Zadorojny and find out about their new “Living World” system. This is her report.
Remember Guild Wars 2? It is this really pretty MMO that looks sort of bluey-purply like the side of Ben Nevis and has magic in it and stuff. Well anyway, I have totally sussed out their plan. Arenanet want to take over the world by instigating real war via virtual war in Europe. There is no real evidence for this, but it is fact. They sent for me to talk to them about their new episodic story system, Living World, but I stumbled across their sinister machiavellian undertones after too long. Read on for Hard Hitting Journalisms On An MMO Scale. Read the rest of this entry »
Rare is the MMO that continues to thrive alongside its direct successor – or, for that matter, get a direct successor at all. By all accounts, the original Guild Wars lived a good, long life. It loved, it lost, it learned violin, it saw the ocean one last time. Also, I don’t know why I’m talking about it in the past tense, because it’s not dead yet. True, ArenaNet’s already itsy bitsy GW1 live team is moving on to bigger, less eight-year-old things, but unlike NCsoft stablemate City of Heroes, these guilds will war on. How? Robots. Find out more about your imminent ice-cold oppression after the break.
ArenaNet made a bunch of handsome noises about their support of the titular guilds of Guild Wars 2 when they brought us their impossibly beautiful subscription-free MMO, and they’re starting to make good on them. Guild missions will be unlockable missions that are part of the guild tech tree – giving the groups more questy content that they can do to bolster their ability to high-five, fist-bump, and all the other things that people do in groups. ArenaNet explain a bit more about this in their video, which is below here.
Read the rest of this entry »
It perhaps goes without saying – although after typing this I realise we said it anyway – that Guild Wars 2 will be busy this year. The updates have begun to materialise with customer-luring intent, and the closest of these is a big old PvP update, with a new map called Spirit Watch, which I assume is the afterlife version of something presented by Chris Packham. There’s a video of that below, and small stash of details over on the ArenaNet site. They explain: “In this map, we combine our established conquest gameplay with intense capture-the-flag gameplay—except instead of a flag, players will battle over the glowing Orb of Ascension!” Woo! No one likes flags, anyway. This is the 21st century, for goodness sakes!
The update appears on the 26th. Video below, of course.
Read the rest of this entry »
Guild Wars 2 has been around for four whole months now, and – in gaming industry time – that means it’s become A Man. So it’s time to grow up or go home, and ArenaNet has no intention of doing the latter. Last year was about experimentation – nervously fumbling around in the dark, fondling at things it couldn’t quite fully grasp – but now it’s older and wiser. Multiple events have come and gone, but more are on the way. They’ll just be bigger and better, apparently, as will daily achievements and other rewards, World vs World PvP, various progression paths, and heaps more. Don’t believe me? Well then, perhaps having a different man tell you the exact same things will do the trick. He’s trapped inside a tiny, HTML-powered rectangle after the break.
A couple weeks ago, Jim brought attention to the fact that holiday cheer in Tyria is often eclipsed by the scariest parade float balloon any world has ever known. And when I say “eclipsed,” I mean it. Guild Wars 2‘s toymaker workshop is quite capable of blotting out the sun. But what purpose does such a titanic sky nightmare actually serve? Well, it belches out toys for children, naturally. And occasionally, those toys come to life in a frenzied bid to commandeer the massive humanoid airship and take over the world. But it sounds like things will be quite pleasant otherwise. Discover what exactly an “arsenal of gaiety” entails after the break.
We Earthpeople might face abject terror each Christmas when a supernatural fat man dressed in red tries to stuff himself down all our chimneys at once, but spare a thought for the denizens of Tyria, who must face being given things they don’t want or need by a nightmarish airship (pictured). The Guild Wars 2 site explains this impending abomination in their precis for the “Wintersday” event which will take place between December 14th and January 3rd: “This year the city of Lion’s Arch will host the asuran Toymaker Tixx as their special Wintersday guest of honor. Before Tixx arrives in Lion’s Arch in his massive airship toy workshop, he’ll visit every major city in Tyria to deliver Wintersday toys and holiday cheer.”
AAAAAH TOO MUCH GUILD WARS 2. But then, I suppose ArenaNet’s adding quite a lot of fairly novel content with its Lost Shores event, so there’s a decent deal of ground to cover. So cover it we will. Exhaustively. On today’s docket is the Fractals of the Mist dungeon, which actually takes the form of multiple itsy-bitsy baby dungeons. Now, when I put it that way, they sound cute as the dickens. In reality, however, Fractals is more like one of those giant horrifying spiders that carry writhing tangles of young on their backs. Each mini-dungeon scales and gets progressively tougher at higher levels. And then, of course, there’s the matter of that whole Ascended gear brouhaha. Take a brief tour after the break.
So this is potentially a bit problematic. Once upon a time, ArenaNet prided itself on taking the “end” out of endgame in Guild Wars 2. And admittedly, it’s not like Tyria’s baddest beasties and best quests are suddenly making a beeline for the back of the bus. But ArenaNet is moving full-steam ahead with that oh-so-restrictive of popular MMO practices: gear checking. Put simply, if your stuff’s not up to snuff, the upcoming Fractals of the Mists dungeon will eventually chew you up and spit you out. The solution? A brand new “Ascended” gear tier that’ll allow for special upgrades that mitigate progress-slowing (and in tougher cases, halting) debuffs.
How do you feel about giant crabs? I ask this because they tend to be quite a divisive subject (I’ve lost a good many friends over debates about the merits of their anachronistic cultural leanings and gigantic torso-cleaving claws), yet Guild Wars 2 is tackling it head-on. Lost Shores – which kicks off on November 16th and runs until the 18th – is a colossal “once in a lifetime” world event that centers around said colossal crustaceans. They’ll invade, they’ll fight, and they might even do a fun dance number to a mash-up of the decade’s most memorable showtunes. Meanwhile, some of the less-crab-focused new additions – like a series of “fractal” mini-dungeons – sound quite interesting. Delve into the break’s mysterious depths for more.
The Shadow of the Mad King begins to crawl across Guild Wars 2 today, carrying folktales, fear and pumpkins in its umbrage. It’s an event in four acts, with the final one beginning on Halloween and ending the next day. The concept art is beautiful, the story is suitably spooky in a daft sort of way, and now there’s a trailer full of whimsy and bubbling cauldrons. You can watch that below, as well as historical footage of the only undead king to ever haunt my sleep. Veeeengeaaance.
My eyes might be my favourite part of my body. I tried touching this concept art for the Guild Wars 2 Halloween update, but all I could feel was a flat monitor and dried snot. I tried listening to it, but it was cunningly silent. Upon sniffing it all I managed to ascertain was that I needed a shower. Tasting it was utterly pointless: it tasted of light and electricity, and nothing like a richly designed concept art I was licking. No, the eyes have it. I’m currently attempting to go without blinking, so I get maximum use out of them. A nano second of darkness is waste when I’m trying to absorb all this.
Read the rest of this entry »
RPS Feature capped and capped and capped
You are looking at my Guild Wars 2 character, a necromancer from a bloodline of great Defenders of Ascalon, standing proudly before his guild banner. A descendant of great heroes, who once lay forgotten and hopeless in the dirt like a sack of cats – now restored to the glory that is his birthright.
But how did he arrive there? How did he achieve this?
Read the rest of this entry »
Are you moderately to incredibly affluent? Then chances are high that you own a Macintosh computer. There is a slimmer chance beyond this that you have installed Boot Camp and thus Windows on your Macintosh computer, in turn allowing you to play whatever PC games you so wish. More likely you think it too complicated by half, or are like the guy who visibly recoiled, started shaking in fury/grief and needed consolation from his girlfriend upon seeing Windows running on my own Macbook.* Apple people. Whatever the reason you don’t also have Windows on your Mac, you might be happy to hear that Ncsoft’s jolly good subscription-free MMO Guild Wars 2 has just released a beta client for Macintosh computers.
Read the rest of this entry »
How much do you think you’ll have to pay for more Guild Wars 2 content? Several hundred thousand dollars? All of your most prized possessions? Your immortal soul? Well then, sheesh, you have clearly never purchased a videogame before. ArenaNet, though, is opting to go below and beyond the typical standard of game content pricing – that is, the part where it, you know, costs money. There will be many free things, and they will arrive often – like home-baked goods from an affectionate, nurturing grandparent, except with more swords and fewer messages supporting uncomfortable social norms from 60 years ago.
I am a shameful, loathsome creature. Unlike the rest of the world, I’m not even within awkward-glancing-because-you-think-it’s-someone-you-know-but-you’re-not-entirely-sure distance of Guild Wars 2‘s level cap yet. On some level, though, I think I only feel bad because other MMOs have taught me to feel bad. Moreso than just about any other MMO to date, ArenaNet’s latest gingerly ties the carrot to a stick, sets the treadmill on low (with only a bit of incline), and funnels a syrupy slick of smooth jazz through the loudspeakers. “Relax,” it says in a soothing growl. “Take your time.” And that, explains ArenaNet, was a very intentional design goal – which is why Guild Wars 2’s endgame, well, isn’t.
We like Guild Wars 2 quite a lot, and evidently, so does everyone else on Earth. Servers began to collapse under the sheer ferocity of unquenchable purchase-lust, so ArenaNet made a rather uncommon business decision and stopped letting people give them money. At least, directly. But now, Guild Wars 2 is back up for download, order has been restored, and I need a new excuse to riot in the streets and take more than one free sample at the grocery store. ArenaNet, meanwhile, is celebrating with a launch trailer that’s, er… hm. Maybe you should just watch it.
RPS Feature Right through the very heart of it
I’ve seen the things that are to come in The Secret World, at least some of them, and even though the present is turbulent the future seems bright, or at least as bright as global conflict, the destruction of a metropolis and the spilling over of supernatural horror onto city streets could possibly be. It’s a flame-bright future with a great deal of ash, boiling blood and smoke blotted across it. As well as witnessing the power of plotting, I’ve been dipping into Guild Wars 2 for the first time, so along with a tour taking in elements of The Secret World’s first raid, I’ve been wondering whether I have room for two MMORPGs in my life.
RPS Feature Guildy by association
You’ve probably never heard of Guild Wars 2 – a plucky little MMO that’s so far failed to draw much attention around the net. You might want to give it a look though. Maybe. They say it does a couple of moderately cool things. And it looks quite nice, if you’re into that.