It’s been a while since I dug out my copy of Guild Wars 2 [official site], but in just a couple days ArenaNet is going to start asking users to test out the new Stronghold PvP game in their Heart of Thorns expansion.
RPS Feature RevenAnt farm
Guild Wars 2 [official site] launched with a promise – to fix MMOs. Strident, attention-grabbing, patently doomed schtick that was nevertheless suffused with just enough gosh-shucks-darn-it-I-want-to-see-them-try zest to make it a journey worth tracking. That was two years ago.
The mission met with mixed results, as lead designer Isaiah Cartwright admitted to me when we spoke in Brighton during a hands-on with the game’s first expansion, Heart of Thorns. We were among the first to play the expansion and all of the details are below.
As far as I recall the only times you get a truly unimpeded view of the landscape is when you trigger the cinematic sequences associated with activating a vista point (I have a lot of screenshots from those vistas).
After the patch is released zooming in fully while playing will switch the camera to first-person view. It’s not intended as a special option for a particular scenario, just an alternative view. This is pleasing news to me and will necessitate my return to Tyria for the equivalent of a tourist trip. I will take a sandwich and explore some areas and take all the screenshots.
Once I played Guild Wars till my hands were worn, soon GW2 will be expanded with Heart of Thorns. And out of respect for you, myself, ArenaNet, and everyone, I’ll stop that there, but will choose not to delete it so we are all aware of my shame. ArenaNet announced the first Guild Wars 2 expansion over the weekend, Heart of Thorns, sending players deep into the Maguuma Jungle on new adventures. Along with new zones, it’ll add a new profession, Guild Halls, hang-gliding, and oodles more. Come see in the first trailer.
Delicious Guild Wars 2 has more content in it than the National Content Library Of Australia, which has been furiously archiving content from across the world since the great content famine of 1840. Inevitably, you have a chance to access some of that Guild Warsy content via the magic No Pennies, from September 27th. The sign up page isn’t ready yet – perhaps delay that press release, guys? Oh, no, you already sent it and I am writing about it right now! Nevermind – you’ll be able to sign up there once the freeness exposes the content to your inquisitive nibbling. Arenanet have also sent word of the accompanying update, which is due October 1st: The Twilight Assault, which adds a new dungeon, the spooks of which you can see below. Sure looks like some evil is up for having its loot collected. That’ll teach ’em.
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Those of you with special organic brains that can actually retain information for more than a few moments will recall the Guild Wars 2 April fool that materialised into something real: Super Adventure Box was an 8-bit “demake” of the MMO, a free standalone dungeon which amused the MMOing masses. It turns out that ArenaNet were rather pleased with the idea, too, because they’re revisiting it with Super Adventure Box: Back To School. “The asuran genius Moto is back with his new and improved Super Adventure Box! This virtual reality simulator was designed to educate young asura, but anyone can enroll! Face new challenges and new enemies in World 2, or put your skills to the ultimate test with the aptly-named Tribulation Mode!” There are a bunch of new rewards and such, too, of course, so you might want to get your 8-bit pauldrons ready for its September 3rd release.
RPS Feature World vs World vs World
We sent Cara to talk to meet Guild Wars 2‘s Mike Zadorojny and find out about their new “Living World” system. This is her report.
Remember Guild Wars 2? It is this really pretty MMO that looks sort of bluey-purply like the side of Ben Nevis and has magic in it and stuff. Well anyway, I have totally sussed out their plan. Arenanet want to take over the world by instigating real war via virtual war in Europe. There is no real evidence for this, but it is fact. They sent for me to talk to them about their new episodic story system, Living World, but I stumbled across their sinister machiavellian undertones after too long. Read on for Hard Hitting Journalisms On An MMO Scale. Read the rest of this entry »