Posts Tagged ‘Arenanet’

The Guild Pre-Wars Continue

Look at that purple staff. Snicker

There’s to be another beta weekend for Guild Wars 2, the MMO that resolutely refuses to launch. Which means, once again, I won’t be able to play the thing due to weekend plans. Specifically in this case, camping in Sherwood Forest and listening to indie bands. Can’t we have a beta weekday evening or two instead, please?

If you are around for the 8th to 10th of June, you should be able to hop onto a GW2 beta server presuming you’ve either pre-ordered or already managed to snag a beta account from somewhere. The good news of previous beta-barons is that characters from the first weekend haven’t been wiped, so this might be your chance to have a nose at some of the higher-level contentydoodledoo.
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Weekend Wars: Guild Wars 2 Beta Event Starts April 27

What that is: I'm not quite sure. What it's not: an effective combat tactic.

Did you pre-purchase Guild Wars 2 in frothy mouthed anticipation of a pre-release weekend getaway in Tyria while pre-heating an oven and pre-procuring a preponderance of preserves because you must get a head start on all aspects of life? Well then, good news: your foresight’s paid off in the form of an upcoming beta weekend event, which will run from April 27 to 29. There’ll be more in the future as well, but they’ll be announced at a later date. Unfortunately, good old-fashioned sign-ups are now closed, so it’s pre-order or bust. But hey, at least you can still read about the beta, thanks to the wonderful Richard Cobbett. And really, who cares about actually playing a game when you can live the experience vicariously with phrases like “pooping defiance“?

10 Thoughts And Cool Things About Guild Wars 2

Whoops! Sorry! Fired backwards again!
You’ve already read Richard’s experiences with the recent Guild Wars 2 beta. There’s much more to say about it though, so here are ten specific things that caught his eye while playing – some big, some small, but all slightly different from the MMO norm.
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Hands On: A Long Weekend With Guild Wars 2

Yer a wizard, 'arry? Bah! It's like she didn't do any research at all!

Guild Wars 2 isn’t just the next big MMO on the horizon. It’s the one everyone seems to be pinning their hopes on to reinvent the genre and finally kick World of Warcraft off its high perch. But is it really the RPG you’re looking for? We sent Richard to Tyria to find out.

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In For A Penny: Guild Wars 2 Microtransactions Detailed

I'd buy that for a gem.
Sometime in the last five or so years, the notion that a game is something you keep on paying for after you’ve bought it took hold. We’d understood expansions and subscriptions for years, but this was something different. It wasn’t about a drip feed of more stuff, or a wholesale extension to the original game, it was about paying for optional bits and pieces that came later. I no longer hear about an online game and wonder whether microtransactions are going to be introduced, but I do want to know how they’ll be implemented. That’s the bit that hasn’t really become standardised, and each game that arrives seems to have its own take. Guild Wars already had a bit of a shonky payment model, but it was bolted on after the fact. Guild Wars 2, however, will have additional paid-for elements from the moment you start playing the game.

That’s not to say that it’s easy to understand, either. Guild Wars 2 will have three currencies: gold, gems and karma. Let’s take a look at what that means.

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Pre-Purchasing Guarantees Access To Guild Wars 2 Beta

Hnng. Hnng! HNNNNNNNNGGGGG!
Like everyone else, I’m eager to set foot into Guild Wars 2 as early as possible. I wastched from the outside as people enjoyed the first closed beta weekend and I’m determined to not be left out again. Now I can’t tell if this is manipulative or extremely nice, but ArenaNet have announced that those who pre-order the game from April 10th will be given access to the game’s weekend beta events, as well as a three-day head start when the game eventually launches. That exact date is still under wraps. What’s not still a secret is what you get when you pre-purchase, and now I have an expensive decision to make.

EDIT: there’s a difference between pre-purchasing and pre-ordering. Pre-orders, ie: putting money down, will only get you one-day headstart. To get the three days and beta access you need to buy it outright.
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Guild News! Guild Wars 2 Server Battles Are Epic

I hope those are water balloons.
Everything I hear from Arenanet about Guild Wars 2 just baffles me. The scale of what they’re trying to achieve is so big all I can do is stare confusedly. I’m making a face right now, my eyebrows are trying to pinch the top my nose and my eyes are wide open, because I’ve been reading about their server vs server battlegrounds: two-week long fights between three servers (hundreds of people), on the biggest maps Guild Wars has. There will be siege weapons, alliances, and boss fights, and I’ll in the middle going “huh?”

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Guild Wars 2 Due During Mayan Apocalypse

Eddie the Lizard here is going to taste the raw power of 2x anti-aliasing on my GeForce 560 soon, hopefully.

As every complete tool in the world has already tediously blared several dozen times, 2012 is the year we’re all going to die. I think John Cusack’s going to strangle us all or something? Hopefully we’ll get a chance to finally play the 88 billion years in the making Guild Wars 2 before then, though. NCSoft have just revealed that it’s definitely down for a 2012 release, and that there’ll be an open beta in March or April. ‘Select press’ will be allowed in at some point in February, so expect previews to land around about then. Can I be a select press, please? Also it’s my birthday in February. Also the Mayans famously prophesised that I would be allowed onto the beta of a highly-anticipated MMO sequel, and I’m almost certain they weren’t talking about Asheron’s Call III.

Guild Wars 2 Has A Beta & You’re Not On It

This is Derek, the Beta Dragon. Say hello, Derek. 'BEeeeeeeeetaaaaaaaaaaaaaaaaaaaaaargh.' Thanks, Derek.

Neither are we, DAMMIT. But news of Guild Wars stealthily entering closed beta for a lucky, handpicked few is news because this game has hiding over the edge of the horizon for so long by this point. A move towards any kind of beta, then, suggests it’s finally preparing to show itself off to the world in the not-too-distant.
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Yes, Guild Wars 2 Will Be Mesmerising


What that headline means, of course, is that the anticipated Mesmer is the latest (and I believe final) class reveal for Guild Wars 2. The character’s skills focus on the making and breaking of illusions, making them a tricksy and cerebral class with some of the more esoteric magical effects at their disposal. ArenaNet have released five (count ’em!) videos of the Mesmer in action, and you can watch them all below. Try watching all give simultaneously and see if your brain is different afterwards. (And gosh, isn’t GW2 just the prettiest thing?!)
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Guild Wars 2 Takes To The Podium

But will there be levelling up?

Guild Wars 2 lies in a strange place between being something of a man of mystery and having been on show for so long that our eyes have crawled across most every element of it. A lot of the promises being made are conceptual or may rely on idealised circumstances, but nonethless people are being won after dramatically: most recently, it won game of the show at the Eurogamer Expo. So when do we all get to try it? Well, a closed beta has been promised before the end of the year, with an open beta to follow and then a release date dependent on the success of that.

For now, perhaps the best you’re going to get is TotalBiscuit’s substantial videoing (a good 40 minutes, all told) of his high-level play sessions at the Expo – it shows off some the more ambitious mechanics as well as plenty of day-to-day beast-slaying. He seems very impressed indeed, for the most part.
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Asura Thing? A Guild Wars 2 Preview

I’ve lost count of how many times I’ve walked into a room with a monitor and a nervously-smiling man at one end and been told I’m about to see the future of MMOs. I smile back politely, and the same old dance begins. Too often, I feel a numbness, a struggle to reconcile professionally wanting to know what’s going on with personally despairing of the idea of giving over dozens of hours of my life to what’s so often a mess of cloned features and over-sold, under-realised promises. My most recent sighting of Guild Wars 2 really did break through that numbness, made me sit up straight and pay full attention. I still don’t know how much of what it’s trying to do will be practicable and effective over long-term play, but seeing it took me back to a time before my awful genre ennui, back to when every time I sat down to see a new MMO my mood was excitement, not cynicism. Here’s why.
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Guild Wars 2 Has Player-Made PvP Servers


Here’s an interesting little bit of GW2 info over on MMORPG.com, who have been talking to ArenaNet at PAX: “Not only will ArenaNet be making up their own servers for the quick and dirty PVP matches, much like the shooter genre’s setup, but Eric and Colin said they plan for players to be able to create and host their own servers or games with specific rule-sets as well.” I’ll be fascinated to see how that actually works. I have to admit that despite the original game’s heavy PvP focus, I’d barely paid any attention to how PvP will work in the new game. (I just want to wander around those environments.)

Anyone here a GW PvP with great expectations for the sequel?

Guild Wars 2 Trailer Is Quite Spectacular

Yeah, yeah, very pretty.
They’re just showing off! Stop showing off, Arenanet. No one likes a show off, ESPECIALLY when they’re pretty. As if the PvE action stuff wasn’t showy enough, the flyovers of intricately produced cities and other superlative-stretching environmental features are just too much. And then that dude totally decks a centaur… and what is that robot thing?!

Really, everyone’s impressed, you can go be humble in the corner now. Christ.
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Guild Wars 2: Goddamn Plant People!

Look at his hideous green face. Horrible.
Plant people! It’s an abomination, I say. If plants were meant to be people then God would have given them the vital organs to be human, like eyes and shoes. ArenaNet, however, see nothing wrong with creating a leafy mockery of the human form with their “Sylvari”. They’ve gone as far as to blog about it in detail here, and also to detail their visual appearance here. Not an Ent in sight, though, so that’s some small reason to be thankful, I suppose.

Anyway, it’s appalling. They’re almost as heinous as those monstrous anthropomorphous plants in Popcap’s ridiculous Plants Vs Zombies. As if pot plants could ever defeat the undead. You’d need trees and stinging nettles at the bare minimum.

Hands On With Guild Wars 2


We’ve played Guild Wars 2. It’s tough. It’s good. Here’s a little feature about how it is coming together, including some thoughts on that newly-revealed Engineer profession, and underwater combat.

Okay, so you know Ascalon? Noble, quaint kingdom, lovely people, delightful taste in continent-spanning walls? Crushed by the Charr at the beginning of Guild Wars, and so forth? Population massacred, people scattered, a last stand frozen in time by the desperate actions of King Adelbarn? Hmm, yes, them. Tragic story. Sad.

Did you ever think that they may have been the baddies?
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Better Down Where It’s Wetter: Guild Wars 2

Would that rifle even work underwater? No realism with these games.

Are you going to the beach this summer? The weather looks like it’ll hold up, though personally I’ve always enjoyed a walk in the rain along a stormy beach front, as long as I don’t have to deal with scuba diving wolf men battling with lizard spike beasts.

The forthcoming Guild Wars 2 made a splash with the reveal of some interesting looking underwater areas covered in this previous developer walkthrough, and now two rather stylish trailers would like your attention as well. Are you going to take the plunge? Let’s dive in.

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Guild Wars 2’s Underwater Worlds

Bubbles!
Well, I wasn’t expecting this. Guild Wars 2 apparently has a “huge” amount of underwater content, including unique underwater weapons and abilities and – according to developer Jon Peters talking in this Gamespot video, embedded below – entire underwater cities. The twenty minute shows some huge aquatic creatures, lots of combat, and some extremely atmospheric underwater and coastal areas. It’s fairly impressive, and certainly makes other MMOs’ brief dabbling with submerged areas look pretty, uh, shallow. Go take a look.
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Interview: Escaping The Grind In Guild Wars 2

Does a town explode in the woods if no-one is there to see it? In Guild Wars 2: yes

Hello! I recently had a sit’n’chat with ArenaNet’s Martin Kerstein in search of deeper detail about Guild Wars 2, an MMO for which we seem to have been waiting forever. Most of that chat was firing questions from RPS readers at him, which I’ll be posting on the morrow (that’s how people in fantasy games speak, you see. They’d never say ‘tomorrow’), but my own probing about Guild Wars 2’s oft-repeated promise that it’s escaped the usual MMO treadmill of questing and grinding bears a standalone post. Will this really be the long-promised MMO rapture, the online world that’s free from the increasing irritatingly traditions of this oft-static genre? Let’s find out…
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