Posts Tagged ‘Arkane Studios’

The Assassin’s Guide To The City: Dishonored 2

During one decade in the late eighteenth century, one gang was reportedly responsible for around 80% of bank robberies in America. That gang was led by George Leonidas Leslie, an architect and a criminal genius. He utilised his knowledge of buildings and their secret ways to break them down piece by piece, building scale models of targets, and replicas of their safes and vaults, planning for years. Like many master burglars, he could look at an exterior and understand the interior it hid.

Designing a game like Dishonored 2 [official site] requires some of those same skills.

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Did You Catch Dishonored 2’s E3 Gameplay Footage?

You might have seen actual proper gameplay from Dishonored 2 [official site] on Bethesda’s E3 press conference stream, or maybe you read Adam’s retelling of Emily’s wee adventure. Or maybe you didn’t. Or maybe you want to see it again. Maybe you don’t even know what it is (if so: it is a jolly exciting supernatural first-person stealth-ish game set in a strange version of Victorian-y Europe). The point is, look below: it’s Harvey Smith’s twenty-minute presentation of sneaking, gabbing, and stabbing in handy moving picture format.

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Arkane Announce Prey: Immersive Horror Sim

When Raphaël Colantonio took to the stage at Bethesda’s E3 showcase, I figured he’d be talking about Dishonored 2. He’s one of the creative directors of the studio, alongside Harvey Smith, and we knew we were going to see more of their stealthy sequel.

Instead, Colantonio said he’d be working on something else, with a second team within the studio. A game in the same tradition as Dishonored – an immersive sim – but with an extra pinch of horror. It’s Prey.

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Twisting Time And Space: Dishonored 2 Gameplay Trailer

Bethesda’s E3 showcase wrapped up this evening (LA time) and I was there, in an enormous hangar, as new things were announced (Prey! Quake!) and more details of the games we’ve already played or heard about were released. The pick of the crop was Dishonored 2 [official site], which had that rarest of things: an E3 showing that involved an actual dev walkthrough of a mission and the new character abilities. Beats even the shiniest of trailers. You can see a trailer below, captured in-game, along with thoughts on the wonderful time-twisting mechanic.

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Honouring Dishonored: Celebrating Three Little Details

A couple of weeks ago I was teasing splendid Kotaku writer Jason Schreier after he tweeted describing Dishonored as “still underrated.” Underrated?! The PC version has a Metacritic rating of 91! There’s only one score (or “rating”, you might say) under 8/10, and that review is silly. This is one of the most highly rated games ever!

Since I’ve started replaying it, once again attempting to rescue the young empress from an evil regime, I keep thinking to myself, “Man, this game was underrated.” Sorry Jason.

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Dishonored Gets Comic & Novel Tie-Ins, First Due August

Dishonored 2 [official site] won’t be with us until November, however that doesn’t mean we can’t catch up with supernatural assassins Corvo Attano and Emily Kaldwin before then. Bethesda have announced comic and novel tie-ins to launch this summer, see, set in the Dishonored universe and taking place between the events of the original and the incoming sequel. The first issue of the proposed four-part comic series kicks off in August.

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Dishonored 2’s New Abilities Sound Promising

Dishonored 2 [official site] is one of those games that I don’t need to read about, because I’ve already decided that I’m going to play it based on how much I enjoyed the first’s blend of magic and stealthy murder. Still, for you, I have mined Game Informer’s recent preview for news of how its new and old powers will function.

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