Posts Tagged ‘Arkane Studios’

Dishonored 2 Gamescom Trailer Shows Emily’s Skillz

There will be many ways to play Dishonored 2 [official site], rewarding players for stealth and more brazen maneuvers both. We got a glimpse of some of Corvo’s more aggressive skills at QuakeCon. Now, with Gamescom festivities well underway, Arkane gives us a glimpse at what empress Emily Kaldwin has up her sleeve, and she is easily just as vicious. Take a look!

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You Turn Into A Mug When You Play Arkane’s Prey

I don’t mean that as a totally unprovoked British insult. I mean you really will become a mug when you play Arkane Studios’ revamp of Prey [official site]. A gameplay trailer shown at Gamescom has given us a glimpse of the powers available to protagonist Morgan, and one of them is to turn yourself into inanimate objects – say, a coffee mug – and then wobble around like the dancing toaster in Ghostbusters II, enough to launch yourself through small gaps. Come see it in action.

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Dishonored 2: QuakeCon’s High-Chaos Corvo Info

Dishonored 2

Looks like Dishonored 2 [official site] got some new gameplay footage at QuakeCon. Not being at QuakeCon and with the footage not having leaked (that I can see, anyway) I’m making do with GIFS! and a DESCRIPTIVE BLOG ENTRY! in order to get a feel for a high-chaos Corvo playthrough:

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This Is How You Will Shoot The Bad Things In Prey

Bethesda are at Quake Con, showing off their new toys to people who love to shoot guns and bunny hop. One of their most intriguing toys is Prey [official site] (a re-imagining of the original) which is being made by Arkane Studios, the folks behind the Dishonored games. They announced it at E3 a couple of months ago but now they have finally given us a glimpse of what it would be like to shoot all the things. Come have a gander.

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The Assassin’s Guide To The City: Dishonored 2

During one decade in the late eighteenth century, one gang was reportedly responsible for around 80% of bank robberies in America. That gang was led by George Leonidas Leslie, an architect and a criminal genius. He utilised his knowledge of buildings and their secret ways to break them down piece by piece, building scale models of targets, and replicas of their safes and vaults, planning for years. Like many master burglars, he could look at an exterior and understand the interior it hid.

Designing a game like Dishonored 2 [official site] requires some of those same skills.

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Did You Catch Dishonored 2’s E3 Gameplay Footage?

You might have seen actual proper gameplay from Dishonored 2 [official site] on Bethesda’s E3 press conference stream, or maybe you read Adam’s retelling of Emily’s wee adventure. Or maybe you didn’t. Or maybe you want to see it again. Maybe you don’t even know what it is (if so: it is a jolly exciting supernatural first-person stealth-ish game set in a strange version of Victorian-y Europe). The point is, look below: it’s Harvey Smith’s twenty-minute presentation of sneaking, gabbing, and stabbing in handy moving picture format.

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Arkane Announce Prey: Immersive Horror Sim

When Raphaël Colantonio took to the stage at Bethesda’s E3 showcase, I figured he’d be talking about Dishonored 2. He’s one of the creative directors of the studio, alongside Harvey Smith, and we knew we were going to see more of their stealthy sequel.

Instead, Colantonio said he’d be working on something else, with a second team within the studio. A game in the same tradition as Dishonored – an immersive sim – but with an extra pinch of horror. It’s Prey.

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