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Posts tagged “Arkane Studios”

Wolfenstein: Youngblood goes tag-team Nazi-hunting in July

Co-op Nazi-mangling spinoff Wolfenstein: Youngblood launches on July 26th, just before my birthday. It looks to be a gift that literally keeps giving, too; the Deluxe edition comes with a 'Buddy Pass', so you can invite a special someone to join you on your power-armoured rampage. Set some years after Wolfenstein 2: The New Colossus, it casts one or two players as BJ Blazkowicz and…

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Feature: But not why they didn't make the moon a big wheel of cheese

Why Arkane went roguelike with Prey’s Mooncrash DLC

At GDC this week, Prey's lead level designer Rich Wilson explained why their team decided to change the immersive sim formula for its Mooncrash DLC. Mooncrash is a fascinating artefact: it blends the immersive first-person exploration and triple-A production values of its parent game with experimental, permadeath, randomised elements pulled from roguelikes. It's a marriage that could not be more targeted to my personal tastes,…

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Feature: Dom upon all the world

Dominic Tarason’s 5 best games of 2018

I've felt like I've been drowning in good games all year. Monster Hunter: World, Hitman 2, Red Dead, God Of War and now Smash Ultimate are all easy to lose dozens of hours to, and are masterfully crafted. But none of the year's blockbusters really resonated with me. Here's five smaller games that did (plus some bonus mentions) which sent me running to Twitter to…

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Feature: How many people did we ask to do this?! Answer: many

Alex Wiltshire’s 5 best games of 2018

I’ve spent 2018 particularly distracted, flitting between games and feeling guilty that I haven’t quite finished them or spent the time they deserved. Maybe it’s because there have been so many good games? Or maybe I’m just awful. Either way, I resolve to take better care next year. Now I look back, I realise that I’ve particularly enjoyed a series of games which gave me…

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Dishonored 2 and Death of The Outsider murder DRM, add free goodies

Excellent stealthy-stabby sequel Dishonored 2 and its also-excellent standalone expansion Death Of The Outsider have followed in the steps of other games late in their lives and removed Denuvo DRM. Arkane and Bethesda likely figure that you catch more flies with honey than vinegar - those who buy the game and provide a Bethesda store or launcher login will get a pair of new (if…

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Prey: Typhon Hunter and Transtar VR out now as free Mooncrash extras

Prey: Mooncrash was already my pick for expansion of the year, and that was before today when Arkane Studios threw in two more games for free. Typhon Hunter is a multiplayer game inspired by Team Fortress 2 and Garry's Mod favourite Prop Hunt - a team of five shapeshifting alien shadow-spiders attempts to outfox a lone human. Transtar VR is an escape room-styled prologue to…

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Prey: Mooncrash adds free paranoid multiplayer and VR escape rooms next week

The deadliest multiplayer game of all - hide and seek - is coming to excellent Prey expansion Mooncrash next week, free. Typhon Hunter was announced when Mooncrash launched, and sounds a lot like Prop Hunt, a mode big with the Garrys Mod and Team Fortress 2 scenes. Six players, one as an increasingly paranoid human and the other five as shapeshifting Mimics waiting for a chance…

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Prey: Mooncrash adds homages to indie roguelikes in free update

Arkane’s space-faring update for immersive sim Prey was a more roguelike spinoff called Mooncrash, and now they’ve added some homages to the indie games of the genre that inspired them. The free Rogue Moon update gives players the chance to add skins based on these games to their operator companions, as you can see in the trailer below:

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Arkane hint vaguely at the studio’s future, while Dishonored is “resting for now”

While none of their games have been the industry-shaking hits I would have loved them to be, Dishonored and Prey developers Arkane have put the immersive sim genre back on the map. At QuakeCon last week, agents for the ever-sneaky VG247 managed to pin down Ricardo Bare, lead designer at Arkane. Despite the studio being famously evasive ever since that whole Press Sneak Fuck incident,…

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Feature: Shoot the real me!

We asked a lot of people: what would you do to a clone of yourself?

Over the past several weeks I have sent a lot of interesting people who work in the games industry an email containing the following scenario: "You enter a room. The door locks behind you. From a door opposite another you enters. This other you is a perfectly identical clone, created in the exact instant you entered the room, but as every second ticks by they…

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Feature: Lunarcy

Prey: Mooncrash offers a surprising amount to do in a deceptively small space

Prey: Mooncrash is a game of refinement. It's a piece of DLC that uses an economy of space by asking you to replay the same sprawling collection of areas repeatedly, with varying characters, varying skillsets, and an ever-changing threat to combat. It's a game that will make you play Prey differently than you have before, and you'll be grateful of it.

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Prey Mooncrash DLC out now alongside free story, survival and new game+ modes

At last night's Bethesda E3 conference, we got another of those 'here's a thing and it's out now' announcements. It's a Prey expansion, called Prey Mooncrash, which is pitched as "an infinitely replayable experience" in which the "enemies, hazards and loot" are different each time you play. If spending money isn't your thing, Arkane had more Prey-flavoured stuff, too. A free update - also out…

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Secret patch updates Prey with REM lyrics as achievements

I love to start the weekend off right. And by that, I mean seeing some fun video game news that makes me shout at my screen uncontrollably. Look, there's no bigger fan of Prey than your boy Brock here. Heck, I'm a fan of all Preys. But now, it seems Michael Stipe is giving me a run for my money. While we already know that…

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We think it’s safe to say that more Prey is on the way

Huzzah for rhyming headlines! Yesterday, we reported on a series of increasingly overt teasers coming from Arkane Studios, not-so-subtly hinting that they're not quite done with System Shock-ish immersive sim Prey. Today, they dropped almost all pretense. It's March 15th, the day that Prey's story begins on (at least according to the robo-voiced alarm clock that awakens protagonist Morgan Yu from rest). Celebrating the pseudo-anniversary, the…

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Shoot for the moon: Prey expansion murmurs intensify

Arkane's Prey was one of the best games of 2017, hands down. A proper revitalization of the System Shock formula from the team who had already updated Thief through the spectacular Dishonored series. So, it hit us rather hard at RPS Towers to hear rumblings that it hadn't sold so great, along with Dishonored 2 and its standalone expansion. With the very future of the immersive…

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Feature: Gardens of unearthly delights

Exploring the gardens of Dishonored

When you think of Dishonored, what's the first image that comes to mind? Rats, blades, haunted hearts and clockwork mansions? Perhaps it's cramped streets, a bleeding whale, or an arterial river. For many of us, it's a city. We asked Rob Dwiar, a garden designer, landscape architect, horticulturist and writer, to look at a specific aspect of those cities. The gardens. There's a whole lot…

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Push Prey’s limits with this impressive lighting overhaul

Last year's Prey was a lovely thing. Arguably one of the best immersive sims ever made, and despite its title being lifted from Bethesda's back-catalogue, it had vastly more in common with System Shock than any other game. On top of being impressively designed, it looked quite nice thanks to consistently slick art direction, and ran excellently on just about any gaming-capable PC. Some people…

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Feature: KILL ALL LORE

Dishonored: Death of the Outsider review

Me: someone who believes that gothbro apparent trickster god The Outsider is the worst thing that ever happened to the Dishonored games, and thus positively relishes the chance to kill the blighter. Also me: someone who is absolutely determined to play Dishonored games without causing even a single fatality. Hmm. Standalone expansion Dishonored: Death Of The Outsider [official site] makes life pretty tricky for me,…

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Feature: Stealing faces for fun and profit

Evasion of the bodysnatcher in Dishonored: Death Of The Outsider

Here you will find the curious case of the politician who broke his neck then went for a nice walk as if nothing had happened. I'll be along early next week with full thoughts in our Dishonored: Death Of The Outsider review [official site], but seeing as it's out right now I want to bend your ear about the most interesting of its new sneak-o-magicky…

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Feature: Offing old goth-god

Dishonored 2: I can’t wait to kill The Outsider

I hate The Outsider. Perhaps that’s too strong a word, but I’ve never liked Dishonored’s meddling god. I’ll explain my stance in some detail below, but before I do that I offer an apology to the large chunk of the Dishonored fanbase who will find my opinions here blasphemous and heretical. But I’ve held my silence for long enough and it’s time to admit it:…

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