Posts Tagged ‘Arkane Studios’

Dishonored 2 patch 1.3 hits Steam beta

Dishonored 2

There’s a – oh no! I just dropped a big toast crumb into my keyboard and the number four is now unavailable to me! Let’s start again and I’ll deal with that in a moment. There’s a Dishonored 2 [official site] PC patch currently being tested on the beta branch of the game in Steam which is aiming to help with the performance issues some PC players have been reporting. This is just a housekeeping patch so no sign of a mission select option for now. Read the rest of this entry »

An Exciting Dishonored 2 Performance Update

I’ve a ‘mare of a time with Dishonored 2 [official site]. You can tell because I’ve devoted an order of magnitude more words to the subject than I’ve written to my parents in the past two years. As I wrote yesterday, the latest patch has ameliorated but not solved the performance problem – however, I might now have found the sweet spot. Not without compromise.
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Dishonored 2: The unconscious body piles exhibition

I took last week off to play Dishonored 2 [official site]. That might seem strange, but this was a game I didn’t want to play for work. I wanted to approach it completely differently, play it like I would play games when I was a teenager, no pressures to produce copy by a deadline, no weighing up pros and cons as I went, and most of all, the liberty to luxuriate in playing slowly, meticulously, without worrying that I’d not reach the ending before the internet had moved on. So of course I’ve got so much to write about it now, because apparently I can’t switch off the work bit of my brain. I’ve got a few features half developed, but I thought I’d get the most important and pressing article done straight away. Here’s a gallery of the piles of unconscious bodies I left on my way.

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Latest Dishonored 2 patch helps, but not enough

I’ve had a torrid old time with Dishonored 2 [official site] to date, though I’ll warrant not quite as torrid as the Arkane staff who’ve likely been working all hours to try and redeem a very messy, reputation-trashing PC launch. A second emergency patch has just landed, and, unlike last time, the fixes are meaningful.

The game’s performance is still a long way short of where I want it to be, but, thank Grud, it is now playable at reasonable settings. Read the rest of this entry »

Dishonored 2 will add New Game+ mode

Arkane Studios are still working on improving the technical side of Dishonored 2 [official site] but that’s not all. December will bring a free content update including a New Game+ and custom difficulty settings, for folks who fancy more power or more challenge. Don’t forget another performance patch will probably arrive this week. Read the rest of this entry »

Dishonored 2 beta patch out, may or may not help

Arkane have been very open since almost the start that they fully intend to fix Dishonored 2 [official site]’s performance problems, so kudos there. G’dang it’s a shame they didn’t nail this stuff down prior to release though, because in any just world the Dishonored 2 story would have been “Yeah, it’s ace” rather than “Oh God no.” The game runs pretty atrociously on my PC – yes, I can get it to playable with rock-bottom settings and non-native resolutions, but it looks like someone wiped a used nappy down my screen and still feels jerky and sluggish.

Goodish news: a patch has now landed (as an opt-in public beta), which begins to tackle the problems. Its fixes sound very promising on paper, but haven’t helped me in practice. Read the rest of this entry »

Journey Into Misery: my desperate, flailing attempts to make Dishonored 2 run on my laptop

Dishonored 2 [official site] is a wonderful game, but in terrible shape on PC – not for all of us, but for many of us. The most widely-reported issue is its lurching framerate on a suitably-specced PC, and that’s been severely hampering my attempts to play it on my desktop (AMD R9 Nano, FWIW). As well as making the general sense of motion disrupted and even uncomfortable, I have bungled strangles because the game suddenly spasms underneath me. I HAVE BUNGLED STRANGLES. In desperation, I sought to instead run the thing on a three-year-old laptop with a very weeny AMD GPU, just in case Dishonored 2 was playable at lowest settings.

And so began my nightmare.
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