Posts Tagged ‘Arkane Studios’

Oops, I Broke Dishonored

I’m in love with Dishonored – or at least, what I’ve gotten to play of it at various press events and things. Torrid, disgusting, fluid-filled love. And QuakeCon’s demo, which saw me infiltrate a fancy mansion party to assassinate one of three “Lady Boyles” (only one of whom was my real target) might actually be my favorite section yet. Co-creative directors Harvey Smith and Raphael Colantonio, however, have gone on at length about how much they love it when players break their game and pull off supernatural stunts they couldn’t even conceive. So, after already sinking a few hours into repeat playthroughs, I sat down at my trusty demo station with a mission: ruin everything. Test boundaries. Push limits. Become the world’s foremost expert on Jello mold physics. And gosh, it was really, really fun.

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Stab Palette: Dishonored Gets Creative With Its Lethality


Following on from the “Daring Escapes” trailer, Dishonored shows off more game-footage with “Creative Kills”. This time we get to see a wide range of uses for Dishonored various powers, all of them pertaining to the dispatching of enemies. Ugly business. But what’a pretty game. And I get to play more of it at GamesCom next week. It’s a hard life.
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Mask Of The Red Death: New Dishonored Screens

It won’t be long before I’m the only member of RPS who hasn’t played Dishonored, which is surely due to some form of dire cosmic plot against me. I’m not going to spend the next few months tugging at Alec’s sleeve and asking, over and over again, “but how good was it?” or calling Jim in the wee small hours of the morning and asking, “will it satisfy my every desire?”. Instead of gathering every last remaining scrap of knowledge that falls from their brain-pans, I’ve decided to impose a media blackout on myself. I’ll be the one who goes in knowing the least and that’ll make the experience all the sweeter. But then I remembered that it’s my job to look at every picture and video of every game. Here are some new screens.

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Dishonored Voice Cast Revealed: Sarandon! Dourif! Fisher!


Blimey, this is a cast and a half. Let’s just plunge right in: Susan Sarandon will be playing, er, “Granny Rags”, while the extraordinary Brad Dourif makes mouth noises for inventor Piero, creator of that scary mask worn by the game’s protagonist, Corvo. Slightly more bizarrely, Bethesda inform us that Carrie Fisher “can be heard broadcasting government propaganda over loudspeakers throughout the city of Dunwall, where the game is set.”

Then there’s John “Mad Men” Slattery as Admiral Havelock, and Michael “All Those Movies” Madsen as Daud, a mysterious assassin. Also: Chloë Grace Moretz from Kick-Ass playing “young Lady Emily”, while the incalculably lovely Lena Headey joins the cast as Calista, Emily’s caretaker.

Also the chap who does the score for Dexter, Daniel Licht, is doing the music. Strong.

Dishonored’s Dishonourable Pre-Order Rat Trap

A man, on his way to order the game, dispondent and annoyed. Yesterday.
We had thought Ubisoft’s Assassin’s Creed III six separate releases was confusing. The plans for the game everyone at RPS is most excited to play this year, Dishonored, now makes that move look positively bland. In a display of eye-rolling pre-order bonus alchemy, Bethesda have announced a divisive and flat-out bizarre set of retailer-dependent exclusives. It takes the form of a handy guide for publishers to see exactly how they shouldn’t promote a game, as you can see below.

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Dishonored “Daring Escapes” Trailer Is Blinking Good


We’ve already begun to talk at length about the variety of options that Dishonored will present us with, and the trailers have begun to back up that analysis. The latest one, which you can see below, shows off this with a clever choose-your-own path thing, demonstrating how the short range teleportation, possession, and time-bending powers come into play when getting out of unpleasant circumstances.

Go take a look.
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From The Shadows: Hands On With Dishonored

Me, figuring out Dishonored, yesterday.
So I got my hands on Dishonored – Arkane’s first-person game of magical stealth and supernatural assassination – and had some time to play through the level shown at E3, Kaldwin’s Bridge.

It’s quite good.

Actually, that’s unfair. It’s better than quite good. And it’s making me yearn.

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