I am a creature of mercy. No, no, ignore any apparent evidence to the contrary – I do not seek to take life, even virtual life, unless absolutely necessary. So it was that, when my time finally came to play a level of Arkane’s upcoming Dishonored, I was resolute in my intention to spill not even a drop of blood, innocent or otherwise. But would such quasi-pacifism even be possible in a game nominally billed as an assassination sim? I stole into the shadows to find out. If you are mad you might decide to think that some of this constitutes spoilers. It doesn’t, but if you are mad don’t read on.
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