Posts Tagged ‘Arrowhead’

Wot I Think: Gauntlet

Gauntlet has always been a simple pleasure. Run through a dungeon with up to three pals, killing hundreds of monsters as a team, nicking treasure from one another like arch rivals, and shooting the food a split second before your wounded wizard chum manages to grab it. Arrowhead, of Magicka fame, have taken the reigns for this latest installment of the veteran series. Here’s wot I think.

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Smell The Glove: The Magicka Devs’ Gauntlet Revamp

Hey. I love my mum. Thanks.

“Cor, Gauntlet yeh, remember playing it in the chippie, yeah?” I don’t, no, and I’ll thank you to stop dripping fag ash on my foot you awful drunken lout. However, my interest in a new game with co-op by the Magicka wizards at Arrowhead Game Studios is enough to overcome my general disdain for cynical attempts by publishers to cash in on old names they’ve remembered they own the rights to.

A new trailer gives a look at several gameplay minutes of Arrowhead’s reboot-o-revamp-a-namesake of the arcade magical murderfest, simply Gauntlet, and a new release date.

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Four Play: Arrowhead Developing Gauntlet Reboot

Atari announced Roller Coaster Tycoon 4 today. You may have seen the trailer. At best, it’s a mobile version of an older game rather than an actual sequel – at worst, it’ll behave like a crooked carnie, with all kinds of freemium delaying and money-grabbing tactics. “Pay one dollar to add glue to the coconut shy or your visitors will bankrupt you!” Only a few minutes after seeing that trailer, I received notice that Warner Bros are releasing a new Gauntlet game. I’d donned my grumpy hat before I even clicked the play button beneath the video. And then the hat combusted as I saw that it’s being developed by Magicka maestros Arrowhead. And that it looks ace.

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Wot I Think: The Showdown Effect

Congratulations! You made Magicka and have finished creating odd DLC content for the friendly fire(ball) simulation. What do you do next?

1) Go hiking in the Pyrenees.
2) Why not craft some sort of single player Magicka RPG?
3) Form a band sort of like Daft Punk but with all the sci-fi robot vibes replaced by wizard’s robes and jokes about willies.
4) Create a fast-paced multiplayer homage to eighties action movies, of course.

If you picked four, you are probably Arrowhead and you have made The Showdown Effect.

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The Showdown Effect Shows Takedowns, Effects


Arrowhead and Paradox are dabbling in the absurd once again with their “2.5D” shooter, The Showdown Effect, which is destined to be released quite soon. The latest trailer shows numerous hi-jinks. Paradox claims that the trailer’s “Intricate Bullet Ballet Forever Answers Games-as-Art Debate”.

Yeeees. The game can be pre-ordered, with amusing bonuses, over here. Folks who pre-order will find themselves injected immediately into the on-going beta.
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Only Two Months To Retirement: The Showdown Effect

Paradox’s The Showdown Effect now has its own website. Why it hasn’t had its own website since its announcement in March last year is perhaps a pertinent question. But with the side-scrolling cop movie-spoofing/celebrating multiplayer due out on the 5th March, it’s about time it did. And as you might imagine on such an occasion, there’s a new trailer too.

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Cartoon Carnage: Showdown Effect Shows Off Its Cast

I think that might have been a person once.

I do so love games that are unabashedly cheeky. I know, I know: that’s pretty much like scaling my way to the highest mountain tops and proclaiming my love for breathing and blinking to the calloused undersides of god’s feet, but apparently, some people only play games through gritted teeth and furrowed brows. I think those people are silly, though, and I won’t be inviting them to my games of Magicka developer Arrowhead’s The Showdown Effect because a) they’d hate it and b) I’m very petty. Boasting grin-inducing gems like “Fight to the death, or die trying,” the sidescrolling multiplayer mash-’em-up lampoons just about everything – including itself. Watch its creators have a laugh at their own characters after the break.

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