Ascendant looks a lot like Guacamelee at first glance. But its 2D beat-em-up ways are apparently roguelite rather than metroidvania. And rather importantly in that distinction, the platforming environments are randomly generated.
Vie! Vie! Vie!
Life to the Max
How to build an island
How lake it was, how lake
But where are the caterpillars?
Play as a cop, add flying cars, and more
Simulation & wargame blather
Meet the obsessives deconstructing Mario 64
The Secretive World
Nothin' but Staaaaaaaar Wars
Is it worth playing more than once?
A non-Ballardian erection
What do Pip and Alice think?
Point [cloud] and click
An unbalanced game we'd recommend.
"Everybody's somebody's son"
Architecture meets biology