Posts Tagged ‘Asobo Studio’

A Plague Tale: Innocence trailer unleashes ravenous rats

“[It] will almost certainly be That One Game With The Brilliant Rats,” our Adam declared after seeing a bit of A Plague Tale: Innocence [official site] earlier this year. It’s a stealth game set in France in 1349, when the Black Death is in full swing and swarms of rats are feasting on corpses. Two kiddywinkles are our stealth heroes, trying to dodge both the ravenous horde and the Inquisition, using light to protect themselves from the rats and taking light from their foes to feed ’em to the squeakers. Nasty. Now we can see those rats for ourselves, as the game’s first trailer has arrived out of E3: Read the rest of this entry »

A Plague Tale: Innocence has gaming’s best rats

It’s a strange thing to be known for, but A Plague Tale: Innocence [official site] will almost certainly be That One Game With The Brilliant Rats. As soon as footage starts to spread around the internet, it’s the rats that people will settle on because they are the entire point of the exercise. With all apologies to the two kids who are the actual protagonists, sneaking through a plague-ridden medieval French city and avoiding both inquisitors and rats, it’s the swarms that steal the show. Both as a game mechanic and a technical feat, the rats are king. It makes Dishonored look like a petting zoo.
Read the rest of this entry »

Have You Played… Fuel?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Fuel is not a great game, but it is a great idea. It offers a greatest hits compilation of the United States, letting you drive across a dystopian future version of Nevada’s deserts, Colorado’s rockies and Iowa’s fields.

Read the rest of this entry »

Why Fuel Is Still A Showroom Of Videogame Possibilities

Starting today, every Sunday we’re going to pull out one of the best moments from Rock, Paper, Shotgun’s 141-year history. This week, Jim’s road trip around post-apocalyptic racing game Fuel, first published June 22nd 2009 with the title, “Fuel: Around The World In Eight Hours”. With The Crew just around the corner, a Mad Max game in-development and open-terrain survival games on the rise, the musings below are still relevant today.

When it was announced that Fuel, Asobo Studios’ apocalyptic open-world racer, boasted a daunting 5,560 square miles of terrain (14,400 km²), I immediately made a mental note to go mental, and drive around the entire world. Last week, having received some PC preview code from publisher Codemasters, I did precisely that.

Read the rest of this entry »

Terrain Up The Rulebook: Fuel Demo


The Fuel demo is out, and you can get the 1gb download here. The demo includes a couple of race events from the main game, but I’m unsure how much of the full 5000km terrain it leaves open for you to explore. Presumably it’s a chopped down version (full game is around 4gb), so you won’t be able to pursue your own ill-advised virtual roadtrips? Let me know in comments if I’m wrong about that.

Fuel: Around The World In Eight Hours


When it was announced that Fuel, Asobo Studios’ apocalyptic open-world racer, boasted a daunting 5,560 square miles of terrain (14,400 km²), I immediately made a mental note to go mental, and drive around the entire world. Last week, having received some PC preview code from publisher Codemasters, I did precisely that.
Read the rest of this entry »

Racy, Free-Roaming FUEL Action


Okay, I promise I won’t post any more FUEL trailers until at least next week. Maybe the week after. But the first of these two game-footage spools really does give an impression of how free and open that game world is, although it’s a bit of a shame that whoever is driving keeps bouncing off the scenery. But, you know, this is one of those games where it’s probably not going matter to how good the race action is, because I’ll be off trying to leap over some crevasse I found. Anyway, go see… (And if you need a reminder as to why we’re interested in this, check out our interview.)
Read the rest of this entry »