Posts Tagged ‘Assassin’s Creed III’

Wot I Thimpressions – Assassin’s Creed IV: Black Flag

(The ugly portmanteau in the title is because damnable Uplay’s damnable cloud saves system destroyed and rewound over three hours of my progress, which has kept me from getting quite as far into Black Flag as I’d hoped. It also meant I lost a bunch of sea shanties, which was what upset me the most. Is this is Wot I Think? Is it mere Impressions? It’s both and neither. Isn’t that helpful? PS: in the name of all that’s holy, turn off cloud saves in Uplay before you start playing AC4).

It’s the best Assassin’s Creed yet! Which is 90% because Black Flag, a a third-person action adventure about pirates in the Caribbean, isn’t really an Assassin’s Creed game in the traditional sense, and 10% because the lead character is from Swansea.
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Then There Were Pyramids: AC III’s Washington DLC Ends

Ratonhnhaké:ton, I am your father and wait what no I don't even know what's going on here anymore.

I’m actually afraid to play Assassin’s Creed III’s Tyranny of King Washington DLC. It’s been on my List Of Vaguely Tantalizing Curiosities for quite some time, but I’m sick with worry that it can’t possibly live up to the madness its trailers boast. I mean, so far we’ve seen ghost eagles, mind-controlled Benjamin Franklin, and Washington sauntering – dual pistols cocked, nostrils flared and lips slyly pursed – like he’s on a catwalk at some eeeeeevil fashion show. And now? Now there is a pyramid. In the middle of New York. For those not in the know/possibly from space, that is not a place where pyramids traditionally go. Watch the trailer and join me in wondering what manner of strange, wonderful brain worm has infested Ubisoft after the break.

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AC III: The Continuing Tyranny Of King Washington

NO MORE GAMES, WASHINGTON. CONNOR SMASH.

George Washington? More like Jerk Washingtonsofbutts. I’m sorry. I haven’t slept much lately, and any time that’s the case, my ability to cleverly insult implausibly mad re-envisionings of cherished historical figures is always the first thing to go. But I’m pressing on regardless, just like our tree-toothed, grumpyfaced bizarro pal Georgie Scourgie in Assassin’s Creed III: The Tyranny Of King Washington Episode II: Betrayal (And Counting!). So then, what nefarious deeds is he up to this time? Rescuing kittens from exceedingly high buildings for the sole purpose of frightening them back up again? Chopping down every cherry tree in the nation and lying about it just because he can? Nope. But he is making Benjamin Franklin all kinds of sad, which is just the most heartbreaking thing ever. See for yourself after the break.

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Assassin’s Creed 4 Gets Pirated

Yes that is an AC3 screenshot. Well spotted!

Because – haha – there are pirates in it. Hahah. But you thought – haha – that I was saying the next Assassin’s Creed game had leaked to Bittorrent. Haha. Hah. Heh. Huh.

I am neither funny or clever. You know it, I know it, the tiny baby Jesus knows it.

Let’s just talk about the leaked reveal of Assassin’s Creed 4: Black Flag instead. It’s nothing to do with Henry Rollins, I’m afraid.
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AC III: Tyranny Of King Washing Machine Out Now

HOW'S THIS FOR A STAINLIFTER?

I think that was my country’s first President’s name. Something like that. Honestly, I’m fuzzy on the details, because history was never my strong suit, and I secretly pledge my allegiance to the vengeful, cursed spirit of Mummy King Ramses II. But yes, Assassin’s Creed III: The Tyranny of King Washingface episode one has officially ridden a star-spangled, single-tear-propelled eagle onto Steam, Uplay, and the like. You may tomahawk your way to its historically inaccurate heart as you please. But first, you must watch a trailer. Otherwise, you won’t get a proper preview of Connor’s fancy new clothes. They’re quite spiffy. I bet he even gave them a thorough rinse in one of those – argh, what do you call ’em? – oh, right: Washingtons.

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Popular Videogames In Planned Sequels Shocker

I bet they'll find a way to bring Vaas back

The popular videogames in this instance being Ubisoft’s Assassin’s Creed and Far Cry series. Of the former, we can expect a new installment, featuring a new time period and protagonist, to arrive before next March. For the latter, meanwhile, apparently the wait won’t be as long as it was between Far Cry 2 and Far Cry 3.
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How Hollywood Should Adapt Videogames

Insatiable film fiend David Valjalo stops by to offer his musings on adapting the unadaptables – how Hollywood has its work cut out for it, what we can read into the studios and production houses attached to silver screen versions of Deus Ex, Splinter Cell and Assassin’s Creed, formalist vs realist styles, the need to make 20-hour, splintered narratives conform to the three-act structure, why auteur directors aren’t the solution we might think they are, and why Russell Crowe is abstractly key to getting game to film right.
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Wot I Think: Assassin’s Creed III PC

Assassin’s Creed III is the fifth in Ubisoft’s open-world action series. Like its predecessors, it has you playing a historical ‘assassin’ who divides his time between free-running across rooftops, hunting down and killing members of a sinister conspiracy and collecting feathers, with sci-fi diversions into a modern-day tale of one of his descendants trying to prevent an apocalypse. This time, though, we’re in the New World – America in the throes of revolution against its British rulers/oppressors. A few weeks after its console version, it’s not out on PC – here’s what I made of it.

Picture a very fat man.
No, fatter than that. Much fatter.
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Impressions: Assassin’s Creed III

SHOCKING AND UNFORGIVABLE REVELATION: I’ve been looking at a videogame on the PlayingStation. Don’t judge me, I just like to sit in a different chair sometimes. And the benefit of the 10-odd hours I’ve spent with Assassin’s Creed III so far does enable me to share some thoughts on what we’re essentially in for when the PC version (maybe – let’s not count our oft-delayed chickens yet, eh?) arrives later this month.
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Blood Money: Assassin’s Creed III’s Microtransactions

There's probably a joke about the name Connor somewhere in all of this.

Hm. Here’s something that’s leaped out of nowhere, descended upon us in a flash of bloodlust, and knocked us flat in much the same fashion as an enraged koala or, more pertinently, an assassin. Assassin’s Creed III is not by any means a F2P game, but it’ll still have a (seemingly entirely optional) pay structure just like one. Granted, that in itself isn’t really a problem. It’s this bit, however, that has me worried: “disregarding your current level.” To which I reply: but, but, but, but, but competitive multiplayer.

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Hide And Go ‘Aaaarghwhy’ – AC III’s Multiplayer

She pinched him too hard, apparently.

On paper, Assassin’s Creed multiplayer always sounded like something that absolutely, categorically would not work. I mean, we’re talking about a series known for its sprawling tales of historical conspiracy and climactically timed eagle noises. How could that possibly translate into a teeming arena of hooded hoodlums? As it turns out, the answer to that question is “quite well.” In previous entries, Ubisoft crafted a pretty special blend of sneaky deception and stabby swordception. Assassin’s Creed III, meanwhile, doesn’t seem interested in breaking the mold too terribly much, but the new setting certainly opens up intriguing possibilities. Dive into the conveniently placed haystack beyond the break to see for yoursel– no wait! Evil Washington moved it. That crazy scamp. Maybe you should just use the stairs.

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So, What’s The Deal With AC III’s Connor?

In his spare time, he enjoys going for a good yodel in the mountains.

I feel like it’s something of a credit to Assassin’s Creed III that Ubisoft can overload our finely honed assassin senses with barrage after barrage of media, yet I still feel a tingle of excitement watching some of it. I mean, there’s a fine line between whetting our appetites and shoving a fully cooked turkey down our throats, and Assassin’s Creed III crossed it ages ago. In truth, though, a few things are still shrouded in mystery. For instance, there’s Connor. What’s he like? What are his hobbies? Has he seen any good movies lately? Who’s his favorite ancient Greek philosopher? After the break, you’ll find a new trailer that answers precisely zero of those questions. It does, however, elaborate on Connor’s backstory a bit, and it looks pretty darn impressive in the process.

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Historically Accurate: AC III’s ‘King Washington’ DLC

Evil Washington 2012!

Ubisoft’s officially taken the star-spangled wraps off Assassin’s Creed III‘s first batch of DLC, and it’s probably not what you were expecting. Well, OK, it’s partially exactly what you were expecting – for instance, one of those ever-popular pay-it-all-upfront Season Passes and a couple helpings of extra multiplayer content. But then there’s also the part where you’re trying to kill George Washington. Evil United States Post-Revolutionary God Emperor George Washington. Alternate history, ahoy!

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Hands-on: Assassin’s Creed 3


Craig was sent into the heart of Ubisoft to bring back this Assassin’s Creed 3 report, dead or alive.

I love Assassin’s Creed, but it’s a series begging for some tight editing. Scratch that, it’s series that needs someone sat at the developer’s offices wearing a giant listening device that points in every direction. This person will have a buzzer to press anytime a developer strays away from the two-storey high blackboard drawing of an assassin stabbing people. “I had a great idea! Ezio could be a property manager – ” *BUZZ!*. “So I’m taking this to Jade: what if we had first-person puzz – ” *BUZZ! BUZZ!*. “Hey everybody, let’s add in naval bat – !” *BUZZZZZZZZZZZZZZZZZZ!*
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Everyone On Earth Talks About AC III’s Connor

And sometimes to him, also.

I counted. The latest Assassin’s Creed III “Inside” special features seven billion different human beings. And also George Washington, who counts as one man, one myth, and one legend. It’s a fairly intimidating roster, to be sure, but the whole production is quite ably done. The topic at hand today is none other than exotically named half-Native-American main character Connor, and there’s actually some pretty good insight to be found here. Do games need development staffs large enough to eclipse the sun with a printout of their credits sequence? I’m not so sure. But I can certainly see some of the benefits.

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RPS FIRST: Inside A Post Of Inside Assassin’s Creed III

The pasting of the image onto the website.

It’s one of the most anticipated blog posts in internet history. Now, in a one-part series, get an inside look at the creation of a blog post about a making of trailer for Assassin’s Creed III. Inside the process that’s behind one of the most exciting articles ever written. Inside the technical breakthroughs that made it all possible. And inside the mind of John Walker, one of the greatest games journalists ever to have lived.

“I just sit in front of the keyboard, and the genius falls out.”

This is, Inside A Post About Assassin’s Creed III.

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Blades To A Cannon Fight: Assassin’s Creed’s Ship Battles

OK, yes, this all looks quite good. But how will they mess up the Desmond sections this time?

I sort of love it when game trailers have zero context. For instance, I’m sure there’s a story-based reason full of love, loss, and QTE-based hugs for Connor’s sudden ability to captain a warship, but this quick glimpse makes it look like he simply stole someone’s clothes, strolled aboard, and started barking orders. I wish I could do that. I need more clothes. Also, a boat. At any rate, Assassin’s Creed III is blending high-seas shenanigans with its trademark brand of biffstabs, but don’t take my word for it. I tell only lies. See (note the merciful lack of an ocean pun here) for yourself after the break.

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Swords With Friends: Assassin’s Creed 3 MP Trailer

I'm a hacker
I’m excited about the upcoming anim-awesomety(tm) of Assassin’s Creed 3’s multiplayer. I’ve had loads of fun with the previous games in the series, as they’re essentially spy-vs-spy-spy-vs-spy-spy-vs-spy. The third game adds Domination, a conquest-style team mode, and Wolfpack, a co-op mode where you sprint across rooftops with up to three other friends to chase down AI targets. The tiniest slice of the new stuff is shown in an otherwise meta-story thick trailer, detailing the nonsense about the annoying time travel tech that everyone but Ubisoft hates. It’s only 3 minutes, but if you’re really averse to the Abstergo stuff you can skip to half-way through to see the new Domination and Wolfpack multiplayer modes in action. I’ve also uncovered some other footage, because I’m a hacker of the internets.
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Confirmed: Assassin’s Creed III On November 23rd


As we previously reported, the PC version of Assassin’s Creed III will not arrive until November 23rd, three weeks after the console versions. Ubisoft confirmed the date in a release this afternoon.

I’ve reposted the “Frontier Demo” video below, as I think that’s the most interesting and impressive glimpse of the game that we’ve had so far.
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Let’s Not Lose Track Here: DLC Is A Good Thing

It's the phrase that's sweeping the nations.

As gamers, we do have a habit of accompanying our thrown bathwater with the baby, the taps, the bath itself, various bottles of shampoo, and all the shower fittings. And in the angered fuss about all manner of issues regarding our being “milked” by game releases, the phrase “DLC” seems to have become a dirty one. And that’s just plain silly. With rumours circulating that Ubisoft are planning a season pass for Assassin’s Creed III DLC, and even a new dedicated dev team to produce it, some are tending toward the negative. No, this is a good thing.

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