Posts Tagged ‘Assassin’s Creed III’

Wot I Think: Assassin’s Creed III PC

Assassin’s Creed III is the fifth in Ubisoft’s open-world action series. Like its predecessors, it has you playing a historical ‘assassin’ who divides his time between free-running across rooftops, hunting down and killing members of a sinister conspiracy and collecting feathers, with sci-fi diversions into a modern-day tale of one of his descendants trying to prevent an apocalypse. This time, though, we’re in the New World – America in the throes of revolution against its British rulers/oppressors. A few weeks after its console version, it’s not out on PC – here’s what I made of it.

Picture a very fat man.
No, fatter than that. Much fatter.
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Impressions: Assassin’s Creed III

SHOCKING AND UNFORGIVABLE REVELATION: I’ve been looking at a videogame on the PlayingStation. Don’t judge me, I just like to sit in a different chair sometimes. And the benefit of the 10-odd hours I’ve spent with Assassin’s Creed III so far does enable me to share some thoughts on what we’re essentially in for when the PC version (maybe – let’s not count our oft-delayed chickens yet, eh?) arrives later this month.
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Blood Money: Assassin’s Creed III’s Microtransactions

There's probably a joke about the name Connor somewhere in all of this.

Hm. Here’s something that’s leaped out of nowhere, descended upon us in a flash of bloodlust, and knocked us flat in much the same fashion as an enraged koala or, more pertinently, an assassin. Assassin’s Creed III is not by any means a F2P game, but it’ll still have a (seemingly entirely optional) pay structure just like one. Granted, that in itself isn’t really a problem. It’s this bit, however, that has me worried: “disregarding your current level.” To which I reply: but, but, but, but, but competitive multiplayer.

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Hide And Go ‘Aaaarghwhy’ – AC III’s Multiplayer

She pinched him too hard, apparently.

On paper, Assassin’s Creed multiplayer always sounded like something that absolutely, categorically would not work. I mean, we’re talking about a series known for its sprawling tales of historical conspiracy and climactically timed eagle noises. How could that possibly translate into a teeming arena of hooded hoodlums? As it turns out, the answer to that question is “quite well.” In previous entries, Ubisoft crafted a pretty special blend of sneaky deception and stabby swordception. Assassin’s Creed III, meanwhile, doesn’t seem interested in breaking the mold too terribly much, but the new setting certainly opens up intriguing possibilities. Dive into the conveniently placed haystack beyond the break to see for yoursel– no wait! Evil Washington moved it. That crazy scamp. Maybe you should just use the stairs.

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So, What’s The Deal With AC III’s Connor?

In his spare time, he enjoys going for a good yodel in the mountains.

I feel like it’s something of a credit to Assassin’s Creed III that Ubisoft can overload our finely honed assassin senses with barrage after barrage of media, yet I still feel a tingle of excitement watching some of it. I mean, there’s a fine line between whetting our appetites and shoving a fully cooked turkey down our throats, and Assassin’s Creed III crossed it ages ago. In truth, though, a few things are still shrouded in mystery. For instance, there’s Connor. What’s he like? What are his hobbies? Has he seen any good movies lately? Who’s his favorite ancient Greek philosopher? After the break, you’ll find a new trailer that answers precisely zero of those questions. It does, however, elaborate on Connor’s backstory a bit, and it looks pretty darn impressive in the process.

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Historically Accurate: AC III’s ‘King Washington’ DLC

Evil Washington 2012!

Ubisoft’s officially taken the star-spangled wraps off Assassin’s Creed III‘s first batch of DLC, and it’s probably not what you were expecting. Well, OK, it’s partially exactly what you were expecting – for instance, one of those ever-popular pay-it-all-upfront Season Passes and a couple helpings of extra multiplayer content. But then there’s also the part where you’re trying to kill George Washington. Evil United States Post-Revolutionary God Emperor George Washington. Alternate history, ahoy!

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Hands-on: Assassin’s Creed 3

Craig was sent into the heart of Ubisoft to bring back this Assassin’s Creed 3 report, dead or alive.

I love Assassin’s Creed, but it’s a series begging for some tight editing. Scratch that, it’s series that needs someone sat at the developer’s offices wearing a giant listening device that points in every direction. This person will have a buzzer to press anytime a developer strays away from the two-storey high blackboard drawing of an assassin stabbing people. “I had a great idea! Ezio could be a property manager – ” *BUZZ!*. “So I’m taking this to Jade: what if we had first-person puzz – ” *BUZZ! BUZZ!*. “Hey everybody, let’s add in naval bat – !” *BUZZZZZZZZZZZZZZZZZZ!*
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