Posts Tagged ‘Atari’

The Yars’ Revenge Remake Is On Rails


We can reveal that it is an on-rails shooter because, well, that is what is revealed in the art-trailer which Atari have just released. That trailer, as is the fate of all trailers, is entombed below this post for you to watch. It talks about how the super-abstract shield-egg-fly weirdness of the original has been re-imagined as an Anime-inspired shooter, with a touch of Avatar. Yar was a fly in the original, and has “evolved” into a cute girl flying a robot in this. I know, it’s as if the original game was basically irrelevant to what they are doing here.
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Some Custom Cars In Test Drive Unlimited 2


So I was just having a look at the customization trailer for Test Drive Unlimited 2 (because in my soul I am actually dude in a hoodie driving around my neighbourhood in a noisy hatchback with bucket seats) which you can also see below. And the cars look good. But that’s not what got my attention. It was more that, well, the environments – and particularly the roads – look terrible. Don’t you think? For other, more incisive observations you might want to read John’s full-length hands-on preview, rather than my attention-free prattlings… But anyway, enough random sniping about car games, back to silently watching the timer tick down on the download of Dead Space 2. (Thanks for sending me the 360 version by the way, Electronic Arts! That will find use in a parallel world, I am sure.)
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Poo Ghosts? Sanctum Of Slime Footage

Busting makes them feel lovely.

Tell me, who is it that you are going to telephone? The ghost removers!

Just a small tip to the folks at Atari, for when they make their next trailer for the four-player top-down Ghostbusters co-op: Boasting that the game takes place, “Even in underground sewers!” is not exactly the basket into which you want to place all of your advert’s eggs. A game that takes place in dull grey sewers? Where can I join a days-long queue?! However, that aside, below is some new footage of the game that’s intended to show off the environments.

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Champions Online Free-To-Playness Dated


It was announced back in 2010 that Champions Online would be moving to a free-to-play model, but that has now been dated: JANUARY 25TH IS THE DATE. Needless to say, you can keep subscribing to unlock loads of the content that will now be available via the “C-Store”, or you can play for free and buy various content packs with micro-cash. Here’s an FAQ that may answer and questions you might have. I link to that because can’t answer them, not accurately anyway, but if you do want to ask questions in the comments below I’ll have a wild stab at answering them when I wake up in the morning. Or I might just forget, or idly blog links to Minecraft texture packs instead. Anyway, you can already play some of Champions for free, because there is a trial mode thing, or “demo”. Hooray!

You will remember, of course, that Champions Online wasn’t as much fun as City Of Heroes, which was a shame, but that’s life, eh?

Bit Of Posh: Test Drive Unlimited 2

A car, yesterday.

Come on open world racing games, smarten up. After the weak Need For Speed World, and the almost great Need For Speed: Hot Pursuit, I’m now banking my hopes on next year’s big-money, big-car Test Drive Unlimited 2. The original Test Drive Unlimited also fell into the “almost great” category, so I’m very much hoping to see even more this time. To get an idea of whether that’s happening, there’s a new trailer below.

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Ghostbusters Electronic Video Footage

Who you gonna call? Well the fire department, hopefully. Jesus.
The pictures that move have looked into the future and foreseen the workings of a new Ghostbusters game, known as Sanctum Of Slime. The glimpses we get of the 4-player co-op game make it look fairly colourful and entertaining, with a moderate chance of progressing into being mental. It’s got a chaotic Smash TV sort of thing going on, but with a whizzy 3D camera and crossing of the streams. Go take a look.
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Atari Returns To Ghostbusters, Slime


A new game based on the comedy wraith-wrangling movies has been revealed by Atari, via USAToday for some reason, and it’s going to be called Ghostbusters: Sanctum of Slime. Mmm, sanctum. Although it returns to the tale of the rookie ‘buster from the previous game, it looks like Atari (and developer Wanako) are going down a slightly different route, with this game being a top-down action game distributed via the magic of a series of tubes. There is online and offline 4-player co-op. You will be able to drive Ecto-3, too. So that’s a thing that will happen.

The original game apparently sold of a million copies, which seems like a lot. Release date: No.

No… But Yes! Yars’ Revenge To Be Remade


Have you ever actually played Yars’ Revenge? You can play it here. Of all the games to remake, Atari choose that? A classic, perhaps, but it nevertheless boggles the mind. Big Download got the scoop: “This new version is the first game that’s due to be released by Killspace Entertainment… Its remake of Yars Revenge will have a Japanese anime art style as it tells the story of a nameless Yar who was previously brainwashed by the Qotile empire. Now having broken from their control, the Yar battles back against its former masters. Look for massive aerial battles, multiple endings and local support for two player co-op.”

It’s out in early 2011 for digital download. I have posted both the new trailer and the original TV ad. Compare and contrast and wtf.
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No Euphemism: The UnderGarden Demo


Lovely ambient underwater explore ’em up The Undergarden has a demo out, and you get can it here. It’s time limited to thirty minutes, so I suppose you have one chance to speed run the entire game. (The full thing is just $10.) It’s looking really lovely, incidentally, as I noted when I watched John playing the full game yesterday. We should have some thoughts on that for you very soon. In the meantime, why not try it out for yourself?

Back: Star Raiders

Star Raiders! Do you remember it? I think I do. But a) I have the memory of a geriatric terrier and b) I shot an awful lot of things in space when I was young. I could be thinking of anything. Maybe I’m thinking of that time I went to space and shot an awful lot of things.

Regardless of whether my errant mind is feeding me the wrong signals again, the good news is that we’re getting a space sim of sorts again. It’s been dry times for interstellar adventures of late, so this is to be welcomed. Atari are remaking olden interstellar dogfighting game Star Raiders, promising us a first-spaceship-perspective shooter with transforming craft and even a level of strategy. Strategy, eh? That’d be nice.
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Most Tranquil: Test Drive’s Ferrari


If you are a British motorist, like me, then you are more likely to associate sports cars with Jeremy Clarkson’s sad, frantic clowning than you are any sense of genuine style or chic, which is something of a shame. After all, objects like modern Ferraris really are engineering genius pushed to fetishistic extremes, and I think that’s what Atari and Eden Games are getting at with their rather serene Ferrari trailer for Test Drive Unlimited 2, which you can see below.

It’s looking fairly beautiful, and the promises Eden are making for the dynamic, open world are alluring. The game has been bumped into next year, too, so we will need to wait a bit longer to drive its purported 3000km of roads. (Or indeed the rest of the huge terrain, because there will be off-roading this time around.)
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Neatly Trimmed: The Undergarden

Probably not a euphemism.
Vitamin G and Atari have announced their intriguing puzzle-platformer, The Undergarden. Here’s what they say about it: “The UnderGarden is a casual zen-like game that challenges players to explore beautiful underground caverns filled with strange life forms, physics based puzzles and plenty of hidden secrets. The world comes alive and music evolves as players get deeper into the world of The UnderGarden.” There’s shades of Aquaria here, and even Blueberry Garden, but it looks to be very much its own game. The Undergarden will appear “this winter” at the handsome price of $9.99. Lovely trailer below. Ah.

Wasn’t that a gentle way to start the day?
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Cryptic Messages: Emmert Talks Neverwinter


It’s been fascinating to watch the MMO scene evolving over the past couple of years, and seeing the various players stepping away from traditional models. Now it seems to be Cryptic’s turn. After City Of Heroes, Champions and Star Trek, they are now looking at creating something a little different: Neverwinter, a D&D game that appeals to both the adventurer and the Dungeon Master, relying as it does on an amalgam of Cryptic’s own content and user-generated dungeons for its ongoing adventures. Cryptic’s bossman Jack Emmert has already spoken in interviews about how he felt that Champions and Star Trek lacked polish, and in this interview he speaks about what that realisation means for Neverwinter, and why this game represents a new era for the company that originally set out to make MMOs.

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Going Fourth: Neverwinter Announced

Here comes the summer!

Confirming rumours from a previous point in our temporal existence, Cryptic are “do”ing a new Neverwinter game. Specifically, called “Neverwinter”. From the details in its press release and about page, it’s a persistent world Neverwinter Nights (Including content creation tools) based around co-operative groups of five (with the computer controlling the NPCs if you haven’t got the right number) plus fourth edition D&D rules (which is a definite plus for Co-op groups, I suspect) and all the character customisation that Cryptic excel at (though you are kind wonder how much variety can you get out of dudes wearing leather). Interestingly, it’s also a “multi-platform event”. Except it doesn’t mean consoles. It means a trilogy of novels and a tabletop roleplaying game. Man, I hope we don’t have to dumb the game down for those readers. It’s planned before the end of next year and I find myself tentatively excited. Yay? Yes, yay.

Star Trek Online Season 2 Goes Boldly Forth

A nice fixer-upper, said the estate agent.

(trad.) Anyway, a big content patch for Star Trek Online has gone live. Subtitle “Ancient Enemies”, we speculate it involves some enemies of ancientness. A scan of the content seems to confirm this, with a whole load of new Klingon missions involving the return of the Fek’ihri. Oh God, I hate those Fek’ihri. They really are shits. Perhaps more interesting to my Star-Trek-Online inexperienced-eyes is the new option for the Federation – that of joining the Dilplomatic corp, going on first contact missions and generally not setting phasers-to-kill. Also, a new alien race, regular episodes with a new neutral race (“Deferi”) and the introduction of the gambling game Dabo. You can still try the demo, or have a gape at the new trailer, which shows very little latinum-betting and chatting, but a whole lot of the ancients being enemies. Hence, boom-booms.

Oh – and, as a bonus extra news, Bill Roper’s departed Cryptic after a couple of years.
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Atari Return To Haunted House


It should be amusing, I suppose, that Haunted House could be considered a licence worth digging up and remaking. A classic status for this game means it is, by the rules of the games industry, destined to be brought back with physics and 3D graphics. That’s what Atari are working on, of course, and the game is due to arrive at some point in the autumn. There’s a video below, which neatly contrasts the past with the present. (Also I love that the original box art had “Ghosts, Bats, Tarantulas” written on the cover as a mini feature list. Innocent times.)
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Test Drive Unlimited 2 Gets Environmental

Those tyres have some grip.

Test Drive Unlimited was great, and not nearly enough people played it. For which you should feel just awful. There’s a sequel coming out on 21st September. Perhaps you’ve already signed up for the beta, checked out the details known so far, and I hope to goodness you’ve read Alec’s review of the original. What you should do today is watch the latest trailer showing off the islands’ environments.

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Scratching Eyes Out: Blade Kitten


So it seems that Atari are going to insist that side-scrolling action platformers are a thing that can happen, by announcing Blade Kitten. Atari say: “Players will jump right in and easily begin exploring and fighting their way through 19 levels, including three exploration levels with Noot (a rideable alien mount). Blade Kitten also features straight forward gameplay mechanics, intuitive “scramble style” exploration, fully voiced dialogue, dramatic narrative and powerful visual direction.” Powerfully pink, anyway. The game is out in September. Trailer below.

(And I’m wishing there was some way we could track exactly how many RPS readers pick this up when it is released.)
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