Posts Tagged ‘Atlus’

Rock of Ages 2 boulders onto Steam

rock of ages 2

Rock of Ages was a mad, brilliant game about rolling a boulder through historic scenery, bashing down turrets and avoiding cannon fire until you careered into your enemy’s base. Rock of Ages 2: Bigger and Boulder [official site] – which came out this week – is a more extravagant take on the same formula. Its new boulders have special traits (one glows red hot and then explodes, for example), the scenery is prettier and you have a greater range of defence options at your disposal.

The game is split into two segments: first, there’s an isometric tower defence bit where you place catapults, Da Vinci tanks and, er, sticky cows that can damage the enemy boulder and slow them down. Then, you race your boulder through the traps that your enemy has set up and get to their castle as quickly as possible without taking damage. The art style looks gorgeously silly, and from what I’ve seen it’s retained the first game’s excellent sense of humour.

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Rock of Ages 2 rolling out later this month

“I wanna rock!” sang Twisted Sister. Rock of Ages 2: Bigger and Boulder [official site] will deliver the rocks that Dee Snider so desires. Queen will have their own interest, having sung “O Rock of Ages, do not crumble, love is breathing still”. But they will be less pleased by ACE Team’s game, where players roll huge buildings down gorgeous obstacle courses, smashing through defenses, and into the base of their enemy. The rocks most certainly will crumble along the way. We’ll get to see for ourselves soon, as publishers Atlus today announced a release date of August 28. Read the rest of this entry »

Rock Of Ages 2: Bigger & Boulder Rolls Out This Year

It’s quite nice when a videogame comes along with a pun smack bang in the middle of its title – it makes crafting a witty/cringy/puntastic headline that wee bit easier. It’s also quite nice when that game is a sequel to boulder-rolling comedy action-puzzle-strategy sort-of tower defence ’em up Rock of Ages.

Five years on from the release of its forerunner, Rock of Ages 2: Bigger and Boulder [official site] is heading our way “this fall” with even more personified rocks, destructible environments, and Monty Python-flavoured artwork – not to mention the addition of four-player multiplayer.

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ACE Team’s Deadly Tower Of Monsters Due In January

I adore the stuttering, frame-stepping animation on the giant gorilla and pterosaurs in The Deadly Tower of Monsters [official site], like stop-motion clay figures brought into an otherwise-smooth 3D video game. That’s the point, see: developers ACE Team (them lot behind Zeno Clash, Rock of Ages, and Abyss Odyssey) are framing their shooter as a cheesy old sci-fi movie, so you’ll also fight monsters which look an awful lot like stuntmen in cheap costumes. Always got a weird art idea, those folks.

A new trailer is here, also bringing word that Deadly Tower will launch on January 19th:

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ACE Team’s The Deadly Tower Of Monsters Announced

I like that I can never guess what ACE Team’s next game will even be, let alone look like. What might the folks behind Zeno Clash, and Abyss Odyssey, and Rock of Ages make next? A clip art second-person murder mystery. A monster movie fight up a vast tower with hokey physical special effects. A pixel art Batman FPS.

Ooh! The middle one! It’s the middle one! The monster movie action with hokey physical special effects is The Deadly Tower of Monsters [official site], announced last night for release this autumn. Come see some cracking fake stop motion animation in the first trailer.

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Pinball Wizards And Warriors: Rollers Of The Realm

I spent most of the weekend lying in bed with a maelstrom in my innards, feeling sorry for myself and occasionally checking the news on a laptop, which made me feel sorry for everyone else in the world instead. To bring the misery back home, I’d occasionally rewatch the trailer for Rollers Of The Realm, a fantasy RPG in the guise of a pinball game. It’s like a modern Devil’s Crush, a more fleshed out Epic Quest (Zen Pinball 2) or a less demanding take on Odama’s battleballs. The reason Rollers brought about bouts of despair is that I thought it was a Playstation exclusive. Clearly I was too weary to spy the Steam logo in the corner of the screen, which leapt out at me this morning. Trailer below.

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Ruddy Women! Watch 7 Minutes Of Abyss Odyssey

Bop.

“This is no place for a woman! Get outta here!” a soldier cries in the opening seconds of Abyss Odyssey. Really, a hellish abyss opened up in 19th century Chile is no place for anyone, and she certainly fares better than all those poor chaps. So begins Zeno Clash chaps ACE Team’s procedurally-generated punchy platformer, as shown off in a new seven-minute gameplay video. Or six minutes of gameplay then another of cutscenes. Look, it’s the start of the game, you guys.

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Likeable Roguelike-like: Abyss Odyssey Begins On July 15

I believe player has turned into a giant tree in this particular fight.

I do have a soft spot for studios who started in modding, but I look forward to ACE Team’s games for more reasons than Batman Doom. From the first-person face-punching of Zeno Clash to Rock of Ages‘ competitive tower defence/demolition, their games have been weird and interesting and fun and ambitious and surprising and attractive. So I’m pretty pleased to hear that Abyss Odyssey is coming in only a few weeks–on July 15, to be precise.

In another genre shift (I also like that ACE Team do this), Abyss Odyssey is a roguelike-like 2D platforming beat ’em up with and a pretty deep fighting system.

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Tesla Affected: Tex Murphy Delayed And Demoed

Tough day, Tex

You know how Tesla Effect: A Tex Murphy Adventure was supposed to launch yesterday? It didn’t. “In order to,” in the words of Tex Murphy co-creator and uncanny lookalike Chris Jones, “make sure this game is as clean and tight as can be,” it’s been pushed back at short notice. The crowdfunded revival adventure game is now due on May 7, developers Big Finish Games announced a few days ago. Waiting another few weeks won’t hurt you too much after sixteen years, unless you woke up late having booked the day off work, wrapped a trenchcoat around yourself, popped on your fedora, and cracked that bottle of whiskey you’ve been saving.

Your preparations needn’t go entirely to waste. To the surprise of us here at RPS Towers, so possibly you too, a demo was quietly oh so quietly a fortnight ago. It’s up on Steam for your playing pleasure or perhaps displeasure, depending on how fondly you remember old adventure games.

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Political Reprieve: Citizens Of Earth Coming This Year

Pressing the flesh

Chin up, little buddy. Maybe you fell off the monkey bars, weren’t selected as the Presidential candidate, got turned down by that sapient life you deem attractive, or perhaps your Kickstarter fell short of its goal, but that doesn’t mean you give up. Two of those apply to Eden Industries and by Jove, if they weren’t crushed by disappointment then you shouldn’t be either.

The Canadian developers last year fell short in their Kickstarter for Citizens of Earth, an Earthbound-inspired RPG where the US Vice President engages in gang violence. They picked themselves up, dusted their clothes down, found a publisher in the RPG-adoring Atlus, and plan to launch the game later this year. And you’ll make the hover-hockey team one day, I know it.

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Wot I Think: Zeno Clash 2

Zeno Clash 2 is the sequel I always wished would come to fruition, but never dared hope for. I mean, if you look at the Call of Duties or even Grand Theft Autos of the world, there’s no real intrigue amongst all the announcement glitz and glamour. We already know roughly what we’re in for. But the original Zeno Clash opened this swirling, cream-colored Pandora’s Box of possibility, only to slam it shut – nearly taking our fingertips in the process – after a mere few hours. It was so weird and alien and gleefully unafraid to just do its own thing. But in the modern gaming world, that also often translates to “it’ll sell 12 copies and confuse even typically adventurous gamers and live on only in the hearts of its most fervent disciples.” Not usually the stuff sequels are made of. Against all odds, however, Zeno Clash did quite well for itself, and Zeno Clash 2 was born. But is the first-person brawling oddity all it’s thwacked (and biffed and zotted) up to be? Here’s wot I think.

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Ernst And Jung: Zeno Clash 2

Zeno Clash 2 will most likely contain many remarkable sights but the latest video, showing six minutes of the game’s opening section, isn’t particularly potent. There’s mention of larger areas, more freedom of movement and side quests, but it looks more like the beginning of a Let’s Play series than a trailer. Maybe that makes it the polar opposite of a live action trailer, in which case I should be cheering it on. One conversation aside, it still seems to be a game about punching bizarre creatures in the snout/beak/nose/orifice/warface/palette-mouth/eye-trunk/dogbody/cataract/flesh-beard/scrotum-lid/chin-plume. Only five days until release.

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The Brothers Gibs: God Mode Released


Old School Games’ “retro”-TPS God Mode, which was announced last year, has suddenly appeared on the short-range radar of release. The game is on Steam, where it asks: “Do you like running? How about gunning?” Well, okay. But actually I like sitting and drinking tea quite a lot more.

There’s a gameplay trailer below, so you can raise your eyebrows, make some kind of judgement. It does look pretty exciting. It’s got power ups and everything. Oh I dunno, I am so full of mucus. And so old.
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A Bit Chile: Zeno Clash 2 Appears 30th April


Word from Atlus is that Zeno Clash 2 will arrive at the end of the month. The sequel to the world’s craziest fantasy face-punching game will be an open-world sort of thing, which is a fact that makes me quite happy. For more clarification on what it takes to bring me cheer, check out the trailer below, or this interview.
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Yessss: Zeno Clash II’s Trailer Looks Crazier Than Ever

that's the biggest one of those things i've ever seen

In Zeno Clash II, there is punching and uppercutting and kicking and kneeing and winged lion people and juggle combos and bird men and claw guns and cities that look like the industrial age as imagined by a sentient piece of chewing gum and a case of severe underbite that probably wasn’t fixed because dentists rarely work with those wooden things people put paint on and piledrivers and arms coming out the ground and aaaaaaijnfdisnfinidnsekfdkffffffffthrp

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IDDQD: God Mode Announced

Atlus have released a video to promote their new title, God Mode, which doesn’t look entirely dissimilar to Serious Sam and Painkiller. They player, armed with guns rather than swords, is marching through Hades killing hordes of monsters, accompanied by a spirit guide whose running commentary made me hate the very concept of audio before the end of the minute long trailer. He does have one good line though, describing the setting of Hades as “Hell in a toga”. Is that actually a good line? How low are my standards at 8:30 on a Friday morning? I’m eating a dry slice of bread for breakfast because I was too hungry to bother with spreading or toasting, and I’m perfectly content. That’s how low.

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All In All: Game Of Thrones Beyond The Wall DLC

When the game of the TV series of the book A Game of Thrones was released this summer, Alec vanished for a few days. When we next saw him, he had the look of a man who has seen terrible things, all haunted and hollow. Turns out it’s a very long game and full of nastiness, although mostly of the intentional scripted sort. He said this: “it’s a troubled roleplaying game but also a really interesting and strong one. Every misfire is met by a triumph of some sort, and the one thing it is not is a lazy, perfunctory cash-in.” Is the new DLC a cash-in though? I don’t know! Screens and details below.

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Hieronymus: ACE Team Explain Zeno Clash II

Explore ze weird!
Carlos Bordeu from ACE Team is excited about being able to talk about his new game, Zeno Clash II. And that makes for good reading. We talked to him about open worlds, new technology, and how a game inspired by “the punk fantasy art of John Blanche” is going to play. Read on for elucidation.
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Weirdbiff: Zeno Clash II Arriving In 2013!

Nice rice hat - wow, no one will ever get that reference.
There’s going to be a Zeno Clash sequel in 2013! Trailer below, showing Father-Mother and Ghat leaping from a huge building, with Golem watching. Then there are huge landscapes, a giant arm sticking out of the ground, and plenty of weird-looking cities. Ace Team explain that it’s going to be a much bigger deal this time: “The world of Zenozoik comes alive like never before, an open world waiting to be explored, rendered with breathtaking splendor. As Ghat, players can fully and freely explore every natural and architectural wonder his world has to offer.” There’s a website with absolutely no more detail over here, but we can hopefully expect more of the game’s melee combat, and plenty of inspiring strangeness.

Hooray for E3 announcements, eh readers?
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Wot I Think: Game Of Thrones

Please, take a seat. But only after plotting exactly how to do so over seven fat novels.

Edit – I’ve been asked to note this this piece is based on the US version of the game, as published by Atlus and available for a couple of weeks now. Despite there being no oceans in the middle of the internet, the UK version, published by Focus, is mysteriously not available until June 9.

Cyanide’s RPG based on the Game of Thrones TV show has consumed the last week of my life. But should I have allowed this song of stats and fire so much time on my screen and in my mind? We shall Cersei…

It goes on far too long, seems to reach a climactic conflict repeatedly but then pull back from it in favour of more stringing along and treats its characters as utterly disposable. In other words, it’s faithful to the source material in an intrinsic way, not merely a stylistic one. Cyanide’s Game of Thrones: The Roleplaying Game is a slow-burner with a deeply awkward opening and besieged by footballer in a pizza advert levels of voice-acting, but it builds carefully, cleverly and dramatically.
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