Posts Tagged ‘audio’

Black Friday 2017 has already started at Currys PC World, now with even more deals

Twas the Monday before Black Friday and all through the web, the deals were stirring, yes, it’s that time of year again, let’s prep. That’s how it goes, right? As you may have noticed, it’s Black Friday this week, but instead of waiting until the big day itself, dozens of retailers like Currys PC World have started their discounts early, letting you beat the crowds and bag that all important deal before the masses start clicking feverishly at any saving they can find.

There are loads of  Black Friday products on sale at Currys PC World right now, with more being added all the time. Many products, for instance, have a handy ‘Black Friday Price Now’ sticker next to their listing, telling you their prices won’t change between now and the day itself. Others require you to enter a code on checkout.

Are they all good deals? Not necessarily. Black Friday’s a notorious time for retailers to get rid of unwanted stock and generally unwanted tat items, but we’ve done our best to round up what we think are the sales highlights. Of course, if you also fancy a new TV, camera, soundbar, fridge, washing machine or microwave oven, then you’re on your own. Read the rest of this entry »

Turtle Beach Recon 150 review: A no-frills gaming headset for just £40

Turtle Beach Recon 150

As my quest for a comfy pair of headphones continues, today I’m looking at one of Turtle Beach’s entry-level headsets, the Recon 150. Available for just £40, the Recon 150 is about as straightforward as gaming headsets come. Unburdened by fancy surround sound features or active noise-cancelling technology, this is very much a plug in and play kind of headset that doesn’t require any additional setup, driver downloads or any of that other annoying faff that comes with buying further up the headphone food chain. Indeed, its regular old 3.5mm jack connection means it’s just as good a fit for PC gaming as it is for consoles, giving it a welcome bit of flexibility after Sennheiser’s rather fussy work around on its more upmarket GSP 350.

There’s nothing wrong with wanting a bit more from your headphones, of course, but if you’re looking to keep costs down or are simply after something simple for the kids, the Recon 150 is a great place to start. Read the rest of this entry »

Sennheiser GSP 350 review: great surround sound for just over £100

Sennheiser GSP 350

Trying to find a comfortable pair of headphones has become a war of attrition for me over the last couple of years. Either I have the world’s most sensitive skull, or my head’s unbeknowingly shaped like a Minecraft block beneath my hair, as every over-ear headset I’ve used has only brought me pain and cranial-based misery.

They’re always innocent enough to start off with, but somewhere around the 30-45 minute mark, the dreaded head pinch begins, and those pesky headbands start sinking their tiny little teeth into the top of my head. After an hour, I’ve usually had enough, which obviously isn’t ideal if I want to spend a lazy Saturday playing games, or co-ordinate my weekly dose of Destiny 2 with my trusty fire squad.

Alas, Sennheiser’s GSP 350 barely made it to half an hour before I had to start shuffling them round my head to alleviate some of the pressure, but that’s not to say you should stop reading here. In fact, there’s plenty to like about this £115 headset, and I’m sure those with less sensitive noggins will get on with them just fine. Read the rest of this entry »

The Electronic Wireless Show – IGF Special #3: Sex

Stop sniggering at the back. The RPS podcast of yore has returned, as you might have noticed, in which we are chatting to all sorts of interesting people from the makers of 90s cyberpunk thriller Quadrilateral Cowboy to the creators of political elbow-nudging Orwell, and so many more.

In the third episode of this special #content we are talking to the visual novelists behind erotic adventure Ladykiller in a Bind and awkwardness sim One Night Stand. Yes, we’re talking to them about sex.
Read the rest of this entry »

The Electronic Wireless Show – IGF Special #1: Sci-fi

It’s time to use to our radio voice. The RPS Electronic Wireless Show has historically been our not-very-regular podcast where we gather to tell each other how wrong we are about videogames. But this month it has mutated into something different. In the lead-up to this year’s Independent Games Festival, we interviewed a whole bunch of developers, all of whom have been nominated for some kind of award this year. We’ll be talking to them about sex, politics, and other things we’ve never understood.

In part one, we’re talking science fiction with the makers of Duskers, Quadrilateral Cowboy and Event[0]. Click onward to listen here, or find it on Soundcloud directly.
Read the rest of this entry »

The State Of Game Audio


This piece on the state of contemporary game audio was first published in Edge magazine, earlier this year. In it I talk to Marty “Halo” O’Donnell, CryTek’s Florian Füsslin, Introversion’s Chris Delay and the ledgendary George Sanger.

Game design lecturer Tom Betts is feeling pretty downbeat about the attitude of his students towards videogame audio. “I do a few lectures on this topic and unfortunately it often comes down to the fact that while you can play a game with the sound off, you can’t play a game with the screen off.” If you’re studying the things that make a videogame work, sound comes way down the list. Why should Betts’ students worry about what he has to say on the subject of audio when there are so many other things to worry about, like visual design, level design, or the nature of puzzles? “It’s been an underdog for years,” says Betts.
Read the rest of this entry »