Posts Tagged ‘Avalanche Studios’

Just Cause 3 Has Learned From The Modders

Dakadakadakadakadakadaka!

Here’s how it went: I tied three cars to the helicopter, took off and smashed them into a building like a trio of wrecking balls before firing infinite missiles at every car I saw in a long trail the whole way to the top of the island’s highest mountain, whereupon I leapt out and saw my chopper plummet to the ground just as I opened my wingsuit and glided the whole 8km back to the seaside where I opened my parachute, landed on a rusty old fishing boat, threw the captain overboard and piloted it calmly back to shore only to beach the old rust bucket and begin shooting all the billboards in port with a machine gun the size of my whole body. I did not complete any mission objectives in Just Cause 3 [official site] by doing any of this, but I did set the record for longest wingsuit flight, and also: who the hell cares?

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Just Cause 3 Is On A Mission For Demolition

I’ve hardly moved from behind my desk this week, but I just cannot get enough of flying. To my delight this afternoon ushers in more of the same courtesy of Just Cause 3 [official site] as it propels us head-first into its latest trailer, dubbed ‘On A Mission’, in all its wingsuit-wearing, parachute-popping, South-American dictator-detracting glory. There’s tanks, flash cars, ridiculous physics, and about a gazillion ‘splosions. Business as usual, then.

Duck inside to see Rico in standard death-defying action.

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Just Cause 2 Multiplayer Mod Introduces AI Scripting

Happy nearly-birthday to the Just Cause 2 multiplayer mod [official site], which came out just about two years ago and has graduated into its old age with a nip and tuck in the form of quite a hefty update which you can check out here.

The update, which ticks over into 0.2, is in public beta at the moment and adds a whole lot of bug fixes and features. But more on that after the jump.

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Cool Guys Don’t Look At Explosions: Mad Max Reprise

Sometimes you just need to take a lot of screenshots of a game’s character ignoring the giant explosions going on behind him. We did this for Just Cause 2, and it seems that it’s happening all over again with Mad Max. So, for your viewing pleasure, here’s Max nonchalantly not looking at shit blowing up from a distance that really ought to be frying his bacon skin like bacon.

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Impressions: Mad Max

I’m trying to work out what I think of the early hours of Mad Max [official site] through a fog of flu and headaches, which is something I’d hoped might help enliven an interpretation of George Miller’s ultra-violent feverish post-apocalyptic peculiarity. Oddly, I’m increasingly convinced that my fever is the closest this massive open desert world will get to capturing that distinct tone of the films. But what about the rest? The driving, the punching, the quest for silence?

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Mad Max Roars Out, Dragging Movies To Steam Too

Mad Max [official site], the open-world apocalypse ’em up from Just Cause devs Avalanche Studios has arrived on Steam, and so has Mad Max, the post-apocalyptic watch ’em up series from Babe director George Miller.

Seeing the four Mad Max films on Steam is quite a surprise, given that Valve’s moving picture offerings so far have mostly been small indie films and documentaries about video games. It helps that Warner Bros. distributed the movies as well as publishing the game, but still, coo, Fury Road! More than ever, I wish Steam’s films were games.

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Where ‘Splosions Come From: Just Cause 3 Dev Vid

You know how Just Cause 3 [official site] has all those huge explosions which destroy vehicles and buildings and everything? Well, you may be surprised to learn that developers Avalanche Studios have actually not created a teeny little diorama of model village houses and firecrackers inside your seeing box. Instead, they use a modern gadget known as a ‘computer’ to… ah… I think they record the destruction in a model village and broadcast it via satellite link?

Clearly, I am not the one to explain how they do it. For that, you’ll want to watch a new trailer which dedicates four and a half minutes to the topic of smashing stuff real good:

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Just Cause 3’s Challenge Mode Looks Boringly Fun

This Just Cause 3 [official site] video from IGN is titled “Just Cause 3’s Challenge Mode Looks Insanely Fun.” Insanely fun. You might like to watch the video because it has pretty explosions and scenery, but scroll down below the video and I’ll explain why the challenge modes aren’t insanely fun at all.

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Viddy Well: Mad Max Gameplay Galore

Splosions imminent

At what point in the market-o-rama before a game’s release are you content you’ve seen enough and will skip over it until you can play yourself? I like to get a broad sense of a game, see an interesting facet or two, then ignore it so I can discover the game myself and be surprised. Sadly, this job rarely allows that. The sacrifices I make…

If your answer is “Everything all of it as much as I possibly can more give me more more!” then you’re in luck with Mad Max [official site], thanks to a new ‘choose your path’ trailery thing and eighty minutes of livestreamed gameplay.

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Mad Max Might Live Up To Fury Road

Lackluster Mad Max [official site] presentations at previous games shows had led me to believe Avalanche’s open world shooter might be empty, fussy, dull. Then I played it and was pleasantly surprised: my 20 minutes of car combat were fun, exciting, and I’m keen to return to it.

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Character Breakdown: Just Cause 3 Introduces New Rico

The makers of Just Cause 3 [official site] are letting out a steady trickle of info, which means no longer will you need to search month-old E3 footage for sweet hype to suckle.

The first of five dev diary videos has just released, which gives you a closer look at protagonist Rico Rodriguez. That means who he is, what his skills and abilities are, and how he fits in to the franchise.

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Explosions Galore: Just Cause 3 Gameplay Trailer

A relatively tame screenshot, by Just Cause standards.

“Stop hitting yourself!” I can imagine Just Cause 3‘s [official site] demolition man Rico giggling as he uses his destruc-o-physics tether lines to force a giant statue to demolish itself with a mighty open-handed slap to the face. “Why are you hitting yourself? Stop hitting yourself!”

A new narrated gameplay video shows off the build developers Avalanche Studios took to E3 this year – the one our Adam got to play, the jammy git. It’s filled with explosive antics and shenanigans, and has made me laugh like a drain. Come see:

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Hell’s Bells, It’s Another Mad Max Trailer

I’m a sucker for game footage set to an AC/DC soundtrack. I used to watch this obscure channel on Sky, Game Network, which would often take out of context gameplay footage and set it to completely unrelated, often tonally opposite, music. They had Kameo: Elements of Power set to AC/DC’s Are You Ready and it worked fantastically. Shame the game ended up being terrible. Hopefully Mad Max [official site] won’t suffer the same fate, despite the new E3 trailer having AC/DC’s Hell’s Bells as its soundtrack.

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Hands On: Just Cause 3

Just Cause 3 [official site] is a spectator’s dream. I’d been playing for at least two and a half hours when I decided to take a walk around the room to see what all of the other journalists were up to. Some were testing the physics by attaching cars to boats, planes to people and spluttering scooters to everything. Some had learned to navigate the game’s new yet familiar setting – the fictional Mediterranean island of Medici – like ground-skimming superheroes, swift creatures of the air who used a combination of grapple lines, wingsuit and parachute to stay airborne. Some were exploding everything.

On one screen the Looney Tunes violence elsewhere had been transformed into something grim.

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Life Is A Savage Road In New Mad Max Trailer

Savage Road, the title of the new Mad Max [official site] story trailer, is strangely similar to the name of that Mad Max movie that released recently. You might not have heard of it, it had kind of a subdued launch and response seems to have been a bit muted so far. Mad Max is so hot right now and Avalanche Studios knows this, as they’ve managed to make it just as fun as any of the Fury Road trailers, complete with guns and explosions and cars and arid wasteland as far as the eye can see. Which pretty much sums up the entire Mad Max experience. In a good way, I mean.

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It’s Rico Time: Just Cause 3’s Spectacular Reveal Trailer

Watching the “gameplay reveal” trailer for Just Cause 3 is like watching the ambitions of every guns, vehicles and explosions game made real. It’s the ludicrously overblown action blockbuster that Uncharted’s scripted events and cutscenes invoke. It’s Far Cry with the stabilisers taken off. GTA V with many of the best mods you can imagine included as standard. It has sunk its grapple hook into my heart.

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To The Max: Mad Max Gameplay Trailer

A Mad Max game from the folks behind Just Cause sounds oh so very exciting. What sort of open-world antics might one get up to in the post-apocalyptic Australian outback? So far we’ve mostly gone on scraps and screenshots from the game named simply Mad Max [official site], but now a new ‘gameplay overview’ trailer shows the sorts of shenanigans the reluctant hero will engage in.

Expect explosions, scavenging, fisticuffs, and fast cars, in short. Have a look:

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So Let’s Take Our Mind Off Things With Just Cause 3

It’s… a funny old day. Big stuff, big response, not entirely sure how to feel about it all, no clue what happens next. Personally, I’m going to try and take my mind off it. This first glimpse at the don’t worry about a thing mayhem of Just Cause 3 [official site] is probably an OK way to do that, for a few seconds at least.
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Dear Avalanche, Please Let Just Cause 3 Focus On Fun

Dear Avalanche Studios,

Hi, I hope you’re all well. I wanted to get in touch to make a few requests about Just Cause 3.

Obviously you’re deep into development now, but with no fixed release date, I’m also sure there are many months left to go. So I hope I’m not too late with my requests. After I begged and begged and begged and begged that you not let the game get in the way of the fun during the run-up to Just Cause 2, you let the game get in the way of the fun in Just Cause 2, so it seems imperative that I get in touch now.

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