Posts Tagged ‘Avalanche Studios’

Just Cause 3’s Patch Will Take “A Little Bit Of Time”

I’ve no doubt that Avalanche and Square Enix are well aware of what happened to Warner with Batman: Arkham Knight, which is why they’re taking a chummier approach to launch issues with Just Cause 3. The open world being-a-cool-guy sequel is beleaguered by visual glitches and wayward performance, and an AMD beta driver hasn’t fixed the issue for everyone.

A wider fix will, Avalanche have announced, “need a little bit of time”, but they’re using data gleaned from the playerbase in order to “recreate some of these issues and build fixes.”
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Glitchy Just Cause 3? AMD Video Card? Try Beta Drivers

Just Cause 3 [official site] is pretty great, you might’ve heard our man John Walker say. He’s been all over the parachuting, wingsuiting, exploding, exploring, and kissing a cow (we’ve all coughed politely and pretended our phones were ringing every time he mentioned the cow-kissing – boy has he ever mentioned the cow-kissing!), but some folks with AMD/ATI video cards are suffering graphical glitches. They’re finding nasty big holes in the ground, jagged polygons littering the landscape.

Switching to new beta drivers might fix it, and publishers Square Enix say they’re working with AMD on a driver update.

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Wot I Think: Just Cause 3

Avalanche’s Just Cause 3 is officially released Tuesday morning online and in something called “shops”. “Officially”, because it was apparently released early in a few naughty nations, prompting the developers to make a list of planned Day 0 fixes. Of course, that means the code we’ve been reviewing from for the last week also lacks that patch, making it tricky to know how many of the issues I encountered – in an otherwise stupendous game – will affect you. Bearing this in mind, here’s wot I think.

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Just Cause 3’s Launch Trailer Brings Explosions

‘Nerdcore’ is that thing where people make rap songs but they’re bad at rapping and their songs are bad but the lyrics are about video games and movies from when you were young so it must be cool, yeah? If Kieron were still around, he might drop some musical science from a great height here, by which I mean make such a brazen declaration and take disagreement as proof that he’s right. Instead, it falls to me to post the launch trailer for Just Cause 3 [official site], which features some bad rapping about a video game (out tomorrow!) and its explosions.

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Have You Played… Just Cause 2?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Just Cause 2 [official site] doesn’t have a great mission in its entire running length, although it has some pretty OK ones. What it does have is a beautiful, diverse open world in which to wreak havoc of the most over the top kind, with land, sea and air vehicles, a re-usable parachute and a grappling hook.

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Watch The First Hour Of Just Cause 3

I don’t normally like to watch introductions to games pre-release, but Just Cause 3 [official site] seems a fair game to make an exception for. I’m not expecting to play the wingsuiting, parachuting, grapple hooking action game for its plot. And so here: the first hour of the game is embedded below.

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Just Cause 3 Trailer Shows High-Res 4K Explosions

Oh aye, you enjoy your pottering around a nuclear wasteland, if that’s what you want. You know what’s cool? The fiery immediate consequences of giant explosions. You know what’s not cool? The grim long-term consequences of giant explosions. So you enjoy your fortnight in Fallout 4, just be ready to cause a billion cool-as-heck explosions yourself on December 1st when Just Cause 3 [official site] launches. A new trailer exists purely to show big explosions in 2160p resolution (or 4K, if you favour that misleading term). “Hey, we have explosions,” it’s here to remind you. “Look at them in high-resolution video. Aren’t explosions nice?”

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Just Cause 3 Dev Video Takes You Backstage

Game series like Just Cause are a bit like Hollywood action movies. In order to be completely absorbed by their flash and pizzazz and glitz and glamour, we suspend our trust in common sense just a little, just enough, to allow ourselves to take it all in. Getting a sneak peak behind the illusory velvet rope can take away some of this majesty, but also offers the chance to see how a game comes together. The latest Just Cause 3 [official site] developer diary focuses on story and does just that. Grab the popcorn and let’s take a look.

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Just Cause 3 Has Learned From The Modders

Dakadakadakadakadakadaka!

Here’s how it went: I tied three cars to the helicopter, took off and smashed them into a building like a trio of wrecking balls before firing infinite missiles at every car I saw in a long trail the whole way to the top of the island’s highest mountain, whereupon I leapt out and saw my chopper plummet to the ground just as I opened my wingsuit and glided the whole 8km back to the seaside where I opened my parachute, landed on a rusty old fishing boat, threw the captain overboard and piloted it calmly back to shore only to beach the old rust bucket and begin shooting all the billboards in port with a machine gun the size of my whole body. I did not complete any mission objectives in Just Cause 3 [official site] by doing any of this, but I did set the record for longest wingsuit flight, and also: who the hell cares?

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Just Cause 3 Is On A Mission For Demolition

I’ve hardly moved from behind my desk this week, but I just cannot get enough of flying. To my delight this afternoon ushers in more of the same courtesy of Just Cause 3 [official site] as it propels us head-first into its latest trailer, dubbed ‘On A Mission’, in all its wingsuit-wearing, parachute-popping, South-American dictator-detracting glory. There’s tanks, flash cars, ridiculous physics, and about a gazillion ‘splosions. Business as usual, then.

Duck inside to see Rico in standard death-defying action.

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Just Cause 2 Multiplayer Mod Introduces AI Scripting

Happy nearly-birthday to the Just Cause 2 multiplayer mod [official site], which came out just about two years ago and has graduated into its old age with a nip and tuck in the form of quite a hefty update which you can check out here.

The update, which ticks over into 0.2, is in public beta at the moment and adds a whole lot of bug fixes and features. But more on that after the jump.

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Cool Guys Don’t Look At Explosions: Mad Max Reprise

Sometimes you just need to take a lot of screenshots of a game’s character ignoring the giant explosions going on behind him. We did this for Just Cause 2, and it seems that it’s happening all over again with Mad Max. So, for your viewing pleasure, here’s Max nonchalantly not looking at shit blowing up from a distance that really ought to be frying his bacon skin like bacon.

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Impressions: Mad Max

I’m trying to work out what I think of the early hours of Mad Max [official site] through a fog of flu and headaches, which is something I’d hoped might help enliven an interpretation of George Miller’s ultra-violent feverish post-apocalyptic peculiarity. Oddly, I’m increasingly convinced that my fever is the closest this massive open desert world will get to capturing that distinct tone of the films. But what about the rest? The driving, the punching, the quest for silence?

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Mad Max Roars Out, Dragging Movies To Steam Too

Mad Max [official site], the open-world apocalypse ’em up from Just Cause devs Avalanche Studios has arrived on Steam, and so has Mad Max, the post-apocalyptic watch ’em up series from Babe director George Miller.

Seeing the four Mad Max films on Steam is quite a surprise, given that Valve’s moving picture offerings so far have mostly been small indie films and documentaries about video games. It helps that Warner Bros. distributed the movies as well as publishing the game, but still, coo, Fury Road! More than ever, I wish Steam’s films were games.

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Where ‘Splosions Come From: Just Cause 3 Dev Vid

You know how Just Cause 3 [official site] has all those huge explosions which destroy vehicles and buildings and everything? Well, you may be surprised to learn that developers Avalanche Studios have actually not created a teeny little diorama of model village houses and firecrackers inside your seeing box. Instead, they use a modern gadget known as a ‘computer’ to… ah… I think they record the destruction in a model village and broadcast it via satellite link?

Clearly, I am not the one to explain how they do it. For that, you’ll want to watch a new trailer which dedicates four and a half minutes to the topic of smashing stuff real good:

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Just Cause 3’s Challenge Mode Looks Boringly Fun

This Just Cause 3 [official site] video from IGN is titled “Just Cause 3’s Challenge Mode Looks Insanely Fun.” Insanely fun. You might like to watch the video because it has pretty explosions and scenery, but scroll down below the video and I’ll explain why the challenge modes aren’t insanely fun at all.

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Viddy Well: Mad Max Gameplay Galore

Splosions imminent

At what point in the market-o-rama before a game’s release are you content you’ve seen enough and will skip over it until you can play yourself? I like to get a broad sense of a game, see an interesting facet or two, then ignore it so I can discover the game myself and be surprised. Sadly, this job rarely allows that. The sacrifices I make…

If your answer is “Everything all of it as much as I possibly can more give me more more!” then you’re in luck with Mad Max [official site], thanks to a new ‘choose your path’ trailery thing and eighty minutes of livestreamed gameplay.

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Mad Max Might Live Up To Fury Road

Lackluster Mad Max [official site] presentations at previous games shows had led me to believe Avalanche’s open world shooter might be empty, fussy, dull. Then I played it and was pleasantly surprised: my 20 minutes of car combat were fun, exciting, and I’m keen to return to it.

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Character Breakdown: Just Cause 3 Introduces New Rico

The makers of Just Cause 3 [official site] are letting out a steady trickle of info, which means no longer will you need to search month-old E3 footage for sweet hype to suckle.

The first of five dev diary videos has just released, which gives you a closer look at protagonist Rico Rodriguez. That means who he is, what his skills and abilities are, and how he fits in to the franchise.

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