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Posts tagged “B-17 Queen of the Skies”

Feature: Endless bears, deadly dice, purple prose

The Flare Path: Horatian Ode

B-17: Queen of the Skies is a solitaire board wargame that talked its way past the RPS platform police with help from this VASSAL module and this emulator. The star of my current game is a Liberator called Infinite Horace II. Crewed by Tim ‘Stonewall’ Stone and nine FP readers (JFS - nose turret gunner, Eightball - bombardier, phuzz - navigator, JB - co-pilot, bsplines…

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Feature: Wargame and sim news

The Flare Path: Flotsam

UBOOT, the Das Boot-inspired WW2 sub game with cutaway Type VIIs and fallible submariners, is going to be a few months late. Nudged onto a new course by Kickstarter backers accustomed to Silent Hunter-calibre realism, the Polish devs have spent the last nine months adding features, reworking visuals and poring over copies of Iron Coffins. New thinking means crewmen can now be cajoled in a…

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Feature: Afghanistan '11 approaches

The Flare Path: Amaxophobia

Out on March 23, Afghanistan '11 is the second PC wargame from Johan Nagel, a South African who fairly recently swapped a well-paid job in risk mitigation for a far less remunerative one in risk creation. Because of Mr Nagel and a reassuringly engrossing slice of A11 preview code I now have a crippling fear of road hexes and a serious case of bunker mentality.

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Feature: Infinite Horace II, the first five missions

The Flare Path: Sings The Unsung

Once I've typed up this sortie summary, Infinite Horace II, my latest B-17: Queen of the Skies hope chalice, will be setting off on his sixth combat mission. Unlike the original Infinite Horace, a B-17 Flying Fortress based in England and crewed by RPS writers, Infinite Horace II is a B-24 Liberator based in Southern Italy and crewed - with one exception - by foolhardy…

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Feature: Believably brutal, B-17: Queen of the Skies

The Flare Path: Infinite Horace R.I.P.

Glen Frank's B-17: Queen of the Skies has been mesmerising board wargamers for more than thirty years. A recreation of the USAF's early Flying Fortress forays over Europe intended for solitaire play, it breaks one of the golden rules of strategy game design by depriving its players of almost all agency. You don't think your way through a multi-mission B17QotS tour, you dice your way through. The…

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