Posts Tagged ‘Baldur’s Gate: Siege of Dragonspear’

The RPG Scrollbars: The Scrolls Of Honour 2016

As mentioned last week, it’s been one of those years. Lots of the biggest RPGs that we were expecting decided to spend a few more months in bed, or simply skip 2016. Can’t blame them! It’ll mean an awesome 2017, even if looking back there’s only been a few big names to pick from. Still, tradition is tradition! This week, another year marks another set of the RPG genre’s most fiercely fought-over fictional awards.

(Disclaimer: Actual fighting may also be fictional, all awards are based on the incredibly scientific principle of Wot I Think, awards cannot be exchanged for money, goods or services unless they too are entirely fictional. Please write all questions or complaints onto the back of a Myst CD using a Sharpie, break it into four pieces and bury them in interesting points around the globe for future treasure hunters to encounter, reforge, and then gag “Oh, god, Myst…” Or indeed, not. Completely your choice!)

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Wot I Think: Baldur’s Gate: Siege Of Dragonspear

Sixteen years ago, BioWare bridged the gap between Baldur’s Gate and Baldur’s Gate 2 with, more or less, “And then some other stuff happened.” Now Beamdog has gone back, filling in the gaps with Siege of Dragonspear [official site]. Is it worth putting the band back together for one more trip to the Sword Coast? Here’s Wot I Think.

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The RPG Scrollbars: Story Mode

About eighteen years or so after marking Baldur’s Gate off my To-Save list, I’m knee-deep in the Infinity Engine once again with Siege of Dragonspear. I’m not going to talk too much about it here, not least because there’s a full review coming soon. But there’s one thing I do want to talk about – not one new to the Enhanced Editions, admittedly, and that’s its Story Mode option. Essentially, at any time you can flip a switch and even a Level 1 mage can suddenly wander into a Beholder’s lair and poke every single one of its eyes out without the slightest danger. You can’t die. At all. In every possible way, you render playing large chunks of the game pointless.

I entirely approve of Story Mode.

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Baldur’s Gate – Siege of Dragonspear Out Now

More than a decade after the Baldur’s Gate [official site] saga appeared to come to an end, there’s a brand new expansion available to buy right now. I know how this might look – it’s classic April Idiots’ fodder, telling you about a new chapter in a much-loved series and then revealing that all of your favourite characters have been transformed into unicorns or somesuch.

This is real though. You’ll need the Enhanced Edition of the game to play and we’ll have our own judgement on the expansion next week but, for now, here’s a trailer and some details.

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Former BioWare Writer David Gaider Joins Beamdog

Davey G, Davey G, where ever will your next job be? You’ve left BioWare – after 17 years writing there! – all footloose and fancy-free. Oh what a happy day, hip hip hooray, you’ve found a job at Beamdog!

Should Hallmark wish to create a greetings card solely to mark former BioWare writer David Gaider joining fellow former BioChap Trent Oster’s Beamdog, they can reach me through the usual channels. That is what’s happened, though. Gaider has become creative director at Beamdog, those folks who’ve been revamping and expanding ye olde Baldur’s Gate and Icewind Dale.

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Baldur’s Gate: Siege Of Dragonspear
On Mods, Publishers And The Future Of Baldur’s Gate

“We move from custodian to creator.”

That was how Trent Oster described it. Beamdog’s co-founder who, twenty years ago, was also there when Bioware began, is once again returning to one of roleplaying’s most beloved and most influential series. This time, he won’t just be adding a new lick of paint here or a subtle embellishment there, as he has with the company’s Enhanced Editions of the Baldur’s Gate games. No, Baldur’s Gate: Siege of Dragonspear [official site] is something wholly new. While Beamdog are calling it an expansion pack, its scope and scale mean that it outsizes both Tales of the Sword Coast and Throne of Bhaal. For all intents and purposes, it’s Baldur’s Gate 3.

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Baldur’s Gate: EE Expanding With Siege Of Dragonspear

We live in interesting times. The Baldur’s Gate RPGs are amongst the most well-loved, well-regarded and influential the PC has ever seen, but surely they’re now a relic of an ever more distant past? Along with most things that we consider legendary, they have begun to fade into the past and, like weathered statuary, are slowly losing their definition. We remember them fondly, but indistinctly, imperfectly. We forget the rough edges. Beamdog’s Enhanced Editions were well-curated, well-preserved museum pieces. Classics polished for one last, albeit glorious, hurrah.

Or that’s how it was until last night, when Beamdog announced they have been both working on a new expansion for Baldur’s Gate: Enhanced Edition, as well as planning to bring the rest of the series back into sharp relief. The expansion’s called Siege of Dragonspear [official site], a name that may sound familiar to those well travelled in the Forgotten Realms. It features a new shaman character class, scores of new maps, new companions, and what Beamdog’s grand magus Trent Oster says is “at least twenty-five hours of adventuring.”

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