Posts Tagged ‘Bandai Namco’

PS2 action-RPG trilogy .hack//G.U. coming to PC

The PlayStation 2 action-RPG trilogy .hack//G.U. is coming remastered to PC, Bandai Namco have announced. Normally I strip goofy punctuation and capitalisation out of game names but the goofiness of .hack//G.U. is fitting. The story is centered on a fictional MMORPG, see, which players can actually log off from to poke around their in-game computer’s desktop. I do like a good in-world desktop. Coming later this year, .hack//G.U. Last Recode [official site] will contain all three volumes: Rebirth, Reminisce, and Redemption. Read the rest of this entry »

Ni no Kuni II: Revenant Kingdom out on 10 November

Ni no Kuni II: Revenant Kingdom

For the longest time I had Ni no Kuni confused with Noby Noby Boy. This is because I have a real tin-ear for languages and both would cause me to get Dragostea Din Tei stuck in my head because of the lyrics being “nu ma, nu ma iei, nu ma, nu ma, nu ma iei”. I guess that means that for me the main news in this story is that they are not. Turns out that Ni no Kuni is an RPG series and NOT a weird stretchy body game. I am still listening to Dragostea Din Tei though. The news for YOU is that Ni no Kuni II: Revenant Kingdom [official site] now has a release date. It’s November 10 this year (2017). Read the rest of this entry »

Dragon Ball FighterZ coming from BlazBlue devs

Dragon Ball, the anime/manga which launched a thousand AOL screen names, is becoming a new fighting game made by Arc System Works. I’ve not been interested in the many Dragon Ball games Bandai Namco have made before, but their decision to draft Arc to make Dragon Ball FighterZ [official site] has me interested. Arc are the studio behind BlazBlue, Guilty Gear, Persona 4 Arena, and other respectable face-punchers, y’see. The 3v3 fighting game’s announcement trailer includes a great many explosions, including a handblast so powerful it zaps out into space. I’m certainly onboard with colours and lights and shouting. Here, have a look yourself: Read the rest of this entry »

Project Cars 2 racing out on September 22

Project Cars 2

Yep. It’s racing, alright. There’s a new trailer for Project Cars 2 [official site], featuring — no surprise — lots of different cars racing round lots of different tracks in lots of different weather conditions. Oh, and there’s a release date, too: 22 September. Read the rest of this entry »

Little Nightmares: Secrets of the Maw DLC announced

A new three-party story is coming to the wonderful/horrifying Little Nightmares [official site] as DLC, publishers Bandai Namco announced today. ‘Secrets of the Maw’ will star a new child trapped in that dreadful place, visiting new areas and facing new awful enemies. On the bright side, he will get to see more of those lovely little Nomes. The first episode is due in July, then the story should wrap up in January. Read the rest of this entry »

Tekken 7 finally brings the fight to PC

Slam a body down and kick it all around: Tekken 7 [official site] is now out on PC – and on the same day as its console release. Yes, that console holdout fighting game series could no longer resist coming over to give us a swifting kicking. Tekken, I’ll explain for those who missed its console and arcade instalments, is a fighting game which looks like it’s set on a 2D plane but uses advanced ‘three-dimensional’ technology to let players move sideways. It’s also flipping ludicrous, with a cast including bears, an anime android, a Bruce Lee knock-off, cyborgs, a vampire, a ninja, a popstar. Smashing! Read the rest of this entry »

Major control fix lands in Impact Winter

Impact Winter banner

Nip over to the Steam review page for third-person survival RPG Impact Winter [official site] and you’ll notice a storm of red arrows, all saying roughly the same thing. It’s got potential but the controls are broken, rendering it virtually unplayable.

There were a number of issues on release: no mouse support on menus, for example (bizarre), clunky key bindings, and inconsistent controller support. Developers Mojo Bones promised a patch earlier this week, and now it’s here to (hopefully) fix some of the issues players were having.

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