Posts Tagged ‘barch’

A Glitch In Time: DEIOS

Sometimes a game is so startling in appearance that I don’t want to know how it plays lest the illusion of something new be shattered. DEIOS is such a game. It looks like the game equivalent of something like William Basinski’s Disintegration Loops, a collection of ordinary things degraded to the point of abstract anxiety and mechanical melancholy. DEIOS is intentionally degraded though, every glitch hand-crafted, and it looks wonderful, like a cross between Sword & Sorcery EP, Another World and something else entirely. More images and video below.

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