Posts Tagged ‘Battle Brothers’

Battle Brothers survives gauntlet of early access

Sound the horns, ye scoundrels. Battle Brothers [official site], the turn-based strategy full of pointless deaths and bad decisions, has emerged from under the pile of corpses that litter the early access battlefield. After almost two years of mercenary mischief, the full release was today. If you’re not familiar with the man-hiring and hexagonal tile-based killing of the game, don’t fret. They’ve got a wee video to show you what’s what, which you’ll find down there.
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Premature Evaluation: Battle Brothers

Every Monday we find Brendan sulking in a tavern and recruit him into our brigade of early access mercenaries. This week, the tough, turn-based strategy of Battle Brothers [official site].

The life of a sellsword is not a forgiving one. But don’t take my word for it – ask José the Dog Whisperer, who has just been pushed into a narrow hole by a gang of heavily armoured Orcs and savagely sliced to bits from all sides. Oh, I suppose you can’t. Well, you could ask Fibs O’Hanlon, but no, now that I think about it, he was also stabbed until death. Let’s see, what about Dietrich With No Surname? Yes, he’s the one without the head. Oh, oh I see what you mean.
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Jagged Alliance With Skellingtons: Battle Brothers

Mercenaries are great. I’ve never met one in real life, mind, and don’t think I’d want to, but they’re invariably great when they pop up in games. Perhaps part of the appeal is that their apparent amorality lets us play soldiers without considering politics or aftermath – whatever the reasons may be, I’m usually glad to see a band of guns/swords-for-hire. Whether they’re a shortcut to short-term success in a strategy game or the delightful bastards of Jagged Alliance, the mercenaries of gaming are alright with me.

Now we can add Battle Brothers [official site] to the list of Good Mercenary Games. Currently in Early Access, it’s a very lovely thing indeed.

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Battle Brothers Is Like A Medieval Jagged Alliance

Battle Brothers is what we call Adam and John when they get into the crawl space together and start causing a ruckus. But it’s also the name of a turn-based strategy game which takes its cues from Jagged Alliance and XCOM. You lead a squad of mercenaries around a procedurally generated worldmap, get in fights for money, and level up your squad. It’s still in development, but there’s a new trailer and a demo linked below which give some idea of its potential boardgame-y charms.

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DevLog Watch: Everything Will Be Procedural Eventually

How many in-development games are there? There are infinite numbers of in-development games. Unfortunately not every one of those in-development games can afford the time or money to produce eye-catching trailers or to send out brain-catching press releases. Instead their harried creators make short GIFs and blog furiously about feature design, art creation and whatever remains on their todo lists.

These are devlogs. And this is where we collect the best of the week’s updates.

Procedural universes! Procedural world maps! Procedural dinosaurs!

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