Posts Tagged ‘Battle Royale’

Surviv.io is a free, browser-based 2D Battlegrounds

surviv.ioheader

I’m hiding in a bush with my AK at the ready. There are only 6 players left, and the encroaching zone of death has left us all with very little room to manoeuvre. Someone approaches. They could spot me, if they looked hard enough. I hold my breath as I let him draw just a little closer, then pounce out and secure my place in the final five with a barrage of gunfire.

How many dimensions did you imagine that in? If your answer’s 3, then… hah! Jokes on you – I’m actually playing Surviv.io, a free browser-based top-down take on Playerunknown’s Battlegrounds. It’s the Battle Royale game that everyone will poor depth perception has been clamouring for! If your answer was 2 because it’s obvious from the header, then… aw. You win this round.

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How a cargo plane sets up Playerunknown’s Battlegrounds for greatness

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Playerunknown’s Battlegrounds [official site].

Somewhere across Erangel’s 64 square kilometres of towns, villages, hills, rivers and sea, 100 players are running, looting, driving and shooting each other. With every one of them having an average of well over half a square kilometre to themselves, it might sound like playing PUBG is a lonely experience, but in practice it’s anything but. The opening minutes are always intense, demanding strategy and planning. It’s all down to a clever piece of design that relates to how you’re being delivered to this Battle Royale:

THE MECHANIC: Cargo plane Read the rest of this entry »

PlayerUnknown’s Battlegrounds in early access March 23

You know what they call a Battle Royale game in the USA? Battle Quarter Pounder. True story. Arena survival shooters are all around these days, taking the scavenge-o-sandbox style of DayZ and packaging it up in little murderous packages. One of the earlier Battle Royale ’em ups was an Arma 2/3 mod created by PlayerUnknown and now, after helping on H1Z1: King of the Kill, he’s teamed up with Tera devs Bluehole Studio for a full standalone commercial Hunger Gameser of his own. PlayerUnknown’s Battlegrounds [official site] is its name, and entering early access on March 23rd is its game. That’s the word out of PAX East, accompanied by this new trailer: Read the rest of this entry »

ARK’s Survival Of The Fittest Makes Crafting Tense

Ark: Survival Evolved [official site] has found a huge audience as a long-term, surprisingly friendly crafting and survival game, but the approaching Survival Of The Fittest mode is aiming for something different. It drops a group of players into the world with few supplies and a re-balanced progression curve and challenges them to be the last person standing. In other words, it’s Battle Royale with dinosaurs.

We were invited to try the mode before release, and although server problems cut the experience short, there’s a video below of intrepid RPS freelancers Andro Dars and Steven Messner eating berries, collecting wood and dying heroically in the cold.

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