Posts Tagged ‘Battle Royale’

Fortnite: Battle Royale’s 50v50 event mode is back

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Fortnite: Battle Royale’s world has experienced a lot of shake-ups lately. A gigantic comet destroyed part of the map. There’s an alien God mucking about. There’s a weirdo device about to be added. And now, the 50v50 mode has come back to lay waste to gigantic teams. It’s a bit of a surprise to see 50v50 return amid everything else, but on the other hand, helllllll yesssss.
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Plunkbat servers crash in first 24 hours of 50 player deathmatch

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Bluehole ran into a serious issue this week, as their servers crashed 24 hours into the return of their 50 player deathmatch mode. Playerunknown’s Battlegrounds War was the temporary return of the team deathmatch from last month, which breaks from PUBG’s traditional ‘once you’re gone you’re gone’ structure and allows you to respawn. There are ten teams of five and everyone starts with top-tier loot. Or, would start with top-tier loot, if anyone was able to connect to the game. Desert Knights mode was supposed to run until the end of the weekend, but had to be yanked by Friday afternoon after a Thursday night launch.
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Battlerite adding battle royale mode, right?

“If you’re gonna battle,” Wham sang, “battle right (right), battle with Battlerite.” That’s why young Matthew said in his Battlerite review that it “takes the team fights from MOBAs, strips out everything else and distils those fights into intricate ballets of timing, fast reactions and tactics.” But if you’re gonna battle royale? Battle royale right (right), battle royale with Battlerite Royale. Stunlock Studios today announced they’re making a 20-player battle royale mode for their class-based arena brawler, see. Read the rest of this entry »

‘We’re trying to understand that the market has changed’ – Radical Heights dev on the lesson of LawBreakers

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I’m hiding in a bush when a man in a garish tracksuit runs past. The fool. I step out and spray him with bullets from an uzi. He’s dead in a second, exploding like a piñata into a shower of guns ‘n’ goodies. I’ve reached the final 20 survivors, and yup, Radical Heights is a battle royale, no doubt about it. But this rough and ready deathmatch has been in development for just five months. That dead man’s tracksuit? Identical to my tracksuit. The bush? An ugly placeholder of blurred leaves. In five minutes I will be murdered in a non-descript building made of textureless grey walls. Some might call the shooter unready. Zach Lowery, of developers Boss Key Productions, calls it “XTREME early access”. Read the rest of this entry »

Soccer Battle Royale is obviously the future of the genre

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Right, battle royale games have peaked. Devs: you can stop updating Fortnite and Playerunknown’s Battlegrounds. Cancel your Mavericks and your rumoured Call of Duty modes. There’s no real point now, because the browser-based Soccer Battle Royale has stolen the genre’s crown for good.

It’s a free, simple take on the formula where you’ve got to defend your goal against 99 AI opponents and an ungodly number of footballs.

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H1Z1 updates Auto Royale with rocket launchers and more

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H1Z1 continues to grow into its own as a bizarre group gaming experiment. The title, which split into two different games in 2016, has continue to split into even more sub-games this year. The current Battle Royale game mode has bolstered by Auto Royale, which allows single, duo, or quad teams to go Full Mario Kart on each other in a quickly diminishing map. And now there is a guided Rocket Launcher.

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Surviv.io is a free, browser-based 2D Battlegrounds

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I’m hiding in a bush with my AK at the ready. There are only 6 players left, and the encroaching zone of death has left us all with very little room to manoeuvre. Someone approaches. They could spot me, if they looked hard enough. I hold my breath as I let him draw just a little closer, then pounce out and secure my place in the final five with a barrage of gunfire.

How many dimensions did you imagine that in? If your answer’s 3, then… hah! Jokes on you – I’m actually playing Surviv.io, a free browser-based top-down take on Playerunknown’s Battlegrounds. It’s the Battle Royale game that everyone will poor depth perception has been clamouring for! If your answer was 2 because it’s obvious from the header, then… aw. You win this round.

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How a cargo plane sets up Playerunknown’s Battlegrounds for greatness

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Playerunknown’s Battlegrounds [official site].

Somewhere across Erangel’s 64 square kilometres of towns, villages, hills, rivers and sea, 100 players are running, looting, driving and shooting each other. With every one of them having an average of well over half a square kilometre to themselves, it might sound like playing PUBG is a lonely experience, but in practice it’s anything but. The opening minutes are always intense, demanding strategy and planning. It’s all down to a clever piece of design that relates to how you’re being delivered to this Battle Royale:

THE MECHANIC: Cargo plane Read the rest of this entry »

PlayerUnknown’s Battlegrounds in early access March 23

You know what they call a Battle Royale game in the USA? Battle Quarter Pounder. True story. Arena survival shooters are all around these days, taking the scavenge-o-sandbox style of DayZ and packaging it up in little murderous packages. One of the earlier Battle Royale ’em ups was an Arma 2/3 mod created by PlayerUnknown and now, after helping on H1Z1: King of the Kill, he’s teamed up with Tera devs Bluehole Studio for a full standalone commercial Hunger Gameser of his own. PlayerUnknown’s Battlegrounds [official site] is its name, and entering early access on March 23rd is its game. That’s the word out of PAX East, accompanied by this new trailer: Read the rest of this entry »

ARK’s Survival Of The Fittest Makes Crafting Tense

Ark: Survival Evolved [official site] has found a huge audience as a long-term, surprisingly friendly crafting and survival game, but the approaching Survival Of The Fittest mode is aiming for something different. It drops a group of players into the world with few supplies and a re-balanced progression curve and challenges them to be the last person standing. In other words, it’s Battle Royale with dinosaurs.

We were invited to try the mode before release, and although server problems cut the experience short, there’s a video below of intrepid RPS freelancers Andro Dars and Steven Messner eating berries, collecting wood and dying heroically in the cold.

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