Posts Tagged ‘Battlefield’

Battlefield 1 Announced, Set In World War One

Battlefield 1 [official site] will be this year’s new game in EA’s FPS series, set in World War One, earlier than ever before. I suppose this means that all the hilarious jokes people have made about “not playing Battlefield 2142 until they’ve played the previous 2141 games” were actually eerie predictions. All Battlefield games until this have been part of an incredibly ambitious plan to create over two thousand virtual wars. That’s at least four millennia of games at this pace. Heck, the series started with its 1,942nd part – George Lucas can suck an egg. So! Yes, BF1, WW1, coming on October 21.

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Battleface: New Battlefield Game Teaser-Trailed

At 9PM BTS/4PM ET, we’ll find out whether the new Battlefield game is Battlefield 5, Battlefield: More Uncomfortable Police Brutality Allusions, or something else entirely. I’m wondering if it could be something a little science-fictional, in order to go toe-to-toe with what COD is up to. Also, wild speculation funtimes: the seconds-long teaser trailer below suggests that its Big Face Man is looking up at something enormous and maybe a little scary. Maybe a mech? We’re overdue a return to 2142. Although the rest of the internet seems to think we’re going back to 1942 at long last.

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Battlefield 4 Spring Patch Will Add Guns, Guns, Guns

Balance!

It’s no surprise to see DICE continue to support Battlefield 4[official site]. If you compare its stats with those of the more recently released Battlefield Hardline, it’s clear BF4 is the PC owner’s Battlefield of choice. With the upgrades made in the upcoming Spring Patch, releasing “late May”, those players will probably be sticking around a while longer.  With rebalanced weapons across the board, this could feel like an entirely new game.

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Battlefield: Hardline Trailer Launches Rockets, Cars, Game

Getaway care held aloft by power of friendship.

Whatever to do about a game like Battlefield: Hardline [official site]? I had a lot of hope for it to begin with, slowly chipped away by a disappointing beta and unenthusiastic previews. It was a great opportunity for either some introspection on the nature of law enforcement (unlikely) or a 70s buddy cop style tale about half a city getting blown up to stop some robbers. Trailers have taken themselves too seriously and the multiplayer didn’t seem to want to scale down to its new setting, instead feeling like an urban map pack for an older game. But hope(line) springs eternal: the launch trailer, embedded below, ahead of release on March 20th is bombastic, fun and almost too sweary even for me.

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Hands On: Battlefield Hardline

After a mixed reaction to the beta, including from our own Graham, Battlefield Hardline [official site] is looking to prove that it isn’t simply a reskin of Battlefield 4 with policemen instead of soldiermen. In many ways, it looks like it is going to have trouble shaking that assumption. But in one particular way (a single game mode called Hotwire), it is going to come out fighting. I visited EA to take a look.

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Battlefield Hardline Slips An Awful Lot

Battlefield Hardlines, originally slated for 21st October this year, has now been given a significantly later release date. The Space Year 2015. “Early” 2015. On a slippy day for EA, which also saw the announcement of Dragon Age: Inquisition sliding into November, DICE’s cops-n-robbers reinvention of the Battlefield series seems to have taken a much more serious hit. Apparently in response to what maybe wasn’t that brilliant of a beta test in June.

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Testy: DICE Considering Early Access For Battlefield

In an interview with Game Informer, DICE general manager Karl Magnus Troedsson stated that the beta process for future Battlefield titles may resemble an Early Access release. “We have nothing to announce, but we are having discussions when it comes to [early access]…It comes not from a business perspective, but more from a perspective of if it would help us have a stable launch of the game.” The joke writes itself, of course, given the many complaints about Battlefield 4’s various issues at launch. Is this just a branding exercise that aims to legitamise the unstable first months of a game’s existence or would it be a useful learning experience for the developers. Probably a bit of both.

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