Posts Tagged ‘Battlefleet Gothic: Armada’

Battlefleet Gothic: Armada Opening Tau Beta Tomorrow

The Tau are coming to Battlefleet Gothic: Armada [official site], the real-time adaptation of Games Workshop’s Warhammer 40K spaceship battle boardgame, serving the Greater Good. Those blue fellas will be paid DLC but, in the sharing spirit, from tomorrow they’ll be free for Battlefleet players to try in beta for a bit. Maybe you’ll like how they think. Maybe you’ll want to sign up. Maybe you’ll want to launch military campaigns to help everyone else realise the Tau way is best.

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Space Marines Invade Battlefleet Gothic: Armada Today

As if space strategy Battlefleet Gothic: Armada [official site] wasn’t grim enough, Space Marines will be entering the orbital fray today. In addition to the Tau, which should be added to Battlefleet sometime later, both races are available for free to people who already own the game or who buy it before the end of the day. They’ll then be available thereafter as extra DLC for everyone else.

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Steam Charts: Orcs, Orks and Uruks

“These charts are supposed to be weekly, Meer.” “I know, but I keep having to go away for unhappy reasons.” “Oh OK, but you’d damn well better tell me what were the top ten best-stelling Steam games last week, or I’m going to spraypaint pictures of bottoms onto your house.” “Alright, alright, here you go.”
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Wot I Think: Battlefleet Gothic – Armada

Battlefleet Gothic: Armada [official site] is based on a now-defunct table-top game set in the Warhammer 40K universe. And that means that it comes with the same funky blend of fantasy and sci-fi you’ve come to expect from Games Workshop. Orcs are now “Orks.” You plan via a “Tactical Cogitator,” that kind of thing. 40K is as familiar as a piece of well-worn furniture around these parts, but if you’re not accustomed to the world it can all be a little obtuse. Whether you’re drawn in by the setting or have to cut through the silliness and jargon, you might be in for a treat. This is one of the best real-time tactical games I’ve played in quite some time.

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Heretics! Battlefleet Gothic: Armada Shows Off Chaos

There is something pleasing about watching a mile-long spacecathedral circling in broadside combat with a mile-long, meat-covered spacecathedral dedicated to ruinous powers. Something to do with pretty space backgrounds, nice giant spacecathedrals, colourful zapbeams, and the very idea of heavily-armed shards of meat, bone, and teeth. I’m less sure about the ship with a big silly red demon heads on top, though. Maybe that’s what Red Nose Day will look like in 38 thousands years.

Oh, obviously I’m talking about Warhammer 40k. More specifically, it’s a trailer showing the Chaos fleet in Battlefleet Gothic: Armada [official site]. It has meat and colours!

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Battlefleet Gothic Does Galactic-Scale 40K In March

It might not openly be about spaceships which listen to The Sisters of Mercy, but I think the spirit’s there. I wrote only yesterday that the darkly cute Dawn of War aesthetic seems to be the de facto look for Warhammer 40,000 games, and now here’s Battlefleet Gothic proving me wrong, and trying to look like the sort of ornate and broody artwork (think ‘powersuited murder-Catholicism”) we see on the front of Games Workshop sourcebooks. This is the game in which Warhammer 40,000’s eternal battle goes galactic, as the 40K universe’s biggest hitters send a few thousand tonnes of extremely spiky flying steel to blow holes in each other. We’ve known about Armada [official site], Tindalos Interactive’s PC adaptation of the tabletop game, for a year now, and the thing’s out in March.

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Dakka Dakka: Battlefleet Gothic – Armada’s Orks

Orks should not be allowed to pilot spaceships. I imagine their first attempts to reach the stars were a lot like my first attempts to launch a Kerbal Space Program: nasty, brutish and short. And yet, somehow, through a combination of determination and hunger for war, the ‘orrible creatures have their own fleets in Games Workshop’s spacebiff strategy game, Battlefleet Gothic. The upcoming digital adaptation, Armada [official site], has captured the unique flair of scrappy Ork ships, as revealed in the new screenshots, above and below.

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Ship-Shape: Battlefleet Gothic – Armada In-Game Trailer

I’m taking a break from a preview build of Blood Bowl II to write about Battlefleet Gothic: Armada [official site]. It’s a Games Workshop kinda day on my computer while a blistering sun beats down on grimdark Salford just outside the window to my right. I’ve already written a big preview of what you can expect from the tactical battles of Battlefleet, as well as some of the sinister features of fleet and crew management, but this is your first chance to see in-game footage of the mighty cathedral-ships There’s a brief glimpse at the vessels warped by the Marks of Chaos at the end as well .

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Flying Cathedrals Galore In First Battlefleet Gothic Trailer

The first trailer for Battlefleet Gothic: Armada [official site] shows pretty much just a load of flying cathedrals blasting through space while dramatic orchestral music plays, but I don’t know what else you’d expect from a game about flying cathedrals fighting other huge spaceships.

Adam has seen the game in action but you and I, for now we only get displays of stained glass, arches, flying butresses, and cannons larger than churches. Which is about what I’d expect from an adaptation of a Warhammer 40,0000 spin-off wargame, really.

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First Look: Battlefleet Gothic – Armada

The news that an adaptation of Games Workshop’s Battlefleet Gothic was in development made for happy reading last week but solid facts were thin on the ground. We knew that the game would be real-time rather than turn-based, which was cause for concern in some quarters, and that four factions would be available. Now, following a meeting with the developers yesterday, I have all of the details necessary to soothe concerns. Armada is packed with clever ideas and I’ve dissected them below.

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Holy Ships: Battlefleet Gothic – Armada Announced

Cathedral ships, ahoy! Focus Interactive have announced that they will publish a real-time strategy adaptation of Games Workshop’s Battlefleet Gothic. Armada is already in development and we’ll be taking a closer look in very near future but the first details emerged moments ago. Fleets will be drawn from four forces – Imperial, Chaos, Eldar and Ork – and ships will be fully customisable, from their weaponry to support sub-systems. Admirals and crew will gain experience from one battle to the next, but the initial press release doesn’t contain any details regarding campaign or mission structure. Giant images await below, in the Warp.

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