Posts Tagged ‘Bay 12 Games’

Dwarf Fortress’s Dwarves Write Dreams Of Antelope Men

Dwarf Fortress [official site] has been generating fascinating anecdotes for years, but those stories have been told by its players. Soon the dwarves themselves will join in: recent posts to the game’s development log have dealt with adding the ability for your fortress inhabitants to write their own stories, poems and alternate histories.

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Dwarf Fortress Developers Launch Patreon For Support

Dwarf Fortress [official site] has been donation funded since 2007 and according to its monthly status updates regularly pulls in more than $3000 each month. It costs a lot of money to develop and distribute the beguiling dwarven strategy game, however, and perhaps you’ve been one of the people wanting a new way to toss optional dollars in its direction. In which case, good news: Bay 12 have set up a Patreon for the game.

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RPS Chat: Why Proc Gen Poetry Matters In Dwarf Fortress

Dwarf Fortress is a titan of PC games, famous for among other things its complexity, its decades-long development plan and its procedural world generation. In light of some coming additions – procedural, culture-specific forms of poetry and dance – Adam and Graham decided to discuss why such seemingly minor detail is exciting and important.

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Dwarf Fortress Getting Procedural Poetry Analysis

It’s rare that we post about an update to a game that isn’t already available for download, but no game other than Dwarf Fortress [official site] so often tempts me to break with tradition and post every future changelog item. I’m only so strong, you know? That’s why I’m posting about the coming addition of dwarven poetry now that developer Tarn Adams has shown a little of how the system works.

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Have You Played… Dwarf Fortress?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Which of the Dwarf Fortress sub-games should I play today: the fortress mode which has come to define the entire project; the adventure mode I’ve argued before is an easy gateway to the game’s simulatory wonders; the fictional encyclopedia it creates at world gen, full of procedural histories; perhaps the arena mode, where you can pit the game’s real and fantasy creatures against each other, to see who would win in a fight between a dragon and half a dozen elephants?

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Jobs Worth: Dwarf Fortress Update 0.40.20 Released

Dwarf Fortress updates come in two flavours: those that impress non-players with changes to world generation or patch notes about spitting dwarves, and those that impressive experienced players by changing some small UI or control thing in a small but significant way. Version 0.40.20 is the latter, because it allows you to set job priorities and it makes it so dwarves will regularly change activity in order to complete whatever is most important.

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Dwarf Fortress Update, The First In Two Years, Is Out Now

Graham, earlier.

“The mind has been rewritten quite a bit,” starts one of the patch notes for the new Dwarf Fortress update. The first addition to the fantasy simulation game in two years, version 0.40.01 offers sweeping generation to world generation and simulation, combat and movement, fortresses, trees and, yes, the mind. Step below for a dive into the game’s wonderful patch notes, and for more barely coherent rambling about how great this game is.

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