Posts Tagged ‘Beacon’

DNA-mutating roguelikelike shooter Beacon looks swish

The daddifcation of video games continues with aplomb, but what a terrible waste parenthood is, collecting genetic material to make a mewling idiot who can’t even drive. It’s time for this to end. It’s time to be your own dad. Or your own mum in the case of Beacon, a roguelikelike top-down shooter where a crashlanded spacewarrior collects DNA from defeated enemies to feed into her ship’s clone bay so her next clone spawns with strange new mutations after she dies. That, I’m into. Beacon today launched a “first access” version, earlier than early access, for those truly behind the cause. Read the rest of this entry »

DNA-stealing shooter Beacon in early access next week

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“There’s nothing like harvesting the deoxyribonucleic acid from the corpses of your enemies and using it to modify your own genome to become an all-crushing gunwarrior capable of defeating entire planets” my grandmother used to say. She would have liked the look of Beacon, a top-down shooter with shapes and colours arranged in such a way as to communicate a hostile world full of angry wildlife and shooty locals. It rolled across the RPS firing range a couple of years ago, but now the developers are finishing it up, and it’s due to hit early access on Itch.io next week. Read the rest of this entry »

Beacon Is A Top-Down Shooter from HL2 Modders

You know when the premise of a game doesn’t really make sense but you don’t care because the game looks fun enough? In Beacon [official site] you’ll find yourself stranded on an unfamiliar and hostile planet, with a weapon and a working clone bay. That’s the setup for a top-down shooter with roguelike elements (read: permadeath, mostly) in which you’ll be fighting, dying and cloning yourself back, each time using your enemies’ DNA to modify yourself in gameplay-altering ways.

Why can’t you clone yourself multiple times and make a small army? How could such a delicate piece of equipment survive your ship’s destruction? Does it matter? These and more hard-hitting questions after the break.

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Shine A Light: Beacon

Our Jim's a spaceman, you know, in the way that some men are 'breast men' or 'leg men'.

Thanks to everybody who sent this in! Beacon by indie dev randomnine (who quit his job as a paid-up developer back in November) is a 15 minute freeware game that pits you as a crashed astronaut on a miserable planet, alone and far from his home. Overall it’s a lovely bit of work, with some happy platforming and a touching ending that I think might get you lot talking. Go play, then read randomnine’s post-mortem of the game here. Or just listen to Shine A Light by the Stones below.
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