Posts Tagged ‘Beacon’

Beacon Is A Top-Down Shooter from HL2 Modders

You know when the premise of a game doesn’t really make sense but you don’t care because the game looks fun enough? In Beacon [official site] you’ll find yourself stranded on an unfamiliar and hostile planet, with a weapon and a working clone bay. That’s the setup for a top-down shooter with roguelike elements (read: permadeath, mostly) in which you’ll be fighting, dying and cloning yourself back, each time using your enemies’ DNA to modify yourself in gameplay-altering ways.

Why can’t you clone yourself multiple times and make a small army? How could such a delicate piece of equipment survive your ship’s destruction? Does it matter? These and more hard-hitting questions after the break.

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Shine A Light: Beacon

Our Jim's a spaceman, you know, in the way that some men are 'breast men' or 'leg men'.

Thanks to everybody who sent this in! Beacon by indie dev randomnine (who quit his job as a paid-up developer back in November) is a 15 minute freeware game that pits you as a crashed astronaut on a miserable planet, alone and far from his home. Overall it’s a lovely bit of work, with some happy platforming and a touching ending that I think might get you lot talking. Go play, then read randomnine’s post-mortem of the game here. Or just listen to Shine A Light by the Stones below.
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