Posts Tagged ‘Beat Saber’

Steam Charts: surviving the Frostpunk bots of Britannia

Hullo! John is preoccupied with wizards right now, so I’m taking over for the rundown of last week’s top ten on Steam. It was an interesting week, bringing back some welcome old games and slamming in some shiny new ones. Largely, it’s all about robots and survival.

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VR rhythm game Beat Saber swishes into early access

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My Vive, which once made me literally dance with joy, gathers dust. That’s less to do with how much fun I know I’d have if I set the damn thing up, and everything to do with the faff. I’ve got to deal with wobbly lighthouse stands, a PC that turns off if I bump into it and the hassle of putting contact lenses in. Why contend with all of that, when there’s so much I could play that’s only a few mouse clicks away?

Beat Saber will make me contend with all of that. It’s a VR rhythm game that equips you with two lightsabres and an urge to slice up blocks that fly at you in time to the beat, sometimes while dodging obstacles. It just came out on early access, and the devs say their goal “is to make players almost dance” – which is music to my ears.

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Beat Saber is Guitar Hero for wannabe Jedi

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“May the Force rise to meet you” as the priests and altar boys of the Star Wars universe say. In Beat Saber, a VR rhythm game described by its creators as “a mashup of Guitar Hero and Fruit Ninja”, this is exactly what happens. The Force, manifesting here as coloured panels with glowing arrows painting on them, fly toward you in time to a healthy beat. You’ve got to hit them with your laser sword (VR wand things) to keep on bumpin’. It looks neat, and much better demonstrated in the following video. Read the rest of this entry »