Don't Call It Pretentious
Beeswing is a peculiar game. It’s a Zelda and Earthbound-inspired RPG without combat, a personal game that’s absolutely not about its creator, and a rumination on the nature of death that’s not swollen with tearful woe. Also, it’s made out of paint and clay and stuff. The successfully funded (though still on Kickstarter for about five more seconds) project from Sluggish Morss, Blues For Mittavinda, and Will You Ever Return creator Jack King-Spooner aims to tell the hundreds of intertwining stories that make up King-Spooner’s hometown of Beeswing, Scotland. Some stories will raise questions. Some will answer them. Others won’t, preferring instead that you fill in the blanks. I spoke with King-Spooner about his love of death, the need for sincerity in an era of cynical irony, and how he’s, er, “money-shotting” his grandmother’s death in Beeswing.
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