Posts Tagged ‘Bennett Foddy’

I turned the entire universe into paperclips

Reader dear, I am sorry to tell you that our Brendan is not committed to manufacturing paperclips. Can you believe that he stopped playing neat-o new browser-based clicker Paperclips [official site] before even hypnotising humanity to submit to his machine consciousness? Luckily for you, I have the commitment and dedication to reach the end and turn the entire universe into paperclips. I can tell you that the universe contains enough matter for 3,000 sexdecillion paperclips (that’s 55 zeroes in all), and that the journey to reach this discovery is a wild one. Read the rest of this entry »

QWOP creator unveils cauldron man in Getting Over It

I'm trying but it hurts

We’ve taken our QWOPs and our GIRPs, like all growing youngsters should, but can we really say we are healthy, well-balanced individuals until we have tried to climb a mountain using only a sledgehammer while stuck in a cauldron? That sounds like a rhetorical question, but it is not. Getting Over It [official site] is the next game from Bennett Foddy. And while it does away with the naming convention of his previous 2D stumblers, it still looks like a game that simulates what it feels like for your hands to be drunk while the rest of your body is sober. Here’s a video.
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Local Multiplayer Party Time! Sportsfriends Released

Fight! Fight! Fight!

What are you playing this weekend? No, shut up. I don’t want to hear it. Call up some friends, get them over, tell them to bring snacks and drink, and play Sportsfriends until Fanta drips down your giggling chins. The bundle of J.S Joust and other ace local multiplayer games finally arrived on PC last night, after yonks of only being found at games events (well, and PlayStations, later). They are great and this is what you’re playing this weekend and no, I don’t even want to hear it.

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Whee! Sports! Joust & Chums Go Crowd-Funded

Friends! Sports! Sports Friends!

One of the great tragedies of the last couple of years, other than that Meat Loaf is Republican and America cancelled space, is the continued inability for the common people to lay darting, sweaty hands on OSX/PlayStation Move-based live-action multiplayer game Johann Sebastian Joust. It’s toured festivals, events and gatherings of people who wear retro spectacles and don’t shave much (i.e. more confident versions of me) for a long while, but has until now had no public availability.

All that changes, as the free-form duel of glowing dildoes has taken to the Kickstarters, in the company of some other fine, vaguely sports-centred indies, as is promising a PC and Mac release in addition to the headline making ‘first crowd-sourced PS3 game’ version.
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IGF Factor 2012: GIRP


Next up on the conveyor-belt of interviews that is our IGF Factor 2012 series, it’s the creator of GIRP. What does he have to say about the IGF, about the monsters from Doom, and about who the single most important game designer in the world is? Let’s find out.
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