Posts Tagged ‘beta’

When Does The Overwatch Open Beta Start?

If you pre-ordered Overwatch [official site] before April 29th, it’s possible you’re already playing its latest multiplayer shooty beta. If you didn’t and you still want to play, you’ll instead be hanging on until the open beta begins on May 5th. In any case, the beta then runs until May 9th. Read on for more exact start and stop times.

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Hitmakers: Hitman Beta Feb 19th

Hitman [official site] is so close you can almost see the reflection of your face in his highly polished bonce. As you’ve probably gathered by now, the game itself will be released episodically, and the initial release will only include one sandbox location – Paris. The beta contains two different missions, however, set in a secret facility. The first of those missions is a set, recreating a party on board a yacht, and ol’ 47 has to sneak on board as part of his training. An origin story of sorts.

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Hitman Beta Coming In February

Give me the beta code and no one gets hurt.

Timed ‘beta tests’ have mostly replaced demos amongst big-budget games, which is an awful shame for folks, like myself, who might like to try a game before buying it but can’t be arsed with signing up for beta raffles and competitions and making time to play at during a short period and all that noise. So while I’d normally veer away from posting about semi-closed betas, ah, stuff it, here: Hitman [official site] is getting a beta in February. It’ll contain a mission showing how Ian Hitman joined his murdercompany. Observe:

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Impressions: Star Wars Battlefront Beta

I want to learn the ways of the multiplayer first-person shooter and become a headshot Jedi like I wasn’t a late-30s father. So I’ve been dabbling in Star Wars: Battlefront [official site]’s three-map beta, keen to see if’s really as spectacular as the marketing Death Star has implied.

Yeah, OK, that’s Star Wars.

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Street Fighter V Enters Beta October 24

Capcom have announced the first Street Fighter V [official site] beta test on PC, to run October 24-25. And if you’re sick of that PS4-owning mate who’s been bragging on about getting console access to the beta two days prior, you’ll be able to kick his virtual arse as the beta features cross-platform play.

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Premature Evaluation: Shoppe Keep

It’s a shame that Shoppe Keep reduces its encapsulation of fantasy commerce to frenetic makework - there’s loads and loads of interesting and eminently gamify-able elements to running a store. I’d like to see a game which used AI to explain/exploit customer psychology. In fairness to Shoppe Keep, there may be some AI-defined preference to what customers buy, but it is certainly hard to perceive and so impossible to manipulate in a meaningful way. There’s much more that could be done, for example, in charting the ways in which IKEA’s layout entraps and corrals its hapless consumer units. As anyone who has ever been swallowed by an IKEA hellmouth knows, it's a consumer experience so nightmarish as to constitute Sweden’s most significant act of international aggression since its war with Norway in 1814. It’s clearly also hugely successful in getting people to buy stuff they may or may not want - an effect that has been studied by academics at UCL.

Each week Marsh Davies peruses the scanty offerings of Early Access, stuffs anything halfway valuable down his trousers and legs it for the exit. This week, however, the tables have turned (or, at least, their percentage durability has decreased) as he plays Shoppe Keep [Steam page], a game about building up a retail enterprise in a medieval fantasy land.

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