Posts Tagged ‘Bethesda Game Studios’

Fallout 4 VR is huge, technically impressive, and gimmicky

fallout-4-vr

Fallout 4 VR is almost exactly what the phrase ‘Fallout 4 VR’ implies. Which is to say, the entirety of Fallout 4 rendered in giant-scale gogglevision. It’s funny – for some time there was this expectation that VR needed a full-fat mainstream game to truly get its wings, but now that’s finally happened, it just feels like the most normal thing in the world. Read the rest of this entry »

Daggerfall for Unity: Now with a beginning, middle & end

Daggerfall Unity

My earliest memories of The Elder Scrolls II: Daggerfall were of fear and excitement at the boundless possibilities of a true fantasy sandbox. Of amazement at the most comprehensive character creation screen I’d ever seen, and of deep annoyance when I managed to fall through the floor and into an endless void in the first minute of the game.

I’ve spent over twenty years waiting for someone to fix Daggerfall, and that dream seems tantalisingly close to being realised. Daggerfall Unity (Daggerfall ported to the Unity engine, shockingly, and something we’d briefly covered years ago) can now be played to completion, and with greatly reduced risk of falling through a crack in the world.

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Skyrim opens Creation Club DLC store, offers Survival Mode free for a few days

Bethesda’s new ‘Creation Club’ DLC microtransaction store has launched for The Elder Scrolls V: Skyrim Special Edition [official site], following a beta last week and its debut in Fallout 4 in August. It stocks mostly packs of weapons, armour, and bits for a couple of quid each – nothing exciting. Perhaps the biggest bit is Survival Mode, which adds hunger and cold and all those survival things you find in survival mods. To lure people into the Creation Club, Survival Mode is free if you grab it right now. Read the rest of this entry »

Skyrim’s Creation Club enters beta, offers Survival Mode free for starters

Skyrim Survival

After a less-than-successful initial foray into the realm of monetising Skyrim mods, Bethesda are presently rolling out a public beta of their Creation Club¬†–¬†their DLC-esque, more corporate alternative – to the revamped Skyrim Special Edition [official site]. To sweeten the pot, they’re offering early adopters the option to claim a free copy of Survival Mode, a major gameplay modification adding the management of simulated hunger, tiredness and cold to the already-hazardous environment.

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Following paid mods fiasco, Bethesda launch Fallout 4 Creation Club

The first digital fruits of Bethesda’s new kinda-sorta-paid-mods programme, the Creation Club, arrive today in Fallout 4 [official site]. It’ll then hit Skyrim in September. Unlike Bethesda’s disastrous first flirtation with paid mods for Skyrim in 2015, which was quickly abandoned, the Creation Club is more like a DLC microtransaction store partially outsourced to modders. It’s a selection of new content Bethesda are approving and commissioning themselves rather than Steam’s failed free-for-all marketplace where anyone could upload anything, see. The initial Creation Club lineup is pretty bland, mind, just odds and ends. Read the rest of this entry »

Bethesda jack in for Doom VFR and Fallout 4 VR this year

The promised VR version of Fallout 4 [official site] will arrive in October for Vive cybergoggs, Bethesda announced during last night’s E3-o-rama. Curiously, Fallout 4 VR [official site] is a separate game rather than an update or add-on – one which will cost twice as much as regular Fallout 4 does.

Bethesda also formally announced Doom VFR [official site], a standalone Doom game made expressly for VR. This is a new game rather than a refit of 2016’s game, a new Doom first-person monster-mash. Have a look in this trailer: Read the rest of this entry »

Fallout 4 free to play on Steam this weekend

Post-apocalyptic packrat simulator Fallout 4 [official site] will be free to play in full this weekend. The free weekend on Steam will start at 6pm today (10am Pacific) and run until 9pm (1pm Pacific), letting all and sundry and play the base game and poke at mods. (Expansions not included.)

If you dig it and want it for keepsies, the game will be on sale until Monday evening. And for those who already have it, the DLC is going on sale too. Read the rest of this entry »

Fallout 4’s official high-res texture pack is out

As promised, Bethesda have released an official high-resolution texture pack for Fallout 4 [official site]. If your pigrig is ripped full of beef with chops to spare, you can download the pack for free to admire post-apocalyptic cups and corpses like never before. It doesn’t massively change how the game looks but does make it look… more like itself? Good-o! If you don’t fancy rifling through fan-made packs to figure out which changes least/most in a way you like, hey, install this and Fallout 4 will look better. Read the rest of this entry »

Fallout 4 high-resolution texture pack out next week

The official Fallout 4 [official site] high-resolution texture pack is coming free next week, Bethesda have announced. You’ll need a computer far beyond Fallout 4’s original recommend spec to make good use of the pack, mind. Can your box blast bonny Boston? Is your rig ready for the roof felt? Can your hog handle HD hats? Is your silicon-snorting framecrusher pumped for 60 reps of sand a second? Will your deck deck the decking? Read on for the system requirements. Read the rest of this entry »

Skyrim SE’s First Patch Tackles Sound, Speed & Saves

Though popular, the latest Bethesda RPG has been met with grumbling about technical whatnots, because really that’s just an unhealthy habit that everyone on both sides of the equation has fallen into. As per usual also, The Elder Scrolls V: Skyrim Special Edition [official site] has started up the patch engines, with the first one addressing grump-o-causing issues such as sound quality, AWOL NPCs and savegame compatability. Read the rest of this entry »

Here’s When The Skyrim Special Edition Unlocks

Get ready for another 100 hour save file, The Elder Scrolls V: Skyrim Special Edition [official site] is coming to Steam on October 28. Skyrim Special Edition will include all the RPG’s DLC and feature remastered art effects, dynamic depth of field, and other graphical improvements, but all you probably care about is getting back into that sweet, sweet Dovahkiin action. As we overlooked these details before, hey, now’s a good time to bring up the unlock times and system requirements. Read the rest of this entry »

The Burpiest Place On Earth: Fallout 4 Visits Nuka World On The 30th

Level design has a lot in common with theme park design. They use similar tricks to guide and lure visitors, tell stories with the world, reward visitors, conceal flaws and boundaries, reveal surprises… heck, go watch Scott Rogers’ GDC talk Everything I Learned About Level Design I Learned from Disneyland. But what has Fallout 4 [official site] learned from Disneyland about building an actual theme park? We’ll see on August 30th, as Bethesda have announced that’s when the Nuka World expansion will launch with a new fizzypop Disneyland copycat. Have a look in this new trailer:

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Fallout Shelter Now Available On PC

If you somehow missed Fallout Shelter [official site] on pocket telephones, you may be pleased to hear that the vault management game has just been released on PC. The game also got a hefty update today, which brings in a bunch of new features to breathe new life into your wasteland adventures.

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Fallout 4’s Vault-Tec Workshop DLC Coming July 26th

The penultimate piece of Fallout 4 [official site] DLC will launch on Tuesday July 26th, Bethesda have announced. The Vault-Tec Workshop is another add-on focused on building things and running settlements, this time letting players temp as the overseer of a Vault-Tec Vault. Yes, that will include running experiments on them. Fingers crossed this will let me, after years of parental lies, discover what actually happens if someone does nothing but ice cream and watch television. But the DLC won’t be that exciting, will it?

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Congrats, Bort: Fallout 4 Adds More Voiced Names

A video game speaking your very own name is magical, a little treat in a game that’s otherwise the same for everyone. A pal was once spooked by a voice calling to him at night, only to realise he’d left Black & White running. Magic. Fallout 4 [official site] already gave its robobutler Codworth recorded lines for a fair few names, and now he knows even more. Over 300 new voiced names arrived with the latest patch – good news for all you Jokers, Bernies, Morticias, Joffreys, Phasmas, Mortys, and Borts.

In other Fallout 4 news, Nuka World will indeed be the final DLC.

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Fallout 4’s Contraptions Workshop DLC Released

The fourth load of Fallout 4 [official site] DLC is here and it’s another small one. Following the big new hunks of story and land in Far Harbour, they’ve gone back to small mod-like stuff with the Contraptions Workshop add-on. Released last night, it adds new mechanised doodads for settlements like conveyer belts, logic gates, and so on for your architectural amusement. But if you want more quests and whatnot, the next big DLC for you will be Nuka-World in August.

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Fallout 4: Far Harbor Rolling Out Like So Much Maine Fog

Far Harbor, the first big hunk of DLC for Fallout 4 [official site], launches on Thursday (mostly) at midnight. Seeing as it’s already Thursday in some countries, hey, it may already be out! You may be playing it this very minute, reading RPS on your phone because you just can’t get enough. Though given what I know about Australian ISPs, maybe Europeans will be playing before you poor gits down under.

Anyway! Everyone, everywhere can now see a bit more of Far Harbor’s spooky island, weird enemies, big guns, and whatnot in a new dev video marking its launch:

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Fallout 4 Visiting Misty DLC Island Of Far Harbor On 19th

The first two Fallout 4 [official site] DLC add-ons were okay enough, but eyes have been on the third one. The first proper one. A big ole hunk o’ story by the name of Far Harbor. That’s the real stuff. Far Harbor will send the gang up to an island off the Maine coast to investigate goings-on between a colony of synths, Children of Atom cultists, and the regular townsfolk. Given that Stephen King owns all fictional representations of Maine (actual legal fact!), it’s no surprise that Far Harbor’s first trailer seems to be riffing a bit on the dark and foggy shores of that iconic author, dreamweaver, and visionary. With a bit of H.P. Lovecraft too.

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Fallout 4’s Wasteland Workshop DLC Due Next Tuesday

The second round of Fallout 4 [official site] DLC will arrive next Tuesday, April 12th, Bethesda have announced. Like Automatron before it, the Wasteland Workshop DLC adds more bits and pieces to the current world rather than going somewhere new (that’s being saved for the third pack). The Workshop will give survivors new things to build in their settlements, from decontamination showers to taxidermied monsterheads, and also trap creatures for gladiatorial combat (or any other nefarious ends which spring to mind). Here, have a peek:

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Built-A-Bot Workshop: Fallout 4’s Automatron DLC Out

Automatron, the first DLC release for Fallout 4 [official site], came out today. It’ll let wasteland survivors create and customise their own murderbots, all wrapped up in a new quest line. You want a buddy who’ll leap at folks with dual stabby road drill arms or a big wheelybuddy bristling with guns? Get in, my son.

Plain old Fallout 4 is on sale to celebrate the launch too, with a 33% discount.

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