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Posts tagged “Bethesda Softworks”

Bethesda answer questions on Fallout 76’s perks, anti-griefing systems

As QuakeCon 2018 continues, so too does Bethesda Game Studio's steady drip-feed of information about their games, and specifically about post-apocalyptic multiplayer survival RPG Fallout 76. Its E3 showing left a lot of questions unanswered, and last night Gary Steinman, Todd Howard, Jeff Gardiner, and Chris Meyer shed some light on those lingering unknowns, including player progression and anti-griefing measures.

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The Elder Scrolls Online’s Wolfhunter DLC is baying for blood next Monday

While QuakeCon may be all about bunny-hops and exploding demons, it's a Bethesda event, so there's always a little something for Elder Scrolls fans in there too. The Elder Scrolls Online has been doing well for itself this past year, with two chunky expansions providing a lot more to do in its now-fully level-scaled world. The next minor piece of DLC, Wolfhunter, is out on…

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QuakeCon’s Rage 2 trailer gives an extended peek at its open-world apocalyptic anarchy

While Doom Eternal brought the show home at QuakeCon, its opening act - Rage 2 - wasn't too shabby either. The ambitious joint project between Id Software and Just Cause studio Avalanche looks to be coming along nicely, and the new gameplay trailer below gives us an extended look at its occasionally lurid and mostly explosive post-apocalyptic world. It features a look at some of…

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Doom Eternal embraces its retro roots in tons of new QuakeCon footage

It should be pretty clear by now that I am an enormous fan of Doom 1 & 2, and 90s FPS design in general. While I greatly enjoyed Id Software's 2016 reboot of the series, I didn't love it. After watching three good chunks of footage live from QuakeCon, I'm feeling a lot more positive about its sequel, Doom Eternal. Green-haired zombies, spiky imps, semi-abstract…

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Frag for free as Quake Champions drops its initial entry fee

Ever since Quake Champions first bunny-hopped onto the scene, we've known that it would go free-to-play, but Id Software kept a price-tag on it during its initial months of public testing. During their QuakeCon keynote mere moments ago, they announced that now (and forever), Quake Champions is free-to-play. While you can earn characters through play, the option still remains to buy all present and future…

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Id & Bethesda games going cheap ahead of QuakeCon

The frags will flow like Bawls this weekend at the Gaylord Texan Resort & Convention Center, where Id Software are throwing their annual LAN party/convention, QuakeCon. Thousands of gib-hungry gremlins will lug their computers to Texas and many more will loiter around the festivities. It's become more ZenCon in recent years, featuring more from corporate siblings Bethesda and other studios and games owned by ZeniMax…

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Quake Champions returns bots to active duty and introduces Death Knight

I can only assume the makers of Quake Champions are bunny-hopping around the office, rocket-jumping off their keyboards. That would explain the flurry of activity surrounding the old-school arena FPS. Today's update marks the first leg in Id's recently-revealed roadmap out of early access, introducing a new playable character (one of the more irritating monsters from Quake 1) and returning the briefly-mothballed bots to service, along with some…

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Quake Champions’s handy heatmaps show exactly where the party is at

Chances are if you play twitchy arena FPS Quake Champions, you take your shooters a little more seriously than most. It's an uncompromising game where knowing the ins and outs of every map is nigh essential. Enter the heatmaps section, added today to the Quake Champions site. Not only is it neat to poke around the living history of each map, seeing where players lived…

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Feature: Fus Ro Dah The System

Skyrim console commands and cheats: the most useful on PC

It's probably safe to assume that most people interested will by now have exhausted The Elder Scrolls V: Skyrim's many quest lines, become the Dovahkiin, and slain Alduin. If you have, you might now want to delve into the inner workings of Skyrim to use the various console commands on offer to really break things. We're not going to list every single console command in…

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Feature: Almost heaven, West Virginia

Fallout 76: trailers, release date, beta details, everything we know

It's official, we're getting a multiplayer focused Fallout game for the first time in the series' history. Fallout 76 was revealed at E3 2018 with trailers, a substantial explanation of how it'll play, and a release date. Find all of that along and everything we know about the game so far, including any hidden details that could hint at what is to come.

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Fallout 76’s beta begins October, but not everyone gets in on day 1

Bethesda revealed a few more details of their upcoming Fallout 76 beta event today, for those wanting to get in on the ground floor of the multiplayer spinoff. Beginning this October (with Xbox One leading the way, and PC/PS4 starting soon after), players who pre-ordered the game from "participating retailers" will gradually be invited, although not everyone at first. The initial wave of players will…

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Coast down The Molten Falls in Quake Champions update

Quake Champions is a fascinating experiment in remaking a game and trying to make that game both exactly like the original game but just More. The title has been impressively on top of their game, regarding monthly-ish updates and the addition of new characters, maps, and balance tweaks. They've also made the way that you and your pals explode into meat much more specific. Now,…

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Feature: On the horizon: zero yawns

Video: The most exciting PC games still to come in 2018

Has it really been six months? 2018 is passing in a blur of frozen architects, drug-pushing prophets and accordion duets. Hell, six months ago the RPS Video Department was but a glint in Graham’s eye. You may also recall a gathering of the most exciting games of 2018, a rundown of the year as it looked back in January. With E3 done there’s a clearer…

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You can’t target individual players with Fallout 76’s nukes

Good news, prospective vault dwellers! While Fallout 76 will let you play with nukes, the chances of being trolled by AtomicSlayer420 are extremely slim. While nukes are the game’s most devastating weapons, they’re not designed to target players specifically, says Bethesda, and are instead a way to alter the environment. Of course, altering the environment might also include wiping an enemy base off the map.

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Quake Champions extends its free giveaway to June 25th

It's been heartening to see Quake Champions doing so well. After the likes of LawBreakers failed to draw the crowds even during free beta events, was there even room in the market for an old-school arena shooter? Apparently so, as when Bethesda announced at E3 that the game was going free-to-play early (for a limited time), the servers filled up fast, and stayed full. They…

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Fallout 76 will support mods, but not at launch

Mod support will indeed be coming to multiplayer survival sandbox Fallout 76, Bethesda have said, though not in time for its November launch. Mods are a standard feature for Bethesda's RPGs, of course, filling in all the holes Bethesda leave and adding so many wonderful new things, but the always-online nature of 76 left that in question. Not to mention that some spectators have been…

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Bethesda’s new VR bits include Prey mimicking prop hunt

Not satisfied with bringing snow trolls and hellspawn to expensive cyber goggles, Bethesda are bringing two more of their games to VR – Prey and Wolfenstein. Wolfenstein: Cyberpilot and Prey: Typhon Hunter are set in their respective universes and, of the two, Typhon Hunter seems the most interesting. It’s a prop hunt-like bit of multiplayer hide and seek, in which five players are mimics pretending…

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Quake Champions is free if you get it now (or much later)

I've never been a Quaker. I've always thought a life spent pursuing peace and friendship through a religious lens was at odds with the Quaker's requirement that you spend 5 hours of every day playing a version of Id Software's hyper-violent shooter, but I won't pretend to understand such ecclesiastical matters. I just got myself all tangled up over something that's quite simple, now that…

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The Elder Scrolls: Blades is for phones, but it’ll come to PC one day

Before announcing The Elder Scrolls VI last night, Bethesda's Todd Howard started the The Elder Scrolls: Blades section of their E3 stream by talking about how many people Fallout Shelter had touched. He mentioned some figure in the millions about how many downloads it got, eliciting inevitable whoops from the crowd. It's probably passé to mock the things people whoop about at E3 at this…

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Prey Mooncrash DLC out now alongside free story, survival and new game+ modes

At last night's Bethesda E3 conference, we got another of those 'here's a thing and it's out now' announcements. It's a Prey expansion, called Prey Mooncrash, which is pitched as "an infinitely replayable experience" in which the "enemies, hazards and loot" are different each time you play. If spending money isn't your thing, Arkane had more Prey-flavoured stuff, too. A free update - also out…

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