Posts Tagged ‘Bethesda Softworks’

Dishonored 2 Gamescom Trailer Shows Emily’s Skillz

There will be many ways to play Dishonored 2 [official site], rewarding players for stealth and more brazen maneuvers both. We got a glimpse of some of Corvo’s more aggressive skills at QuakeCon. Now, with Gamescom festivities well underway, Arkane gives us a glimpse at what empress Emily Kaldwin has up her sleeve, and she is easily just as vicious. Take a look!

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The Burpiest Place On Earth: Fallout 4 Visits Nuka World On The 30th

Level design has a lot in common with theme park design. They use similar tricks to guide and lure visitors, tell stories with the world, reward visitors, conceal flaws and boundaries, reveal surprises… heck, go watch Scott Rogers’ GDC talk Everything I Learned About Level Design I Learned from Disneyland. But what has Fallout 4 [official site] learned from Disneyland about building an actual theme park? We’ll see on August 30th, as Bethesda have announced that’s when the Nuka World expansion will launch with a new fizzypop Disneyland copycat. Have a look in this new trailer:

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Doom Half-Price To Mark First Multiplayer DLC Launch

The first bit of Doom [official site] multiplayer DLC is out now for £12 and boy, I feel strange saying that. Look, expansions to id Software’s shooter have traditionally been a bit shaky, largely adding so-so singleplayer campaigns made by other studios, but… sheesh, £12 for three maps, a new gun, and some dress-up odds and ends? That’s fairly standard for shooters nowadays, I suppose, but it feels wrong for a game from shareware veterans. Not to mention that multiplayer is hardly Doom’s strongest side.

But hey, the base game is half-price all weekend to mark this, so that’s something.

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Quake Champions Video Explains Special Abilities

In all the sound and fury of E3, I’d missed one big detail about the newly-announced Quake Champions [official site]: its ‘champions’ are actually classes each with a unique ability. Oh! Luckily, id Software studio director Tim Willits is on hand in a new trailer to explain the abilities of the four champions revealed so far. Expect charges, dodges, blinks, and dastardly wallhacks.

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Fallout 4’s Vault-Tec Workshop DLC Coming July 26th

The penultimate piece of Fallout 4 [official site] DLC will launch on Tuesday July 26th, Bethesda have announced. The Vault-Tec Workshop is another add-on focused on building things and running settlements, this time letting players temp as the overseer of a Vault-Tec Vault. Yes, that will include running experiments on them. Fingers crossed this will let me, after years of parental lies, discover what actually happens if someone does nothing but ice cream and watch television. But the DLC won’t be that exciting, will it?

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Congrats, Bort: Fallout 4 Adds More Voiced Names

A video game speaking your very own name is magical, a little treat in a game that’s otherwise the same for everyone. A pal was once spooked by a voice calling to him at night, only to realise he’d left Black & White running. Magic. Fallout 4 [official site] already gave its robobutler Codworth recorded lines for a fair few names, and now he knows even more. Over 300 new voiced names arrived with the latest patch – good news for all you Jokers, Bernies, Morticias, Joffreys, Phasmas, Mortys, and Borts.

In other Fallout 4 news, Nuka World will indeed be the final DLC.

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Bang! Doom Update Adding Centred Weapons Option

Ooh aren't we old.

The new Doom [official site] already does a fine job of bringing some of that old ’90s feel to modern days, them lot will tell you, but id Software are adding something very old-school. An update arriving this week will add the option to have your fella hold his weapons right in the middle of the screen, just as space marines did back in the day. Oh, the update will also add a ‘Photo Mode’ to help folks take nice holiday snaps.

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