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Posts tagged “Bethesda Softworks”

Feature: Almost heaven, West Virginia

Fallout 76 mutations: the best and worst mutations

Not even an apple a day can prevent mutations, and while the mutations are hyper-unrealistic in the real world (you're more likely to just die rather than grow a new appendage), Fallout 76 introduces new. So you'll need to take different measures to prevent or cure any disease you may come into contact with. With the new mutations, it can be confusing as to which…

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Fallout 76 lockpicking: upgrading your lockpicking skill

Before the bombs dropped, people would like to stash stuff they didn't want others to have access to in safes, or behind locked doors. It's a sensible security measure for the time, but the sad truth for the region of Appalachia in Fallout 76 is that almost everyone in the world is either dead, an irradiated husk, stuck in a vault, or roaming the countryside…

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Fallout 76 terminal hacking: upgrading your hacking skill

Terminals are where the vast majority of the lore is found in any Fallout game, but they can also control turrets and other security systems in any given vault or building. Getting access to some however requires a bit of technical wizardry to hack into the computer terminal. While it hasn't really changed a lot since Fallout 3, there are a couple of differences with…

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A Fallout 76 PC beta bug deleted all 47GB of preloaded files

Bethesda have extended Fallout 76's pre-order beta test very slightly following a bug which deleted the client for many PC players who preloaded, making them download the whole 47GB shebang again. Bethesda are adding four extra hours to Thursday's test period in apology, though that's not much considering some players won't have even finished downloading it again by Thursday. This is a beta test, sure,…

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The Elder Scrolls Online wades into Murkmire today with new DLC

The Elder Scrolls Online has a lot going for it these days, but probably the most exciting part is exploring the weirder fringe regions of its world. Today's new DLC release, Murkmire, fits the bill, with dense marshlands full of flesh-eating plants, overgrown temples and lizard-folk living in and around the brackish waters. While perhaps not as strange as Morrowind's mushroom-laden volcanic realms, it's an…

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Fallout 76 and West Virginia tourism board team up to promote both game and state

When thinking of holiday destinations, Fallout 76’s irradiated wasteland might not be the first place that springs to mind. But the state of West Virginia wants you to focus on the landscapes, scenery, and terrifying mutated creatures folklore, and consider heading out to see them in person. They’ve put out a video of a Vault-tec bobblehead hanging out next to the state capitol building to…

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Quake Champions adds Slipgate mode and Quake 2-style character Athena

Today's update for Id's twitchy online FPS Quake Champions holds a special place in my heart - much as I appreciate its Quake 3-inspired core, Quake 2 was the first competitive FPS I got into. On top of a new attack-and-defense playmode called Slipgate, new champion Athena feels like she's been lifted straight from Quake 2, laser-like grappling hook and quirky physics intact. Below, videos…

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Fallout 76 might not get mod support before November 2019

Bethesda have said all along that they plan to add mod support to Fallout 76 after launch, but it turns out the wait may be a lot longer than you've expected. Recent comments from Bethesda marketing man suggest it may be one whole year before they add support for mods to their survival sandbox, which is a fair while. The game will need to have…

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Feature: For graphics, weapons, the UI and more.

Best Fallout 4 Mods

Now that Fallout 4 is in its third year and the DLC has dried up, is there any point in returning to the Commonwealth Wasteland? Yes! There are loads, largely thanks to the still-growing list of mods, overhauls and user tweaks. Here, I’ve gathered over 50 of my favourites, ranging from weird weapons to wild weather. Before we start, a couple of things to remember:…

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Fallout 76 sets its pre-order beta folk loose on the wasteland October 30th

The radioactive wasteland of any Fallout game is a dangerous place, and twice as deadly for those who go in early. Those who pre-ordered Bethesda's multiplayer spinoff Fallout 76 on PC (or PS4), can dive into post-apocalyptic West Virginia on October 30th, two weeks ahead of its November 14th launch date. Expect bugs, server issues and occasional nuclear explosions - par for any beta, really.…

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Prey: Mooncrash adds homages to indie roguelikes in free update

Arkane’s space-faring update for immersive sim Prey was a more roguelike spinoff called Mooncrash, and now they’ve added some homages to the indie games of the genre that inspired them. The free Rogue Moon update gives players the chance to add skins based on these games to their operator companions, as you can see in the trailer below:

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Quake Champions brings back The Longest Yard and some fun arcade playmodes

Big changes for Quake Champions today. Id's twitchy (and now free-to-play) arena FPS revival is paying tribute to the fans - favourite high-flying Quake 3 deathmatch map The Longest Yard is back in business, plus a grab-bag of alternative modes for more casual play. The September Update is live now, though the game still technically remains in early access. Update: Quake 2 character Athena's release had been announced,…

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Bethesda answer questions on Fallout 76’s perks, anti-griefing systems

As QuakeCon 2018 continues, so too does Bethesda Game Studio's steady drip-feed of information about their games, and specifically about post-apocalyptic multiplayer survival RPG Fallout 76. Its E3 showing left a lot of questions unanswered, and last night Gary Steinman, Todd Howard, Jeff Gardiner, and Chris Meyer shed some light on those lingering unknowns, including player progression and anti-griefing measures.

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The Elder Scrolls Online’s Wolfhunter DLC is baying for blood next Monday

While QuakeCon may be all about bunny-hops and exploding demons, it's a Bethesda event, so there's always a little something for Elder Scrolls fans in there too. The Elder Scrolls Online has been doing well for itself this past year, with two chunky expansions providing a lot more to do in its now-fully level-scaled world. The next minor piece of DLC, Wolfhunter, is out on…

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QuakeCon’s Rage 2 trailer gives an extended peek at its open-world apocalyptic anarchy

While Doom Eternal brought the show home at QuakeCon, its opening act - Rage 2 - wasn't too shabby either. The ambitious joint project between Id Software and Just Cause studio Avalanche looks to be coming along nicely, and the new gameplay trailer below gives us an extended look at its occasionally lurid and mostly explosive post-apocalyptic world. It features a look at some of…

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Doom Eternal embraces its retro roots in tons of new QuakeCon footage

It should be pretty clear by now that I am an enormous fan of Doom 1 & 2, and 90s FPS design in general. While I greatly enjoyed Id Software's 2016 reboot of the series, I didn't love it. After watching three good chunks of footage live from QuakeCon, I'm feeling a lot more positive about its sequel, Doom Eternal. Green-haired zombies, spiky imps, semi-abstract…

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Frag for free as Quake Champions drops its initial entry fee

Ever since Quake Champions first bunny-hopped onto the scene, we've known that it would go free-to-play, but Id Software kept a price-tag on it during its initial months of public testing. During their QuakeCon keynote mere moments ago, they announced that now (and forever), Quake Champions is free-to-play. While you can earn characters through play, the option still remains to buy all present and future…

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Id & Bethesda games going cheap ahead of QuakeCon

The frags will flow like Bawls this weekend at the Gaylord Texan Resort & Convention Center, where Id Software are throwing their annual LAN party/convention, QuakeCon. Thousands of gib-hungry gremlins will lug their computers to Texas and many more will loiter around the festivities. It's become more ZenCon in recent years, featuring more from corporate siblings Bethesda and other studios and games owned by ZeniMax…

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Quake Champions returns bots to active duty and introduces Death Knight

I can only assume the makers of Quake Champions are bunny-hopping around the office, rocket-jumping off their keyboards. That would explain the flurry of activity surrounding the old-school arena FPS. Today's update marks the first leg in Id's recently-revealed roadmap out of early access, introducing a new playable character (one of the more irritating monsters from Quake 1) and returning the briefly-mothballed bots to service, along with some…

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