If imitation is the sincerest form of flattery, the team behind The Elder Scrolls: Legends [official site] must be great fans of Hearthstone. Much of this new collectible card game will be instantly familiar to those who’ve played Blizzard’s Warcraft-based equivalent. There’s a gradually increasing pool of magic points with which to play cards. The same attack value and health stats, with most creatures being unable to strike on the turn they’re summoned. A slew of common special abilities that break the base rules, such as allowing for an attack immediately after being played, or having a one-hit shield to protect them from damage. Sure, everything has a different name, like “Guard” instead of “Taunt”, but the initial sense of deja vu is overwhelming. Thankfully, that fades.