Posts Tagged ‘Bethesda’

Impressions: The Elder Scrolls – Legends

If imitation is the sincerest form of flattery, the team behind The Elder Scrolls: Legends [official site] must be great fans of Hearthstone. Much of this new collectible card game will be instantly familiar to those who’ve played Blizzard’s Warcraft-based equivalent. There’s a gradually increasing pool of magic points with which to play cards. The same attack value and health stats, with most creatures being unable to strike on the turn they’re summoned. A slew of common special abilities that break the base rules, such as allowing for an attack immediately after being played, or having a one-hit shield to protect them from damage. Sure, everything has a different name, like “Guard” instead of “Taunt”, but the initial sense of deja vu is overwhelming. Thankfully, that fades.

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How Doom’s Glory Kills Maintain Momentum

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Doom [official site].

Doom, the new one, has one heck of a sense of forward momentum. It’s a game of aggression and constant movement. You’re the Doom Marine: you move like the wind and your shots are unbroken by the need to reload.

At the heart of how Doom creates this response in players is a single feature which, paradoxically, is all about pausing your interaction with the game, pressing you so close to the enemy that they often fill the screen. It’s a feature, after all, that was intended to capture something special about the original Doom that had little to do with movement, but it turned out to trigger all kinds of secondary effects. The feature was:

THE MECHANIC: Glory kills

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Bethesda Teased A New Wolfenstein Game During E3

Bethesda’s E3 2016 showcase brought with it news of Quake Champions, new Prey, Dishonored 2 and a few other things. What wasn’t there was any word on what Wolfenstein developers Machine Games were doing – or at least, no explicit news. There was one hint at what might be next for BJ Blazkowicz: “The New Colossus.”

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Skyrim Special Edition: Free To Owners Of Original

Skyrim doesn’t feel old enough to have a shiny new edition with enhanced bells and whistles, but that’s exactly what’s coming on October 28th. It’ll be released on current-gen consoles as well as PC, and if you own either the Legendary Edition of the original, or the base game plus all DLC bought separately, you’ll receive a free upgrade to the new hotness. You can see it below.

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