Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.
If you want an origin story for Bethesda’s Elder Scrolls and Fallout RPGs, look more to Future Shock than to the first Elder Scrolls itself. This semi-open world (it wasn’t a sandbox, but the huge size of the maps meant it did feel so) first-person shooter was very much about exploring, scavenging and getting yourself into a whole heap of trouble, a concept revisited and refined in The Elder Scrolls II: Daggerfall and then Morrowind, and maintained (if not reduced) all the way up to last year’s Fallout 4.
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