Posts Tagged ‘Big Ben Interactive’

Wot I Think: Outcast – Second Contact


Despite growing up in the ‘90s, I had never heard of Outcast. And as someone who loves open-world exploration, I don’t share that fact proudly. I’ve only ever known the shinier counterparts of last century’s genre defining titles, growing up with games like Bioshock, Fallout, and Wolfenstein, whose decades-old predecessors continue to influence modern gaming conventions. As such, I was a blank slate coming into the recently released Outcast – Second Contact, a remake of the 1999 cult classic.

What I discovered was a strange amalgam of new and old. Second Contact looks great and it’s a clear precursor to the open world games that came later, but how does it all hold together without the rose-tinted lens of nostalgia to cover its weaknesses?

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Impressions: Sherlock Holmes – The Devil’s Daughter

Frogwares’ Sherlock Holmes games have always been very weird. From the early awful fan-fiction-like conflations of Doyle’s work with his contemporaries, complete with evil staring Watson, to the more recent third-person festivals of terribleness, they’ve not managed to be good, but they’ve certainly managed to be strange. And yup, that’s not changing here. The Devil’s Daughter [official site] is like a fever dream, but a fever dream that’s been really badly made. Here’s my impressions of the first half, because good grief.

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