Posts Tagged ‘big numbers’

World Of Warcraft: Legion Sold 3.3 Million At Launch

It’s interesting to follow the fate of World of Warcraft [official site]. It’s the MMORPG which made MMORPGs mainstream, the MMO which accidentally stunted ’em by inspiring so many homogenising imitators, and one of the few which has managed to hold onto a subscription model (heck, even EVE Online is getting a free option). So how’s WoW doing? Pretty well! In their traditional post-expansion boast, Blizzard say Legion has sold over 3.3 million copies (or so they think) and seen player numbers (by one measure) at their highest since the launch of 2010’s expansion Catalysm.

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Machinarium Has Sold Lots And Lots Of Copies

It’s rather lovely when you learn of a tiny company consistently making splendid games is succeeding, rather than struggling to stay alive. Amanita Design, who RPS have championed for their witty, beautiful and smart adventure games since we launched, sent us some very interesting sales information about their robotic point-and-clicker, Machinarium [official site], after its four millionth sale.

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Dota 2’s 2016 International Prize Pool Already Freaking Enormous

Remember how the Dota 2 International prize pool inflation of 2016 has started thanks to the launch of this year’s compendium with a FREAKING MASSIVE SIDE ORDER OF OTHER SHENANIGANS?

Here’s how it is doing so far:


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World Of Warcraft Won’t Report Subs Numbers Anymore

World of Warcraft [official site] now “only” has 5.5 million subscribers, a considerable decrease from the game’s peak but still nearly a Scotlands-worth of people paying a monthly fee direct into the coffers of Activision and Blizzard. Blizzard also say this is the last time they’re going to announce subscriber numbers.

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EA Know When You WooHoo (In The Sims 4)

I was going to zoom in on the sausage as a symbolic reference to WooHooing but the image became blurry and weird

A year after launch, we’ve found out that EA have been monitoring your sex life in The Sims 4 [official site] like a bunch of creepy digital voyeurs in order to create a first birthday infographic. To that end, they have announced that characters in the game have done the flesh fandango 235,000,000 times.

I’ll tell you a bit more about the data in a moment but first: birthday infographics.

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Towering – Cities: Skylines Has Sold Over 1 Million Copies

I know what I said about big numbers. “Please be careful with numbers, chums,” I said. “Many folks sadly seem to deploy statistics as weapons in territorial arguments,” I said. Let’s not do that. Numbers can be celebratory too, numbers can make you feel included, let you know that there are plenty of others like you out there.

If you bought Cities: Skylines, hey, you might like to know that you’re not alone. Over one million copies of the city-building sim (our Game of the Month) have been sold, publishers Paradox announced today. Perhaps you all might like to meet up for drinks, a meal, and see where the night takes you? Finding a bar with space might be tricky though.

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Sales, Statistics & Secrecy: Wadjet Respond To SteamSpy


People do seem to like numbers, don’t they? Scores, sales, profits, records, comparisons, biscuits eaten, angels on the head of a pin, and other statistics I find a curious part of gaming fandom. The holy grail for numberfans is, as far as I can see, Steam sales figures.

The latest site trying to guess at Steam numbers by extrapolating from what little data we can see is SteamSpy, and not everyone’s happy with it. In response to folks poking at SteamSpy statistics and asking personal questions, adventure game house Wadjet Eye Games have talked a bit about the reliability and uses of data and their unease about sharing numbers.

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