Posts Tagged ‘Big Robot’

The Signal From Tolva launches limited test release

If you fancy a crack at The Signal From Tölva [official site], the new open-world FPS from Sir, You Are Being Hunted devs Big Robot (and therefore RPS co-founder Jimmy Ro-ro), and have quick fingers, you can snap up one of the limited keys offered cheap for a pre-release test. Tölva is a sci-fi sandbox FPS about exploring the mysteries of an alien planet through the hacked eyes of the robots who’ve formed into factions there. It’s built for emergent, surprising consequences as robots roam around on their own missions, perhaps helping you or maybe shooting your roboface off. It’s got some nice dramatic landscape set pieces too, with great zappy spacegun noises and all. Read the rest of this entry »

Translating Ian McQue’s art for The Signal From Tölva

The Signal from Tolva

The Signal From Tölva [official site] – the upcoming game from the Sir, You Are Being Hunted devs (that includes Jim Rossignol, formerly of this parish) – has a new video where lead artist Olly Skillman-Wilson talked about the look of the game, starting with Ian McQue’s concept art. Read the rest of this entry »

The Signal From Tölva: 9 mins of robo-spying, shooting

The Signal From Tolva

John previously described Big Robot’s The Signal From Tölva [official site] as “Far Cry meets a 1970s sci-fi book you’ve found in a charity shop.” I like that description, but I didn’t play the hands-on when I was at EGX earlier this year so I’ve been waiting for – just to pull an example out of thin air – nine minutes and twenty-two seconds of gameplay footage delivered via internet so I can take a proper peek. By total coincidence, this has just arrived so you can join me in my perusal! Read the rest of this entry »

Hands On: The Signal From Tölva

I’ve had my hands on a brief demo build of a game called The Signal From Tölva [official site], from maverick and bohemian developers, Big Robot – yes, they of Sir, You Are Being Hunted. Oh, and I guess owned and run by Jim Rossignol, one of the directors and owners of this site. (There’s not going to be a conflict of interest issue here, is there? I mean, I can barely stand him.) Below you can read my very early and quite remarkably impartial first impressions.

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Sir, You Are Being Hunted Devs Investigating The Signal From Tölva

This week on RPS: Where Are They Now? we revisit Jim Rossignol. You might remember Rosso co-founded RPS in 1873 but couldn’t resist the bright lights of Game Development City. Packing his bindle and hitting the road, he co-founded Big Robot, the studio we last saw with survive-o-shooter Sir, You Are Being Hunted. But where has Rossignol been since then? What happened to Big Robot? Did the bright lights lure another innocent soul to ruin on the technorocks?

Nah mate, they’ve been quietly working on The Signal From Tölva [official site], a first-person explore-o-shooter about robots on an alien planet.

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Sirs, You Are Being Hunted: Multiplayer Added

When I pop open and drink bottles I find in bushes, people gasp and scuttle away in horror. Yet it’s cause for celebration when we virtually get together with pals to drink cyber bushbeer. Go figure. The point is: steampunk countryside survive ’em up Sir, You Are Being Hunted [official site] has finally added multiplayer.

RPS co-founder Jimmy Ro-ro is one of the folks behind Sir, I should of course mention, but I’ve only met him a few times myself and certainly never when sober so I couldn’t tell you much about him. He’s shorter than me, and I don’t care about the rest.

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Wot I Made: Sir, You Are Being Hunted V1.0

We’re not going to be publishing a Wot I Think of the game Sir, You Are Being Hunted because one of the principle people behind it – although secondary in overall accomplishment to the mercurial Tom Betts and the incendiary James Carey – is me. I started a small game design company (just the three of us) back in 2010, and in November 2012 we Kickstarted our first big project, which was the open-world stealth and survival game, Sir, You Are Being Hunted. Today, after just over eight months of Early Access, that project hits V1.0. This means that we’ve done what we promised we’d do in the Kickstarter, and the game is superb shape. It’s out and you should play it. That’s my objective analysis of the situation, anyway.

Oh, and there’s a Professor Elemental video below to celebrate the release. You should watch that.
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