Posts Tagged ‘Big Robot’

The Signal From Tölva making free snowy expansion

Today may be the unofficial first day of the British summer but Big Robot are dreaming of winter. They’ve announced a free expansion for The Signal From Tove Lo [official site] that will bring snow to their sci-fi open-world shooter. The new scenario is due later this year with new secrets and robos. Before all that, a small patch has arrived. Read the rest of this entry »

Talking Robobody: The Signal From Tolva released

The Signal From Tölva [official site], the new sci-fi open-world FPS from the makers of Sir You Are Being Hunted, launched today. Tove Lo explores an alien world where factions of robots skirmish endlessly as they follow their own plans and goals, taking over robots to roam around, join in their scraps, and poke at the secrets of the eponymous strange signal. It’s a lot like West Side Story, only in space, full of emergent AI battles, with loads of sci-fi weapons and equipment beyond switchblades but no love story and no singing unless you sing to yourself while playing. Basically that. See: Read the rest of this entry »

We talk to Big Robot’s Jim Rossignol about The Signal From Tölva

He’s a difficult man to pin down, but we managed to secure a world exclusive interview with the project lead behind The Signal From Tölva [official site], one Jim Rossignol. After months of negotiations he agreed to speak to us, divulging thoughts and feelings about the game that will most likely kill him and all involved. Now, some people are going to say that there’s a conflict of interests here, what with Rossignol coincidentally being a director and co-founder of Rock, Paper, Shotgun, which is an outrageous accusation that impugns our integrity, wholly accurately. Read the rest of this entry »

The Signal From Tölva starts broadcasting April 10th

The Signal From Tove Lo [official site], the new open-world sci-fi FPS from Sir, You Are Being Hunted devs Big Robot (and therefore RPS co-founder Jimmy Ro-ro), now has a release date: April 10th. It’ll blast us off to an alien planet where warring factions of robots go about their own lives and missions, which sounds promising for emergent antics. It’s pretty stylish and all, as you can see in this here new trailer: Read the rest of this entry »

The Signal From Tolva launches limited test release

If you fancy a crack at The Signal From Tölva [official site], the new open-world FPS from Sir, You Are Being Hunted devs Big Robot (and therefore RPS co-founder Jimmy Ro-ro), and have quick fingers, you can snap up one of the limited keys offered cheap for a pre-release test. Tölva is a sci-fi sandbox FPS about exploring the mysteries of an alien planet through the hacked eyes of the robots who’ve formed into factions there. It’s built for emergent, surprising consequences as robots roam around on their own missions, perhaps helping you or maybe shooting your roboface off. It’s got some nice dramatic landscape set pieces too, with great zappy spacegun noises and all. Read the rest of this entry »

Translating Ian McQue’s art for The Signal From Tölva

The Signal from Tolva

The Signal From Tölva [official site] – the upcoming game from the Sir, You Are Being Hunted devs (that includes Jim Rossignol, formerly of this parish) – has a new video where lead artist Olly Skillman-Wilson talked about the look of the game, starting with Ian McQue’s concept art. Read the rest of this entry »

The Signal From Tölva: 9 mins of robo-spying, shooting

The Signal From Tolva

John previously described Big Robot’s The Signal From Tölva [official site] as “Far Cry meets a 1970s sci-fi book you’ve found in a charity shop.” I like that description, but I didn’t play the hands-on when I was at EGX earlier this year so I’ve been waiting for – just to pull an example out of thin air – nine minutes and twenty-two seconds of gameplay footage delivered via internet so I can take a proper peek. By total coincidence, this has just arrived so you can join me in my perusal! Read the rest of this entry »

Hands On: The Signal From Tölva

I’ve had my hands on a brief demo build of a game called The Signal From Tölva [official site], from maverick and bohemian developers, Big Robot – yes, they of Sir, You Are Being Hunted. Oh, and I guess owned and run by Jim Rossignol, one of the directors and owners of this site. (There’s not going to be a conflict of interest issue here, is there? I mean, I can barely stand him.) Below you can read my very early and quite remarkably impartial first impressions.

Read the rest of this entry »

Sir, You Are Being Hunted Devs Investigating The Signal From Tölva

This week on RPS: Where Are They Now? we revisit Jim Rossignol. You might remember Rosso co-founded RPS in 1873 but couldn’t resist the bright lights of Game Development City. Packing his bindle and hitting the road, he co-founded Big Robot, the studio we last saw with survive-o-shooter Sir, You Are Being Hunted. But where has Rossignol been since then? What happened to Big Robot? Did the bright lights lure another innocent soul to ruin on the technorocks?

Nah mate, they’ve been quietly working on The Signal From Tölva [official site], a first-person explore-o-shooter about robots on an alien planet.

Read the rest of this entry »

Sirs, You Are Being Hunted: Multiplayer Added

When I pop open and drink bottles I find in bushes, people gasp and scuttle away in horror. Yet it’s cause for celebration when we virtually get together with pals to drink cyber bushbeer. Go figure. The point is: steampunk countryside survive ’em up Sir, You Are Being Hunted [official site] has finally added multiplayer.

RPS co-founder Jimmy Ro-ro is one of the folks behind Sir, I should of course mention, but I’ve only met him a few times myself and certainly never when sober so I couldn’t tell you much about him. He’s shorter than me, and I don’t care about the rest.

Read the rest of this entry »

Wot I Made: Sir, You Are Being Hunted V1.0

We’re not going to be publishing a Wot I Think of the game Sir, You Are Being Hunted because one of the principle people behind it – although secondary in overall accomplishment to the mercurial Tom Betts and the incendiary James Carey – is me. I started a small game design company (just the three of us) back in 2010, and in November 2012 we Kickstarted our first big project, which was the open-world stealth and survival game, Sir, You Are Being Hunted. Today, after just over eight months of Early Access, that project hits V1.0. This means that we’ve done what we promised we’d do in the Kickstarter, and the game is superb shape. It’s out and you should play it. That’s my objective analysis of the situation, anyway.

Oh, and there’s a Professor Elemental video below to celebrate the release. You should watch that.
Read the rest of this entry »

Permutation Racer Is A Free Game By My Boss’s Friend

What Wipeout sees when it dreams.

I like to think of full disclosure as a kind of challenge. Did you know that I never learned how to ride a bike? The trousers I’m wearing right now have a hole right on the bum. I have a cut on my thumb and I don’t know where it came from. Permutation Racer is made by a graphical wizard called Tom Betts who works for Big Robot, the company founded by Jim to make games like Sir, You Are Being Hunted. It’s a free, procedurally generated racing prototype, and there’s a video and a download link below. I haven’t brushed my teeth yet today.
Read the rest of this entry »

Sir, You Are Being Far Too Hunted At This Point

Sir, You Are Being Hunted, unquestionably the game of the year according to every gaming website except for this one (out of sheer modesty), has just released a big update. The Industrial Biome is now part of the game, which not only gives you a whole new style of territory to be terrified within, but also a couple of new terrific NPCs – The Scarecrow and the Bog Monster. You can see a video of it below. And before we get there, have a very hefty declaration that Sir is made by a phenomenally handsome team including our own Jim Rossignol, so what you’re witnessing here is grotesque corruption.

Read the rest of this entry »

Sir, You Are Being Hunted Alpha Opens 19th August


EXCITING DISCLAIMER: Sir, You Are Being Hunted is a game made by Big Robot, a small studio which I help run. I am also a founder and editor of this website. Had to mention that. Just so you know.

Anyway! I was just thinking that I should probably mention the release date of the PC game I am working on, on the PC games website I work for. That just seems to link up somehow. So here we go: it’ll be available to download and play on Humble Store and Steam on the 19th of August. Holy crap that is soon! It’s an ‘alpha’ though, so it still has a few months to go before completion, as we’re only about half way through implementing all the robots that hunt you, and have two more biomes to set up. There may be minor glitches, too, but on the whole we’re really rather pleased with it.

You can be hunted, you can be horribly murdered by robots, you can drink tea, and you can escape from the islands. It works. And I think it’s beautiful.

Just in case you’ve not been following my witterings about the project, let me tell you a bit more about it, below.

Read the rest of this entry »

Sir, You Are Hiking In The Mountains


IMPOSSIBLY IMPORTANT DISCLAIMER: I run 3-man game studio Big Robot in my spare time. This post is blatant self-promotion of that happen-thing.

We’re busy getting Sir, You Are Being Hunted ready for Rezzed, which means that the playable alpha for our Kickstarter backers is not far away. Part of the work that we’re doing towards that involves new biomes, and I’ve made a video to show off one of those, which you can see below.
Read the rest of this entry »

Sir, You Are Being Revealed In A New Video Series


IMPORTANT DISCLAIMER THING: As well as working on RPS, I run a three-man game-dev outfit called Big Robot. Our current project is Sir, You Are Being Hunted, which did fairly well on the Kickstarters. Rather than pretend RPS can be objective about this I am making a policy of declaring this interest and letting you decide for yourselves.

Without further ado, I’ve posted the latest videos below, so you can take a look. Love you!
Read the rest of this entry »

An Essay About Sir, You Are Being Hunted, Kickstarter


WARNING: Blatant self-promotional post ahead. Love you!

As many of you will doubtless be aware, I’ve spent the last couple of years dual-classing as journalist and game developer. I’ve worked with two friends – Tom Betts and James Carey – to create the indie studio, Big Robot. We are currently Kickstarting our third game, Sir, You Are Being Hunted. With just a week to go, I wanted to talk plainly about why we’re making it, what the game is, and what it means to us. Specifically, what it means to me. Because this whole gaming-making business is a complicated, tricky thing, and worth talking about in some detail.

Read the rest of this entry »

Sir, You Have Reached Your Kickstarter Goal

It’s rather of note that Sir, You Are Being Hunted is being developed by Big Robot, a team led by one Jim Rossignol. Who happens to be an owner and editor of Rock, Paper, Shotgun. BIAS.

And so it is that Big Robot are rolling around in Queen-faced money. Bar sociopathic lunatics withdrawing pledges, Sir, You Are Being Hunted will be receiving the £40,000 they so politely asked for, and therefore should have the funds to complete the game. So long as Jim doesn’t bet it all on a horse or something. And quite significantly, there’s still 25 days to go. They’ve also updated with some new footage, which you can see below.

Read the rest of this entry »

Sir, You Are Being Kickstarted


WARNING: Entirely self-promotional announcement ahead. (Love you!)
Over the past couple of years I haven’t just been blogging, I’ve also been making games. I’ve been making those games with two friends, Tom Betts and James Carey, with help from a bunch of other splendid people: artists, programmers, actors, musicians, and designers, all of whom I’ve been lucky to know. It’s been a strange experience, but it has also been with a very specific goal in mind: to make the kind of games that I want to play. The culmination of our efforts in this regard currently reside in Sir, You Are Being Hunted, a procedurally-generated first-person stealth, combat, and survival game which we’ve been making for most of 2012. It’s been going brilliantly, and despite all the complexities of making such a game, we have a working prototype. Now though, I need your help. With the launch of Kickstarter in the UK, we’ve pitched the game for funding. I will be profoundly, personally grateful if you would back it.

You can watch our pitch video – which includes loads of footage from the in-development build of the game – below.
Read the rest of this entry »