One wanky reason why I’m not excited by this virtual reality fad is that it’s currently focused on shunting people off into virtual worlds, whereas I feel my life right now needs to be deeper in actual reality. I’m more into games using biometrics, tapping into unseen realities of our own bodies. (Not that there isn’t room for both, mind–or ideally combining the two.) Dear old Valve are big into biometrics and academia’s all over it. Researchers at the University of Udine’s Human-Computer Interaction Lab recently showed off a prototype game controlled by players’ emotions. It’s only a small experiment, but let’s dream a little.
I’m almost certainly not posting this just because I keep giggling watching a virtual man become furious with a ringing telephone. It’s been a long week.