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Posts tagged “Bioshock 2: Minerva’s Den”

Feature: And which are the best?

RPS Discusses: Do Expansion Packs Still Matter?

Expansion packs were once a core part of playing PC games, but they can often feel less essential in a world of constant updates and microtransactions. Original game Alec, expansions Adam and Graham, and brief DLC Alice gathered to discuss their favourite game expansions and why they still think the model works.

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Feature: "It’s definitely about the lives of the people that inhabit this station"

You Can Go Home Again: Fullbright Talk Tacoma

Earlier this month, Gone Home developers Fullbright dropped a trailer for their follow-up, Tacoma. It's set on a space station! People talk to each other! The gravity ain't all there! There's a toilet! And, er, that's about all we found out. So let's find out some more, by talking to Fullbright's Steve Gaynor. Discussed: micro-gravity, Demolition Man, Chris Hadfield, being 'socially conscious' devs, accidental BioShock…

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Feature:

Have You Played… BioShock 2: Minerva’s Den?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. Oh, my feelings about BioShock as a series are so muddled these days. I've been round the houses with hype, backlash, backlash-backlash, controversy, disappointment, hope, nostalgia, all of it. One thing I do know: late-in-the-day BioShock 2 DLC Minerva's Den got it right.

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2K Yanks GFWL From Bioshock 2, Brings DLC To Steam

Small victories are important. Games For Windows Live has been minced into a fine paste and sent off to a major supermarket chain as a horse meat substitute, but the effects of it are still being felt. Most games are still saddled with the client, and it takes an act of will on the part of the publishers to swab that canker sore. 2K did…

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Gone Home: Fullbright Shine A Light On Their 1st Game

Last week brought very exciting news: I bought a new clock for my wall. Also, that the core team behind the rather good Minerva's Den add-on for BioShock 2 had gone their own way, founding indie dev The Fullbright Company with the full and noble intention of making a non-violent first-person game as their first project. Today brings yet more exciting news: I've just picked…

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Bioshock 2 Minerva’s Den Comes To Daddy

Good news, everyone. I'd given up absolutely all hope of this ever happening, and yet it has. The final DLC for Bioshock 2, Minerva's Den, was a smart vignette full of nods to System Shock and the history of computing, not to mention being a welcome opportunity to approach the fascinating, doomed society of Rapture from a perspective other than its increasingly fantastical main narrative.…

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Bioshock 2 PC DLC Finds A Vita-Chamber

We were told the PC would indeed be treated to Bioshock 2 The Protector Trials (whatevs multiplayer stuff) and Minerva's Den (a really rather good standalone new singleplayer chunk), despite initial plans to axe it. WE WERE TOLD IT. Then it didn't happen. It didn't happen for so long that 2010 became 2011. So we gave up. I know I did, anyway. Now, four months…

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