Posts Tagged ‘BioShock’

Best PC games of all time

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There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it’s important that you spend your time as wisely as possible. Thankfully, we’re here to help. What follows are our picks for the best PC games ever made. Read the rest of this entry »

Death To The Author: killing creators in Dishonored, Portal and BioShock

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When we meet the creators of fictional worlds, we often want to kill them. Whether its Bioshock’s Andrew Ryan and his deadly Rapture, GlaDOS and the sadistic test chambers of Portal, or Kirin Jindosh and the Clockwork Mansion. The urge to destroy these builders is partly down to the nature of their constructions – deathtraps and mazes that make the architect a cruel overseer – but there is perhaps more to it than that. With spoilers for the above, Hazel Monforton investigates the role (and the death) of the author in a medium that invites the audience into the action.

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BioShock is ten years old today

BioShock is ten years old! The first-person shooter set in the underwater city of Rapture was released on August 21, 2007 in North America (and on the 24th elsewhere), and I’ve been digging through RPS’s archives for the things we wrote about the game upon its release. Read the rest of this entry »

Interview: Uppercut Games on the journey from BioShock to City Of Brass

With the announcement of City Of Brass [official site] today, I was intrigued to learn what this group of Irrational veterans – key players on so many well-loved games like SWAT 4, Tribes: Vengeance, Freedom Force and of course, BioShock – had planned for their first-person Arabian Nights-themed roguelite. I got in touch with team lead Ed Orman to find out more about how Uppercut Games formed, and how their experience on so many big games plays a part in creating something quite so different. Read the rest of this entry »

Ex BioShock devs announce FPS roguelite City Of Brass

When a collection of former Irrational devs, who worked on BioShock, Freedom Force, Tribes: Vengeance and more, tell you they’ve got a first-person roguelite for you to play, it’s well worth paying attention. City Of Brass [official site] is an Arabian Nights-themed procedurally generated FPS, arming you with a whip and a scimitar, and challenging you to see just how far you can get through its permadeath streets. The first footage and more details lie below. Read the rest of this entry »

Liquid Football: Rocket League Getting Free AquaDome

There’s always a lighthouse, there’s always a man, there’s always a GOOOOAAAALLLL!

Perhaps misunderstanding the phrase “back of the net”, Rocket League [official site] developers Psyonix have announced an oceanic haul for their bumper-to-ball sports ’em up. Next month will bring a free carfootie pitch set in a BioShock-ish undersea sportworld, named AquaDome. I always thought Andrew Ryan was more into golf (or golf was in him) but here we go. Two submersible-ish cars are coming as paid DLC too.

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Would You Adam & Eve It: BioShock Remastered Fixes

BioShock: The Collection [official site] on PC is good-lookin’ but, it’s fair to say, A Bit Dicky, pulling off the impressively bungled trick of both recreating some of BioShock’s original issues and throwing a clutch of new ones into the mix too. Take yer pick from enforced mouse-smoothing, no 5.1 sound, messed-up 21:9 support, limited FOV, no graphics settings outside of antialiasing, anistropic filtering, resolution, vysnc and a clutch of crashes. Many of these, though not the crashes, can be resolved via ini file editing (a guide to that is here), but in this, the third consecutive Year Of Luigi, we should not be expected to dirty our hands so.

The good news is that 2K are planning to grab a five-iron and bludgeon most of the major problems into submission. The bad news is that it doesn’t look like we can expect a full settings menu any time soon.

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RPS Verdict: The BioShock Trilogy

Almost ten years after our first trip to Rapture, the BioShock trilogy has been re-released and (in some cases) remastered. The Collection [official site] looks lovely but it’s far from perfect.

Today, we’re looking back though – a lot has happened since the first game’s arrival, including the departure of director Ken Levine from the studio that made two of the three games, and a resurgence of the first-person immersive sim as a genre. Here, we consider all things Bioshock and decide, among other things, which of the games is actually the best.

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Rapture Reborn: A BioShock Remastered Gallery

Almost ten years after we first daddied and kindlied and golfed, BioShock has today returned in an apparently fancy-panted remastered version, aka Bioshock: The Collection [official site]. Sadly it’s not in the best of shape, in terms of what we PC folk tend to demand from our settings menus and whatnot, but perhaps a more overriding question is but how does it look?

I shall show you, in thirty different ways. A few thoughts of my own just beneath the cut too.

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Atlas Sighs: BioShock Remastered PC Is A Bit Of A Mess

Bioshock: The Collection [official site] is out today (and free to owners of the originals), which from a PC point of view is most exciting because it gives a big old spit’n’polish to the first two games in the series (Infinite is unaffected on PC, being relatively contemporaneous as it is). Unfortunately it seems that BioShock 1 Remastered particularly has not been as well-loved on PC as it perhaps should have been. It has only the barest-boned of graphical settings, it’s saddled with particularly nasty mouse-smoothing that can only be turned off via ini file hacking, and there are various minor screwy graphical boo-boos too. History is repeating itself: remember the FOV and DRM drama of 2007?

Details – and some fixes – below.

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How To Return To Rapture Remastered

Bioshock: The Collection [official site] is out next week, and as such you’ll be able to play the first two Bioshock games and all of the single-player DLC in renewed detail. Bioshock Infinite is thrown in there for good measure, but it already looks so pretty on PC they’re leaving it as is. 2K Games also plan to give the updated versions free to people who own the originals. How? What’s the catch? I checked, and it turns out it is surprisingly painless. Read on!

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Have You Played… BioShock?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I know that sounds like asking “have you eaten bread?” or “ever had a crush?”, but Have You Played’s purpose is far more to inspire discussion after the fact, or prompt a replay, than it is as a buyer’s guide for someone with an empty gaming plate.

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BioShock, Firewatch, Dishonored & More: How Well Do Non VR Games Work In VR?

I’ve got two VR headsets in my inappropriately small home, and I spend more time feeling guilty that I’m not using them than I do using them. Conceptually I love the tech, and I sporadically have a fine time with ‘experiences’ – i.e. virtual tourism to real or made-up places – when it comes to games-games I’m yet to get all that much out of it. But what about non-VR games rendered after-the-fact in VR? Could this be the full-fat virtual reality gaming I’d imagined when these headsets were first announced?
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BioShock Original And Remastered Graphics Comparison

So I can’t play the original BioShock because I can’t deal with injections at all. I played Binfinite, though, and that was better, although I think some of the DLC is perhaps not my cup of tea in terms of icky moments. That’s why I’m now watching the BioShock: The Collection Remastered [official site] trailer through my fingers, ready to cover my eyes at any moment should a needle make a sudden appearance:

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The RPG Scrollbars: The Rise And Fall Of Audio Logs

“Day 4. I’ve looked everywhere, but I can’t find anything to eat or a clue to get me off the ship. Just… more audiologs! They’re everywhere! For some reason I keep listening to every minute of every one thinking there’ll be some useful information but… they’re just filler! Filler that’s driving me to madness!”South Park: The Stick Of Truth

It’s hard to argue. They’re kinda dumb. But I’m still fond of this stupid little trope.

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Remembering Citadel: System Shock versus System Shock Reboot

Suddenly, we have an embarrassment of System Shock riches. First System Shock Enhanced, then a Warren Spector-augmented System Shock 3, and now System Shock Reboot, a total remastering of the first game. It’s just poor old System Shock 2 that’s left in the cold, as EA jealously guard the rights to the sci-horror series’ most acclaimed instalment. That’s another day’s concern, though: right now, let’s talk about the free alpha demo released to promote System Shock Reboot’s Kickstarter. When they say ‘reimagining’, just how much similarity and how much change does that actually mean? It’s compare and contrast time, chums.
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BioShock: The Collection Bringing Revamped Rapture

Rapture is still one of my favourite video game places, and I’m quite keen to return to it all fancied-up. Following a string of leaks, publishers 2K today announced BioShock: The Collection [official site]. It’s coming our way in September with all three BioShock games and their singleplayer DLC plus a video series with words from sweet Ken Levine. Most notably, the first two are being revamped – though 2K say Binfinite is pretty enough already. It is quite pretty, that’s true. Here, catch a few glimpses at the nice improved Rapture in this announcement trailer:

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BioShock: The Collection Is A Thing, But More Importantly, Sea-Life Facts!

BioShock: The Collection is the deeply uninspiring name for a bundle of all the previous BioShock games that for some reason 2K are still refusing to acknowledge. It’s now been rated by bodies around the world, including the ESRB, and yet 2K still remain schtum. Which is weird. Anyway, it’ll contain all three games, and in case you’ve forgotten, “Cutscenes also depict intense acts of violence,” and the c-word makes appearances. All games should be announced by the ESRB! It’ll potentially have had a little brush up and tidy, to look prettier on the young people’s modern consoles, but that’s not yet confirmed. Right, I’ve somehow included all the news about this above the jump, so join me for some fascinating sea-life facts below. BioShock is set in the sea, and that’s my excuse.

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What Is A ‘Bioshock Collection’ And Do You Want It?

And now on Vague, Possibly-Nothing News Hour, it’s the apparent leak of something called The BioShock Collection, which appears to comprise BioShock 1, BioShock 2 and BioShock: Infinite Art Budget. Which isn’t super-interesting in itself, given we’ve all been able to pick up said bundle or the components thereof for absurdly low prices in various Steam sales. What is twisting my Plasmids, man, is that the leak claims this pack is coming out for Xbone and PS4 in addition to PC. Which might meant that we’re in for a – oh lord, save me from the buzzwords – next-gen spit’n’polish of the series.

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RPS Discusses: Do Expansion Packs Still Matter?

Expansion packs were once a core part of playing PC games, but they can often feel less essential in a world of constant updates and microtransactions. Original game Alec, expansions Adam and Graham, and brief DLC Alice gathered to discuss their favourite game expansions and why they still think the model works.

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