Oh dang, they're really giving this Anthem comeback a proper shot aren't they? 3 months after we last checked in with BioWare's beleaguered loot 'em up, the studio has returned with a fresh look at the game's revamped UI, along with a new approach towards character skills and robot-suit loadouts aimed at fixing the base game's seemingly-limited build options.
Posts tagged “BioWare Austin”
As promised, BioWare are starting to publish updates as they rethink their not-so-well-received online sci-fi shooter Anthem. Today's update specifically talks about their goals for the loot system, which they want to be more reliable and respect a player's time. It doesn't sound like anything is set in stone yet, so this will definitely be a lengthy journey for Anthem as they previously estimated.
Things have been quiet in Anthem land ever since BioWare confirmed that they were reinventing the ill-received sci-fi game. BioWare want to break their silence on Anthem NEXT and start sharing more, but don't want you to hold your breath. "Spoiler – this is going to be a longer process," says studio director Christian Dailey.
Electronic Arts only announced asymmetric multiplayer action-RPG Shadow Realms [official site] in August, but have now confirmed that they've cancelled it. Being made by BioWare Austin (the studio behind the Star Wars: The Old Republic MMORPG, not the Mass Effect gang), it was to be a modern fantasy game with nasty monsters rattling around our world. One player would control a 'Shadowlord' on the side…
We were expecting BioWare's teased new game to be something a bit real-world-y with supernatural horror. We were not expecting it to be a 4v1 online action-RPG. They officially announced Shadow Realms during EA's Gamescom press event today and gosh, it is a surprise for BioWare. Think The Secret World's real-world-ish monster-mashing setting mixed with the evil overlord side of the Zombie Master mods.