Posts Tagged ‘BioWare’

Mass Effect Andromeda: 14 mixed observations of the opening hours

I’ve experienced quite a few of the same issues John has with Mass Effect Andromeda [official site], but there’s stuff I’ve been less bothered by, there’s stuff I’ve appreciated, and there’s also stuff Big J didn’t mention yet that has made the nitpick zones of my brain light up like Mardi Gras.

I’ve played four or five hours of the Origin Access paid demo so, like John, I stress that all this may yet change later on. I’m going to break this into points, but my take-home feeling is that, though I certainly wouldn’t call MEA awful, it is failing to grab me as much as I’d hoped it would and it thus far feels oddly generic in a way this fresh start for the series really shouldn’t. Read the rest of this entry »

The first few hours of Mass Effect: Andromeda are… well they aren’t good

I had, by purpose or distraction, not found out anything about Mass Effect Andromeda [official site] before playing its review build, beyond that it was set in a whole new galaxy. Ooh goody, I thought! A sci-fi RPG series I completely loved, but with a fresh start, baggage shed, and the extraordinary potential of a setting in a galaxy entirely unlike our own.

Yeah, about that. The first few hours of Andromeda are a gruesome trudge through the most trite bilge of the previous three games, smeared out in a setting that’s horribly familiar, burdened with some outstandingly awful writing, buried beneath a UI that appears to have been designed to infuriate in every possible way.

I had gone in assuming this would be more BioWare pleasure. So far – and let’s be clear, there’s lots of room and time for it to pick up and turn things around – the first few hours have been just awful. Read the rest of this entry »

Mass Effect Andromeda multiplayer test cancelled

As the marketing cannons volley and thunder to the left, right, and front to clear a path for the launch of Mass Effect Andromeda [official site] later this month, I’m trying to pick out the pertinent bits. Such as: for those who signed up for the multiplayer test, hoping to have a crack before launch, I bring bad news. BioWare have scrapped the planned ‘multiplayer tech test’ because reasons. In other Andromeda titbits, hey, the gang of the Ian Games Network have put out a 17-minute singleplayer gameplay video (with story bits edited out) but it’s not too great. Read the rest of this entry »

Mass Effect: Andromeda system requirements confirmed

Now that Mass Effect: Andromeda [official site] has gone gold [for the benefit of younger readers: ‘gone gold’ is a reference to how developers would celebrate finishing a game by dancing around to Spandau Ballet’s Gold -ed.], BioWare have confirmed its final system requirements. If Holly’s recent preview has you interested in the new space adventure, hey, read on to discover how much power you’ll need in your datadeck. Your rig. Your GamePig. Your gameslammer. Your roxxor boxxor. Your beast. Your neon demon. Your make-the-pictures-go machine. Your computer, yeah? Is it fast enough? Read the rest of this entry »

Five hours with Mass Effect Andromeda

It’s been five years since BioWare released the final part to their Mass Effect trilogy. Five years of very little information dispersed between huge fan anticipation and speculation. The ending to the trilogy meant a sequel was unlikely, and a prequel was rumoured for a while, but instead Mass Effect Andromeda [official site] has shaken off the shackles of the trilogy’s narrative by setting itself 634 years in the future and in the new galaxy of Andromeda.

After five hours of playing both the first mission and the fourth mission (which takes place roughly 3 hours into the game) of a preview build of Andromeda I’m able to share my experience. Read the rest of this entry »

Pew pew! Mass Effect Andromeda trailer details combat

How can you kill a man? I don’t mean, how can you manage to do it then live with it, with yourself and with what society thinks of you. More like, what cool weapons and special abilities can you use? A new trailer for Mass Effect Andromeda [official site] answers that question for BioWare’s upcoming shoot-o-RPG. Demonstrating with gameplay snippets, it goes over how weapons from different places use different tech, how you’re free to use every weapon and learn every skill, and how you can cower behind anything you please. Have a look: Read the rest of this entry »