Posts Tagged ‘BioWare’

Wot I Think: Baldur’s Gate: Siege Of Dragonspear

Sixteen years ago, BioWare bridged the gap between Baldur’s Gate and Baldur’s Gate 2 with, more or less, “And then some other stuff happened.” Now Beamdog has gone back, filling in the gaps with Siege of Dragonspear [official site]. Is it worth putting the band back together for one more trip to the Sword Coast? Here’s Wot I Think.

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Mass Effect Andromeda Details Slip Out

BioWare have been keeping a tight lid on Mass Effect: Andromeda‘s [official site] plot, but it seems some details have appeared in the form of a customer survey. Not the world’s most reliable format, as these tend to be, “How would you feel about a game that featured a race of evil melons as the main antagonists?” before asking you about your mobile phone usage, but likely indicative of the direction in which the game is heading. So if you want all your news about the game to be carefully spoon-fed to you via the appropriate PR departments, look away now.

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Nebulous: Mass Effect Andromeda Due In Early 2017

Last time we talked about vague release windows for Mass Effect Andromeda [official site], you told me were planning to spawn a child in time for its launch. You told me you would name that child Ianlusive Manfred. Well, I’m not going to argue with you again, but I will tell you to wait a few months to to begin spawning. BioWare’s RPG is now due in 2017, some time before the end of March.

If you’re really desperate for scraps, hey, folks have dug up a better look at the guy from that trailer?

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Former BioWare Writer David Gaider Joins Beamdog

Davey G, Davey G, where ever will your next job be? You’ve left BioWare – after 17 years writing there! – all footloose and fancy-free. Oh what a happy day, hip hip hooray, you’ve found a job at Beamdog!

Should Hallmark wish to create a greetings card solely to mark former BioWare writer David Gaider joining fellow former BioChap Trent Oster’s Beamdog, they can reach me through the usual channels. That is what’s happened, though. Gaider has become creative director at Beamdog, those folks who’ve been revamping and expanding ye olde Baldur’s Gate and Icewind Dale.

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Goodbye-O-Ware: Writer David Gaider Leaves BioWare

After seventeen years in the scribbler’s hotseat, writer and designer David Gaider has left BioWare. Gaider joined the RPG-builders back in 1999, putting in some time on Baldur’s Gate 2 before moving onto Knights of the Old Republic. His contributions to the Star Wars universe include snarky murderous human-hating droid HK-47 (a terrifying vision of our machine-doomed future presented as comic relief) and Carth Onasi, a sad space-man. Gaider’s greatest contribution to CRPGs came as lead writer on Dragon Age: Origins, the beginning of the series that, along with Mass Effect, has come to define modern BioWare.

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BioWare’s Jade Empire Is Free On Origin

BioWare may be all about dragons and space-robots nowadays, but a decade ago they’d set aside their wizard hats and pulse rifles to binge hard on martial arts movies. The result was Jade Empire, from that interesting phase when BioWare shifted from, y’know, RPG-y RPGs, to their more action-focused modern ways. It’s a mess in a lot of ways, but it may be interesting to you. It won’t cost you much to find out, as EA have set Jade Empire free on Origin for a while.

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