Posts Tagged ‘BioWare’

Mass Effect: Andromeda improving animations, adding autopilot skip

The first post-launch patch for Mass Effect: Andromeda [official site] will arrive on Thursday, April 6th, BioWare have announced. Patch 1.05 will include an option to skip those autopilot sequences on the galaxy map, balance tweaks, and improvements to facial animations and lip-syncing. Andromeda’s faces are a small problem compared to its greater flaws, is Wot John Thinks says, but they are one of the more visible and meme-friendly issues. BioWare plan to follow up with more patches with changes including more character creator options and further improvements to Andromeda’s animations and appearances. Read the rest of this entry »

Have You Played… Mass Effect 2?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I know you’re supposed to say the first one’s best, but Mass Effect 2 is definitely my favourite in the series. Read the rest of this entry »

Bioware “working around the clock to improve and build on” Mass Effect: Andromeda

Newbie Mass Effect game Andromeda [official site] has proved to be the most controversial since, well, the last Mass Effect game. The fuss this time is not to do with convenient space magic endings and dangling plot threads, but instead a tri-gripe of its feeling somewhat routine, a shower of bugs and a feeling that its facial animations are a little bit Christmas panto.

Devs Bioware have been relatively quiet during the storm, but are now offering the first details on how they plan to get their new era for Mass Effect back on track. Read the rest of this entry »

Everything else that’s wrong with Mass Effect Andromeda

I’ve written two lengthy articles detailing why Mass Effect Andromeda [official site] is, to my complete surprise, a poor game. But I’ve not got it out of my system. There are so many things that have driven me cuckoo-crazy over the last intensive week of playing the game. Things that felt either too wordy to explain or too specific to dive into in an already too long review. That’s why you’ll find them gathered here in this bonus-length supporter post for your weekend perusal. Read the rest of this entry »

Mass Effect: Andromeda released, in some countries

Given that hot takes, early access impressions, reviews, and (not very positive) Wot I Thinks have been flying for a week, it feels like Mass Effect: Andromeda [official site] has been out for days. Nope! Today is the official launch day of BioWare Montreal’s sci-fi RPG, rolling out through Origin across… certain corners of the world. For some ludicrous reason, the European launch isn’t for another day or so – even digitally. Wah wah. But much of the world can now blast off to explore a new galaxy with new spacechums. Here’s the dramatic launch trailer: Read the rest of this entry »

Wot I Think: Mass Effect Andromeda

Strap in. Mass Effect Andromeda [official site] is out on Tuesday in the US, and then because EA still lives in 1987, in Europe on Thursday. I’ve played it for over 70 hours, seen the main ending, and am entirely ready to tell you wot I think. It’s well worth reading my previous piece on the first few hours, as there’s much there that’s relevant that I’ve not repeated below. Read the rest of this entry »

Have You Played… Dragon Age: Inquisition?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Back in the spotlight recently, due to Bioware’s latest game, Mass Effect Andromeda, to some extent aping its MMO/Ubimap-like structure. I have mixed feelings about Dragon Age: Inquisition. On the one hand, I thought it had a great cast of companion characters, boasting both charisma and weirdness (say hello to Solas, above). On the other, I never finished the thing, having burned out on frantic random encounter combat, endless pursuit of icons and the ever-spinning loot’n’craft wheel before the storyline could resolve. Read the rest of this entry »