Posts Tagged ‘BioWare’

Mass Effect: Andromeda released, in some countries

Given that hot takes, early access impressions, reviews, and (not very positive) Wot I Thinks have been flying for a week, it feels like Mass Effect: Andromeda [official site] has been out for days. Nope! Today is the official launch day of BioWare Montreal’s sci-fi RPG, rolling out through Origin across… certain corners of the world. For some ludicrous reason, the European launch isn’t for another day or so – even digitally. Wah wah. But much of the world can now blast off to explore a new galaxy with new spacechums. Here’s the dramatic launch trailer: Read the rest of this entry »

Wot I Think: Mass Effect Andromeda

Strap in. Mass Effect Andromeda [official site] is out on Tuesday in the US, and then because EA still lives in 1987, in Europe on Thursday. I’ve played it for over 70 hours, seen the main ending, and am entirely ready to tell you wot I think. It’s well worth reading my previous piece on the first few hours, as there’s much there that’s relevant that I’ve not repeated below. Read the rest of this entry »

Have You Played… Dragon Age: Inquisition?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Back in the spotlight recently, due to Bioware’s latest game, Mass Effect Andromeda, to some extent aping its MMO/Ubimap-like structure. I have mixed feelings about Dragon Age: Inquisition. On the one hand, I thought it had a great cast of companion characters, boasting both charisma and weirdness (say hello to Solas, above). On the other, I never finished the thing, having burned out on frantic random encounter combat, endless pursuit of icons and the ever-spinning loot’n’craft wheel before the storyline could resolve. Read the rest of this entry »

Mass Effect Andromeda: 14 mixed observations of the opening hours

I’ve experienced quite a few of the same issues John has with Mass Effect Andromeda [official site], but there’s stuff I’ve been less bothered by, there’s stuff I’ve appreciated, and there’s also stuff Big J didn’t mention yet that has made the nitpick zones of my brain light up like Mardi Gras.

I’ve played four or five hours of the Origin Access paid demo so, like John, I stress that all this may yet change later on. I’m going to break this into points, but my take-home feeling is that, though I certainly wouldn’t call MEA awful, it is failing to grab me as much as I’d hoped it would and it thus far feels oddly generic in a way this fresh start for the series really shouldn’t. Read the rest of this entry »

The first few hours of Mass Effect: Andromeda are… well they aren’t good

I had, by purpose or distraction, not found out anything about Mass Effect Andromeda [official site] before playing its review build, beyond that it was set in a whole new galaxy. Ooh goody, I thought! A sci-fi RPG series I completely loved, but with a fresh start, baggage shed, and the extraordinary potential of a setting in a galaxy entirely unlike our own.

Yeah, about that. The first few hours of Andromeda are a gruesome trudge through the most trite bilge of the previous three games, smeared out in a setting that’s horribly familiar, burdened with some outstandingly awful writing, buried beneath a UI that appears to have been designed to infuriate in every possible way.

I had gone in assuming this would be more BioWare pleasure. So far – and let’s be clear, there’s lots of room and time for it to pick up and turn things around – the first few hours have been just awful. Read the rest of this entry »

Mass Effect Andromeda multiplayer test cancelled

As the marketing cannons volley and thunder to the left, right, and front to clear a path for the launch of Mass Effect Andromeda [official site] later this month, I’m trying to pick out the pertinent bits. Such as: for those who signed up for the multiplayer test, hoping to have a crack before launch, I bring bad news. BioWare have scrapped the planned ‘multiplayer tech test’ because reasons. In other Andromeda titbits, hey, the gang of the Ian Games Network have put out a 17-minute singleplayer gameplay video (with story bits edited out) but it’s not too great. Read the rest of this entry »

Mass Effect: Andromeda system requirements confirmed

Now that Mass Effect: Andromeda [official site] has gone gold [for the benefit of younger readers: ‘gone gold’ is a reference to how developers would celebrate finishing a game by dancing around to Spandau Ballet’s Gold -ed.], BioWare have confirmed its final system requirements. If Holly’s recent preview has you interested in the new space adventure, hey, read on to discover how much power you’ll need in your datadeck. Your rig. Your GamePig. Your gameslammer. Your roxxor boxxor. Your beast. Your neon demon. Your make-the-pictures-go machine. Your computer, yeah? Is it fast enough? Read the rest of this entry »