Posts Tagged ‘BioWare’

Mass Effect Andromeda multiplayer test cancelled

As the marketing cannons volley and thunder to the left, right, and front to clear a path for the launch of Mass Effect Andromeda [official site] later this month, I’m trying to pick out the pertinent bits. Such as: for those who signed up for the multiplayer test, hoping to have a crack before launch, I bring bad news. BioWare have scrapped the planned ‘multiplayer tech test’ because reasons. In other Andromeda titbits, hey, the gang of the Ian Games Network have put out a 17-minute singleplayer gameplay video (with story bits edited out) but it’s not too great. Read the rest of this entry »

Mass Effect: Andromeda system requirements confirmed

Now that Mass Effect: Andromeda [official site] has gone gold [for the benefit of younger readers: ‘gone gold’ is a reference to how developers would celebrate finishing a game by dancing around to Spandau Ballet’s Gold -ed.], BioWare have confirmed its final system requirements. If Holly’s recent preview has you interested in the new space adventure, hey, read on to discover how much power you’ll need in your datadeck. Your rig. Your GamePig. Your gameslammer. Your roxxor boxxor. Your beast. Your neon demon. Your make-the-pictures-go machine. Your computer, yeah? Is it fast enough? Read the rest of this entry »

Five hours with Mass Effect Andromeda

It’s been five years since BioWare released the final part to their Mass Effect trilogy. Five years of very little information dispersed between huge fan anticipation and speculation. The ending to the trilogy meant a sequel was unlikely, and a prequel was rumoured for a while, but instead Mass Effect Andromeda [official site] has shaken off the shackles of the trilogy’s narrative by setting itself 634 years in the future and in the new galaxy of Andromeda.

After five hours of playing both the first mission and the fourth mission (which takes place roughly 3 hours into the game) of a preview build of Andromeda I’m able to share my experience. Read the rest of this entry »

Pew pew! Mass Effect Andromeda trailer details combat

How can you kill a man? I don’t mean, how can you manage to do it then live with it, with yourself and with what society thinks of you. More like, what cool weapons and special abilities can you use? A new trailer for Mass Effect Andromeda [official site] answers that question for BioWare’s upcoming shoot-o-RPG. Demonstrating with gameplay snippets, it goes over how weapons from different places use different tech, how you’re free to use every weapon and learn every skill, and how you can cower behind anything you please. Have a look: Read the rest of this entry »

Squad goals: Mass Effect: Andromeda intros teammates

Got the squad on speed dial

Mass Effect: Andromeda‘s [official site] trailers and pre-game bumf have thus far made me feel a bit like when you’re trying to get in the mood for Christmas but you never quite get anything to feel magical. This latest cinematic trailer has been like when someone shoves a mug of mulled wine into your hands and the cinnamony, red winey scent gives you a glimpse of… something in the right ballpark, you know? Read the rest of this entry »

Mass Effect Andromeda: melee crafting and renaming

Krogan Warhammer. Not pictured: Krogan.

Hello. I am OSTENSIBLY writing this news post to tell you that Mass Effect Andromeda [official site] will have dedicated melee weapon slots and you can craft and name weapons to put in those slots but SECRETLY* to let you know that IF I do deign to play Massdromeda there will DEFINITELY be a thing called a WARRHAMMER in my game. Read the rest of this entry »