Posts Tagged ‘BioWare’

Goodbye-O-Ware: Writer David Gaider Leaves BioWare

After seventeen years in the scribbler’s hotseat, writer and designer David Gaider has left BioWare. Gaider joined the RPG-builders back in 1999, putting in some time on Baldur’s Gate 2 before moving onto Knights of the Old Republic. His contributions to the Star Wars universe include snarky murderous human-hating droid HK-47 (a terrifying vision of our machine-doomed future presented as comic relief) and Carth Onasi, a sad space-man. Gaider’s greatest contribution to CRPGs came as lead writer on Dragon Age: Origins, the beginning of the series that, along with Mass Effect, has come to define modern BioWare.

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BioWare’s Jade Empire Is Free On Origin

BioWare may be all about dragons and space-robots nowadays, but a decade ago they’d set aside their wizard hats and pulse rifles to binge hard on martial arts movies. The result was Jade Empire, from that interesting phase when BioWare shifted from, y’know, RPG-y RPGs, to their more action-focused modern ways. It’s a mess in a lot of ways, but it may be interesting to you. It won’t cost you much to find out, as EA have set Jade Empire free on Origin for a while.

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Mass Effect’s Shepard Pops Back To Say Goodbye

Mass Effect won’t be the same without Shepard, will it? All things pass, and all flesh is grass (or cybergrass), but I’ll miss the old girl. Still, she has come back one last (?) time in a short video to say goodbye and hand over to… whoever the hero of Mass Effect Andromeda [official site] will be. Casting suggestion, BioWare: that there Jennifer Hale is great, isn’t she?

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The Old Republic Awakens: Story Expansion Out Now


Things I never expected to hear myself say: “I’d quite like to go back to Star Wars: The Old Republic” [official site]. This SHOCKING turn of events is in the wake of news that its new expansion, Knights of the Fallen Empire, restores a little of the KOTOR-era Bioware magic that was sadly lacking from the majority of the base game. I suspect most of us expected that EA would leave the over-hyped and, at least initially, underperforming MMO to die a slow, quiet death on its own, but instead it seems they’re taking advantage of unchecked consumerism excitement around The Force Awakens, and making TOR a far more appealing prospect for people who can’t get enough of Far Away / Long Time Ago. Steven’s hands-on report last week detailed why this is worth paying attention to, especially if you’re more of a solo roleplayer, and now the expansion’s actually out. Trailers and whatnot below.
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Dragon Age: Inquisition GotY Edition Coming In October

Well blow me down! BioWare are releasing a DLC-bundling Game of the Year Edition of one of their RPGs! It’s been a while since the last – long years of me grumbling about EA’s add-on pricing and decision to stop making easy ways to buy the whole thing.

The GotY Edition of Dragon Age: Inquisition [official site] is coming soon too, on October 6th. It’ll include the base game along with all its story DLC, its gubbins DLC, and the gubbins from its Deluxe Edition. EA haven’t stated a price, but I bet it’s cheaper than the – strewth! – £102.46 it currently costs individually.

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Have You Played… Dragon Age II?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I don’t want to talk about reused environments or mages running rampant or plot holes or spawning enemies or… I don’t care. I want to talk about Kirkwall, more specifically how I really like Dragon Age II [official site] following up on another tedious ‘roam the world saving it from ancient evil’ fantasy gufffest to focus on one city over a few years. It’s great that, isn’t it? Pay attention, boring fantasy RPGs.

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Not Dinosaurs: Dragon Age’s Trespasser DLC Released

You’ve inquired, exsanguinated, and imbibed your way across half of Thedas, but now the adventures in Dragon Age: Inquisition [official site] are drawing to a close. BioWare today released the final DLC for their fantasy RPG, named Trespasser (no, not dinosaurs), and say “Character relationships and big moments are at the forefront of the Inquisitor’s final adventure.” That makes me imagine it may be like Mass Effect 3‘s Citadel DLC, which gave the whole gang a big old send off before they went away to die, become cyborgs, and whatnot. The base game’s on sale to mark the launch too.

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