Posts Tagged ‘BioWare’

Dragon Age: Inquisition GotY Edition Coming In October

Well blow me down! BioWare are releasing a DLC-bundling Game of the Year Edition of one of their RPGs! It’s been a while since the last – long years of me grumbling about EA’s add-on pricing and decision to stop making easy ways to buy the whole thing.

The GotY Edition of Dragon Age: Inquisition [official site] is coming soon too, on October 6th. It’ll include the base game along with all its story DLC, its gubbins DLC, and the gubbins from its Deluxe Edition. EA haven’t stated a price, but I bet it’s cheaper than the – strewth! – £102.46 it currently costs individually.

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Have You Played… Dragon Age II?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I don’t want to talk about reused environments or mages running rampant or plot holes or spawning enemies or… I don’t care. I want to talk about Kirkwall, more specifically how I really like Dragon Age II [official site] following up on another tedious ‘roam the world saving it from ancient evil’ fantasy gufffest to focus on one city over a few years. It’s great that, isn’t it? Pay attention, boring fantasy RPGs.

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Not Dinosaurs: Dragon Age’s Trespasser DLC Released

You’ve inquired, exsanguinated, and imbibed your way across half of Thedas, but now the adventures in Dragon Age: Inquisition [official site] are drawing to a close. BioWare today released the final DLC for their fantasy RPG, named Trespasser (no, not dinosaurs), and say “Character relationships and big moments are at the forefront of the Inquisitor’s final adventure.” That makes me imagine it may be like Mass Effect 3‘s Citadel DLC, which gave the whole gang a big old send off before they went away to die, become cyborgs, and whatnot. The base game’s on sale to mark the launch too.

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ME3-ish Combat But No Old Friends In Next Mass Effect

I have no flupping idea what to expect from Mass Effect Not-4, aka Andromeda [official site], given all signs point to it being a clean break from the Shepard saga. But the reveal that combat will be similar to Mass Effect 3’s frantic shooty fare does start to make it a solid thing in my brain, rather than an entirely abstract concept with a few twinkly stars in it.
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Dragon Age: Inquisition’s New Story DLC – The Descent

Depending on where you stand on the Darkspawn fence, this could be either good or bad omen for the future trajectory of the Dragon Age series. Dragon Age – Inquisition [official site] is getting what basically looks like a Diablo-style descent into the depths of the Deep Roads – an enormous network of tunnels that originally belonged to the dwarven empire and is now full of bad dudespawn. Named The Descent, the single-player DLC – which, confusingly, ends up looking like a weird single-lane MOBA in the trailer – is launching on August 11th.

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Six Hours Of World-Saving – Dragon Age: Inquisition Demo

As a sprog replaying demos again and again to draw out the stretches between getting new games, I loathed timed demos. I’d happily replay the same two or three levels over and over. As a growed-up, mind, I’d much rather have a one-off timed chunk to explore a game and see what it’s really about. It’s especially handy for open-world games – difficult or pointless to section up.

It’s high time that Dragon Age: Inquisition [official site] got a demo, and I’m glad that it’s a timed one. It’s on Origin. Six hours of singleplayer isn’t bad, and it offers unlimited multiplayer time too.

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Dragon Age: Inquisition MP Gets Easier, More Difficult

If you’ve mastered the multiplayer side of Dragon Age: Inquisition [official site], killing everything and saving everyone a dozen times over, good news: the game’s latest update has added a new ‘Nightmare’ difficulty setting to tackle and new rare weapons to collect.

Conversely, if you’ve barely scratched Inq’s multiplayer and find it a bit overwhelming, good news: the update also added a tutorial, which teams you up with AI characters on a guided experience through your first adventure.

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Mass Effect: Andromeda Announced For Holiday 2016

Glory be! I can finally stop tutting as my colleagues casually refer to the next Mass Effect game as ‘Mass Effect 4‘, which BioWare have been quite clear it wouldn’t be. I’m a little insufferable as RPS news editor. But! Electronic Arts formally announced the game this evening with a trailer, a tiny handful of details, and a name: Mass Effect: Andromeda [official site].

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Dragon Age: Inquisition Free Multiplayer DLC Next Week

BioWare, in their deep and powerful wisdom, have decided that we puny mortals like stuff that’s free. So starting May 5th, a new multiplayer add-on called Dragonslayer is coming to Dragon Age: Inquisition [official website] at exactly no cost to you.

Dragonslayer gets you three new playable characters: an Avvar warrior called Skywatcher, a rock ‘n’ roll bard known as Zither the Virtuoso, and series veteran Isabela, the Raider Queen of the Eastern Seas. Also coming is a new location in the form of a Ferelden castle.

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In The Trees – Dragon Age: Inquisition Story DLC Released

A nice spot for a dip.

Video game forests: yes, more please, thank you. Big trees, dappled sunlight, ferns, moss, lichen, wild flowers, and hidden ponds: ooh twist my arm.

BioWare released the first singleplayer DLC story hunk for Dragon Age: Inquisition [official site] today and while I understand there’s something about Inquisitors and dragons in it, the real take-away is that it has a big forest. With ferns, tree houses, mystic groves, ancient ruins, some huge cliffs with waves crashing at the bottom, and something about an old god and ice dragon, ‘Jaws of Hakkon’ is on Origin for – cripes! – £11.99.

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Magic Makeovers: Dragon Age Inq Adding Customisation

Mirror mirror, on the wall, give me blue hair and make me six feet tall.

Give me a long, sprawling RPG with appearance options and I will replay the first hour at least six times. I didn’t realise how ugly that haircut actually is. I didn’t know its lighting would make that skin tone so ugly. I’d forgotten to make them interesting from behind. On reflection, that hair colour is awful. What was I even thinking with that tattoo? And I should tower over puny NPCs more.

When I get around to Dragon Age: Inquisition [official site], I might be able to skip that for once, as the next patch is due to add ways to customise your chap mid-game.

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BioWare Austin’s Shadow Realms Cancelled

What happens if I touch this? WAIT NO WAIT NO!

Electronic Arts only announced asymmetric multiplayer action-RPG Shadow Realms [official site] in August, but have now confirmed that they’ve cancelled it. Being made by BioWare Austin (the studio behind the Star Wars: The Old Republic MMORPG, not the Mass Effect gang), it was to be a modern fantasy game with nasty monsters rattling around our world. One player would control a ‘Shadowlord’ on the side of the monsters, while four human players would murder the nasties, and they’d all level up and get loot and all that. But no, not any more.

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Que Sera Sera: Free Dragon Age Pub Songs & Sheet Music

AAAAAAAAAAARGH I'd almost forgotten the horror

In all honesty, I’m not especially on fire with passion at the news of free Dragon Age Inquisition song downloads, but I don’t often get to use the phrase “sheet music” in this line of work, so carpe diem.
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Dragon Age: Inquisition Patch Ups The Banter

Are we nearly there yet?

I was reading through Dragon Age: Inquisition‘s 1.03 patch notes for the information on how the banter system has changed. I haven’t actually got to Inquisition yet in my playing of the series so I was kind of peeking but trying to squint so I could look away at the first sign of a spoiler* without having accidentally read the whole thing.

The banter change is just a minor change to make the chatter less random in when it occurs and thus avoid long periods of silence – a good thing I’d say (confidently, having not played Inquisition) because the banter is the reason I really warmed up to the series.

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10 Things To Do During Holiday Gaming Load Screens

In this quietest time of the year, as people take their spare holiday days to fill the gap between Horacemas and the destruction of the Old Year, there will be many who are using the time to catch up on games they’ve missed. Top of that list for many will be BioWare’s epic RPG, Dragon Age: Inquisition. But what to do with the 95-99% of dead-time playing the game leaves, as you stare at its loading screens between moments of playing? Or maybe you’ll boot Far Cry 4? How to wile away the hours during those intro titles? Are you catching up on Shadow Of Mordor, and need activities while it’s showing you yet another close-up of an Orc Captain?

I’ve come up with some suggestions of how to fill this time. Read the rest of this entry »

The Bestest Best RPG Of 2014: Dragon Age Inquisition

In Dragon Age: Inquisition, you are the most important person in the entire world. People will follow you into battle, go along with your decisions and occasionally kiss you on the lips. There’s an enormous world to discover and it’s all there for you. Go and have an adventure. You deserve it.

Adam: Inquisition is like comfort food. A month-long banquet of comfort food, with all the trimmings.

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Not Fade Away: How Dragon Age Origins Got Evil Right

The difficulty with explaining why Dragon Age: Origins was super-duper top dog stuff is that on a surface level it was all a bit boring. Nasty creatures are coming to destroy your green, faintly damp-looking world! You’ve got to save the realm, perhaps because prophecies? Prophecies might be a thing, I suppose. Also: dwarves and elves and sometimes magic.

Thematically there’s very little going on in Ferelden that hadn’t already been flogged to oblivion by the rest of the genre, which makes Origins an even tougher sell to a culture now fixated with Game of Thrones. Decapitation makes an occasional appearance, but Origins is largely po-faced fare. What helps it succeed anyway is the one cliché it skewers beautifully, through its depiction of evil and a place called ‘the fade’.

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Wot I Think: Dragon Age – Inquisition

Dragon Age: Inquisition might just be my favourite game released this year. Considering my expectations and relationship with recent BioWare games, that’s about as likely as Saturday night’s soggy kebab being my favourite meal of the year. I’ve spent almost sixty hours uncovering as much of Inquisition’s enormous open world and intricate story as possible, and as soon as I have a few days free, I’ll be spending another sixty or eighty hours seeing it all through new eyes.

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Dragon Age: The Last Court Is Failbetter’s BioWare Project

Serault will be fine. Probably.

We’ve been speculating about Failbetter Games’ collaboration with BioWare since February, so it’s a relief to finally discover that it’s Dragon Age: The Last Court. It’s a text-driven project set just before the events of BioWare’s soon-to-be-released Dragon Age: Inquisition.

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