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Posts tagged “bit-tech”

AMD Claim DirectX Not That Bad After All

Here's an interesting about-face. Last week we told you of AMD spokesman Richard Huddy's comments regarding the DirectX API (I now type "API" with an undue confidence), and specifically how it gets in the way of PCs realising their ability to be ten times faster than consoles. Well, now they're saying words to the effect of, "Um, we didn't say that, and even if we…

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PCs Are 10x More Powerful Than Consoles

Much like I am ten times more powerful than Quintin, the PC is ten times more powerful than the consoles, according to AMD spokesman Richard Huddy. Which leaves him, and us, wondering why the PC version of games often feels more hobbled than bounding ahead. In fact, in some ways the PC is running at a tenth of the ability of consoles. He told Bit-Tech,…

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The Forlorn Fable of Fabled Lands

Over on Bit-Tech, chilli-loving young Joe Martin is embarking on an epic quest to document the far corners of the British games industry. He's thrown up quite the gem for today's instalment: a hefty look at Eidos' unrealised MMO adaptation of the Fabled Lands choose-your-own-adventure books. (There's a PC port of them here). A fascinating tale, both in terms of where the game itself was…

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Nvidia Employs Man Made Of Poo, Say AMD

The rivalry between Nvidia and AMD is hardly kept underwraps, but things have gotten pretty catty of late. Back in April, bit-tech spoke to Nvidia's chief scientist, David Kirk, about their current competition. Dismissing Intel's forthcoming GPU, 'Larrabee', Kirk went on to sneer at ATI and AMD as well. "Well, ATI’s CTO left about six months ago and AMD’s CTO left a week ago. Now,…

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