Posts Tagged ‘bitSmith Games’

Making Headway: FranknJohn

The number of possible title puns was overwhelming. Even this image's name is a pun. You're a pun. Am I a pun? The world is mysterious.

Hark, it’s a blast from the past. Upon reading Binding of Isaac-inspired roguelike FranknJohn‘s Kickstarter page I was worried the RPS quote present indicated we’d already written about the excellent looking dungeon splatterer. In a surprising turn for the best of both worlds we had, but it was many moons ago when Alec made appreciative noises after an encounter at Rezzed 2013. Since then devs bitSmith Games have released their previously mobile-only title, Ku: Shroud of the Morrigan, onto PC and have been hard at work improving FranknJohn. Promising hundreds of customisable heads for their terrifying monster protagonist, who detaches his for use as a weapon, they’ve set themselves a hefty task and are after £30,000 to finish the job. Pitch vid below if your neck stretches far enough.

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Heads You Lose, Then Get Back Again: FranknJohn

Chained melody

Sadly spawn-protection duties meant I was only able to attend the first day of Rezzed, and thus got to play only a fraction of the delights therein, but I’ll try to mention most I did manage to get my filthy little hands on before they all pass out of my stupid brain.

FranknJohn is a sort of merry mash of The Binding Of Isaac, Fez and Kirby, using the twin stick concept to enable the clobbering stuff with his endearingly telescopic head while wandering off in another direction, as well as doing his level best not to tumble off into the vertiginous cube-world depths below. It’s early days yet, but Irish devs bitSmith Games told me that one thing they’re hoping to do is really play with the idea of FranknJohn swapping out his weird science noggin for other heads with different abilities (hence the Kirby comparison).
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