Posts Tagged ‘Black Mesa: Source’

Premature Evaluation: Black Mesa

Alt-text is having a week off to recover from the election. Soz.

Each week Marsh Davies latches onto Early Access like a brain-eating alien parisitoid and slurps up any stories he can find. This week we’re back in Black Mesa [official site] – the classy fan remake of Half-Life 1 in a hybrid version of the Source engine which was used for its sequels. An incomplete release of the project was made available on Steam for free last year, but the Early Access incarnation is a more polished, ongoing, funded development, with additional chapters planned, multiplayer, workshop integration and modding tools.

If the past is another country, then it’s one under constant mnemonic invasion from the present. This is doubly true of moments from a distant childhood, a time when experience was already enlarged so dramatically by the imagination, when the emotional significance of toys, or books, or games far exceeded their actual sophistication – and it is these responses which then endure in memory, rewriting the reality. 22 years of brain death has sneakily uprezzed my recollection of the original Syndicate, for example, transforming it into a glorious cyberpunk cityscape that its crude, mud-paletted pixels have never really deserved. So when I say Black Mesa is every bit as good as the Half-Life I remember playing 17 years ago, you’ll understand that I’m praising something much greater than an act of recreation.

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Black Mesa Inbound: HL Remake On Steam Early Access

If we acknowledge that many jokes have been made about the Half-Life series then may we, you and I, accept that there’s no need for us to crack any more and vow never to ever again ever?

The commercial version of Black Mesa [official site], the fan-made remake of Valve’s seminal Half-Life, arrived on Steam today at £14.99/$19.99. On Steam Early Access, to be precise, as it’s still missing the Xen chapters. While those are absent, present are new additions since the free mod release like Steam Workshop support and deathmatch on six classic HLDM maps.

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Black Mesa Coming To Steam For Real Moneydollars

Spare some change? I'm just a poor, hardworking headcrab who's been let down by The System.

Halfy birthday, Hap-Life! Well, I guess it’s technically the day after your birthday now, but an upgraded version of Source-powered Half-Life tribute Black Mesa still counts as a gift, I think. You might remember that the free labor of time, love, and more time was greenlit a while back, but now it’s finally taking the Lab Facility Train Ride of Ultimate Auspiciousness over to Steam. Better still, Gabe and the knights of the Valve table have given it their blessing, allowing the Black Mesa team to earn some especially pretty pennies for their hard work. The Steam version will include new features too, but not Xen. That’s apparently still “a ways off,” sadly.

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Wot I Think: Black Mesa

he's probably not a problem, probably

Half-Life is back. Back in Black Mesa, the fan-made, Source-powered remake that’s been years in the making. It was never going to happen, and then suddenly it did. After all that, is it a polished recreation of Valve’s beloved shooter, or an awkward perversion? I’ll be waiting for you, in the word chamber.
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So Anyway, Black Mesa’s Out Now

We now bring you this transmission, directly from alternate universe evil (or are they the good ones?) Bizarro RPS:

John: Goodness, what a boring day it’s been. Probably the least exciting in recorded history.

Jim: Here’s an idle musing for you: joy is dead. And so is God.

Adam: Wouldn’t it be amazing if a spiritual successor to Total Annihilation just made $2 million, a thinly veiled follow-up to Planescape: Torment was just announced, and an agonizingly long-awaited Half-Life remake finally launched – all in the same day?

John: Well, I mean, Ubisoft just announced its new always online double-DRM. If you disconnect from the Internet, it kills you. That’s something, right? Something that kills you, I mean.

Alec: [Says nothing. Still on vacation. Evil vacation.]

Me, under the iron grip of the Neo-British Colonial Extermination Empire: Can I… ? Can I eat now? It’s been days.

All: No.

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! Black Mesa Source: A Release Date !

I have the most terrible guilt about gazumping Jim’s sterling Sunday Papers, but I do so with signficant news. SIGNIFICANT. So significant that I’m attempting to post this from my phone while on the train. Will it work? Will you ever see these words? Such a vague, mysterious situation draws certain parallels with the subject of this post – the fabled, long-delayed, oft-accused of non-corporeal status Half-Life 1 fan remake Black Mesa Source. Which, would you Adam & Eve it, now has a release date.

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Gordon Bennet: Black Mesa Source In Probable Action

I think I've been writing about this one game for more of my life than any other. That ain't right

Allegedly, at least. This footage of the aeons-in-the-making Half-Life 1 remake seems far too elaborate to be a hoax, so the real question mark hangs over whether it’s out there by accident or not. ValveTime.Net say they received it from an anonymous reader, and have no clue as to whether the footage represents a recent build of the Source Engine-based mod or not.
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