Posts Tagged ‘Black Shell Media’

Card Quest melds card combat with dungeon-crawling

Card Quest

Card Quest [Steam page] arrived in my inbox billed as a card combat roguelike dungeon crawler; a genre combo which caused a chill of fear to run down my spine. That or I left the window open and it’s January.

Oh wait – maybe it was the window because I booted the game up and accidentally spent an hour-long phone call playing it in the background, trying to defeat the first scenario’s boss. Read the rest of this entry »

Premature Evaluation: Dungeon Souls

According to the design documents on the game’s Tumblr site, Dungeon Souls dungeon is, in fact, a tower. But that’s actually not inappropriate given the tangled etymology of the word “dungeon”. Dungeon in the sense of a subterranean prison emerges only in the 14th century, and there seem to be conflicting theories as to how.

Each week Marsh Davies wriggles free of his shackles and flees, filthy and naked, from the dank imprisonment of Early Access, bringing you stories of the depravities he endured therein. This week he’s playing Dungeon Souls, a frenetic top-down roguelike in which the player battles through successive tiers of peril, nipping between abruptly spawning enemies and hails of magic bullets.

Titan Souls, Twin Souls, Crystal Souls, Crossing Souls… if Namco ever wanted to stake a claim to that “Souls” suffix, I suspect the horse has bolted, flown to Belize and can now be seen scooting round Tranquility Bay on a jetski, trying to clasp a piña colada between its hooves. But whereas the lack of opposable thumbs ultimately renders this a tragic scene, the existence of Dungeon Souls should be one of celebration, derivative though it is, both in its name and in its action – which borrows heavily from both Nuclear Throne and Spelunky.

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First-Person Pogoer: Pongo Is Out

The most popular FPS of 2037 will be a fingerguns RPG hybrid where characters’ adherence to the kayfabe of imaginary Uzis, grenades, pump-action shotguns and headshots depends on your relationship with them. We can’t predict the direction the genre will go on, which weird addition or experiment will catch on then be repeated and iterated upon for years, compounding with other oddities to make something bizarre.

For now, in 2015, perhaps the answer is a pogo stick. That’s what Pongo [official site] went for. It’s out now, so you can judge for yourself whether it’s a vision of things to come.

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