Posts Tagged ‘Bluehole Studio’

PlayerUnknown’s Battlegrounds targets performance in first big patch

Performance improvements and new items have arrived in PlayerUnknown’s Battlegrounds [official site] with today’s launch of the first monthly big patch for the chart-topping early access Battle Royale ’em up. Lucky scavengers might get to ride in a motorbike with a sidecar, gun down fellow survivors with the new Vector SMG (that fancy anime-lookin’ gun), and hopefully spend less time grumbling about framerates. Some players are reporting worse performance and more server problems since today’s patch, mind. Tch! Early access, eh? Read the rest of this entry »

PlayerUnknown’s Battlegrounds patches start dropping in

Launching a multiplayer Battle Royale ’em up into early access is one thing but actually finishing it is quite another, one the genre’s leaders have struggled with. PlayerUnknown’s Battlegrounds [official site] has done well with the initial launch, rocketing to the top of the Steam charts last week and comfortably becoming one of Steam’s most-played games — even if our Brendan didn’t dig it. And from here? The developers have laid out their plans for patches, which include daily and weekly fixes and monthly content updates. And yes, they are working on improving performance. Read the rest of this entry »

PlayerUnknown’s Battlegrounds hits early access

The funny thing about ‘Hunger Games’ and ‘Battle Royale’ games isn’t that they miss how awful those dystopian murdergames are, rather that they recreate the experience of the antagonists – those hated and feared few who relish the killing and thrive in murderland. They’re the Hunger Royale All-Stars, dozens of Kiriyamas and Catos thrown into murderlands where the would-be suicides and pacifists are already winnowed by not buying the game. The genre’s mighty popular these days — H1Z1: King of the Kill is the third most-played game on Steam — and today a new blooddrenched contender swaggers into the arena. PlayerUnknown’s Battlegrounds [official site] has just entered early access, with some pedigree to its name. Read the rest of this entry »

PlayerUnknown’s Battlegrounds in early access March 23

You know what they call a Battle Royale game in the USA? Battle Quarter Pounder. True story. Arena survival shooters are all around these days, taking the scavenge-o-sandbox style of DayZ and packaging it up in little murderous packages. One of the earlier Battle Royale ’em ups was an Arma 2/3 mod created by PlayerUnknown and now, after helping on H1Z1: King of the Kill, he’s teamed up with Tera devs Bluehole Studio for a full standalone commercial Hunger Gameser of his own. PlayerUnknown’s Battlegrounds [official site] is its name, and entering early access on March 23rd is its game. That’s the word out of PAX East, accompanied by this new trailer: Read the rest of this entry »

PlayerUnknown’s Battlegrounds hits closed beta on 24th

Battle Royale ’em ups and first-person Hunger Gamesers have become so popular that I once, er, briefly forgot that Battle Royale and The Hunger Games are novels and films. They’re last-man-standing affairs dunking loads of players into murderworlds to roam, loot, craft, and kill, kill, kill. One of the more notable Hungerers on the horizon is PlayerUnknown’s Battlegrounds [official site] because it bears the name of the chap who designed Arma 3’s Battle Royale mod then helped on H1Z1: King of the Kill.

It’s due to enter closed beta on the 24th, the devs have now announced, then after about four weeks will launch into early access. Read the rest of this entry »

Battle Royale ‘Em Up: PlayerUnknown’s Battlegrounds

Battle Royale-style FPSs are the new zombie sandbox survival games, which were the new CCGs, which were the new Minecraftbuts, which were the new MOBAs, which in turn were the new tower defences, which were the new MMORPGs, which were the new FMV games, which were, of course, the new Doom clones. Now Brendan ‘PlayerUnknown’ Greene, the chap who created a Battle Royale mod for Arma 2 & 3 and helped on H1Z1’s Battle Royaleing, is getting his own game with his own name on it.

Bluehole, the makers of MMORPG Tera, today announced they’ve signed up PlayerUnknown to work on a standalone Battle Royale ’em up with vehicles and all, named PlayerUnknown’s Battlegrounds [official site].

Read the rest of this entry »

Devillian: A F2P Action-RPG From The Makers Of Tera

Have we settled on an official name for MMO-y action-RPGs yet? MMO action-RPG? Action-MMORPG? Diablonlines? Hmm. This question is of professional relevance to me, as Tera developers Bluehole Studio are now making one of those there games, whatever they’re called.

Devillian [official site] will have players beat monsters until money and items fall out their guts, but also offer guilds and alliances and wars and whatnot. Rift folks Trion Worlds yesterday announced plans to bring the free-to-play AMMORPG (I like the “ammo” in there, v. action-packed – this could work!) to Europe and North America this year.

Read the rest of this entry »