Posts Tagged ‘Borderlands’

Borderlands 2 Is Really Real, Due 2012

Happy trumpet noise!

Eurogamer had already called it, now 2K and Gearbox have officially announced it: Borderlands 2 will be revealed at Gamescom later this month (I’m just about to pester them for an appointment) and released at some point beetween April 2012 and April 2013. Almost no details whatsover – this is how the games industry rolls – but there will be a”ll-new characters, skills, environments, enemies, weapons and equipment, which come together in an ambitiously crafted story. Players will reveal secrets, and escalate mysteries of the Borderlands universe as they adventure across the unexplored new areas of Pandora.”

All of these things are good things, though it puts paid to that rumour a couple of years back that ‘Borderworlds’ was the direction Gearbox were heading in. A PC version is confirmed, by the way, as well as the inevitable playboxes. The first image from the game is below.
Read the rest of this entry »

Next Month: A Borderlands Patch

Borderlanders! Gearbox has revealed that next month’s 1.41 patch will up the game’s level cap by 8 levels, and owners of the General Knoxx DLC can achieve an increase to a maximum level of 69. The game’s enemies and loot will scale accordingly, too.

It was RPS’ opinion that Borderlands was only really ever any good multiplayer. Do we have any brave, lonely lone wolves out there who are still dutifully playing it singleplayer? Or have you and your friends now become an elite unit? And who remembers what the game looked like before they applied that cell-shading effect? You’ll find the game’s very first reveal trailer after the jump. Man. I wonder if Gearbox could release a patch that let you play in the old art style.
Read the rest of this entry »

The Duke Nukem/Borderlands Cruelty Zoo

Noooo, etc

Or Loving, Gift-Laden Zoo, depending on whether or not you’ve already bought Gearbox’s pretty good RPG-shooter Borderlands yet. If you haven’t, you might be planning on buying its upcoming Game Of The Year edition. (I chortle whenever a re-release of a game call itself that. By whose authority, exactly? I might buy a new hat and start referring to myself as Gaming Blogger Of The Year). If you do, you will have the earliest possible access to the demo of Dukey-Nuke Nukem Not-Never-After-All, once it lands next year.

If you already own Borderlands and all its DLC… well, back of the queue, buddy.
Read the rest of this entry »

A Load Of Claptrap: New Borderlands DLC


The fourth piece of Borderlands DLC has trundled into our crosshairs. It’s Claptrap’s New Robot Revolution, which is available via Steam or the Gearbox store for about $10, or £6.30 in Imperial cash tokens. I’ll download it in a minute, and will try to have a look and update this post tonight with some thoughts on its worth.

Gearbox have produced a mildly amusing trailer for this, which you can see below.
Read the rest of this entry »

RPS Think Tank: Let’s End This

Press A to win game.

Game endings, then. They’re crap, aren’t they? Even games that tell engaging and creative stories have a habit of foundering abruptly instead of providing a satisfying finale. Maybe it’s because statistically, developers know less people will see the ending than any other part of their game, and a finale is a lot of work. Maybe it’s because creating closure is an entirely different discipline to holding someone’s attention.

We could have sat theorising in the RPS chatroom all day, but instead we collaborated on something far more proactive and arrogant: rewriting the endings of five of our favourite games. Check out our maddened riffing on Borderlands, Half-life, The Longest Journey, Morrowind and System Shock 2 after the jump.
Read the rest of this entry »

Comradical: More Borderlands DLC

This is what you do if you want a post on RPS. You draw something like this.

2K Games just fired a rocket of scalding-hot news through the RPS postbox. After waiting for it to cool, we read that a fourth piece of Borderlands DLC, Claptrap’s New Robot Revolution, will be released this September, granting players 20+ new missions, 10 extra skill points and 3 more backpack slots. Exciting! Or is it? I’m not sure. I lost interest in Borderlands after the first six hours or so. Additional screenshots and the full announcement after the jump.
Read the rest of this entry »

Knoxx Knoxx: Whose Lair?


New Borderlands DLC, The Secret Armory of General Knoxx, will be out on Thursday, priced at $10. Apparently this new pack is even bigger than the previous Island Of Dr Ned, and continues the game from where it ended, raising the level cap to 61. There are reportedly thirty new enemies in this expansion, and even a 4-player vehicle (pictured above). Some trailers below.
Read the rest of this entry »

Borderlands Multiplayer Now Multiplayable?

Probably our major gripe with Gearbox’s many-weaponed first-person-roleplayer Borderlands was that hosting/joining multiplayer games was more complicated than painting a ceiling with a live scorpion. Four people dicking around with router settings is hardly gung-ho adventuring. A mere four months after release, they’ve finally fixed the networking problems that made the game’s super-fun co-op mode super-unfun. Or so they say. Actually they say this: “Multiplayer connectivity has been improved; users should no longer be required to forward ports to host or join multiplayer games.” Which is excellent, if depressingly tardy news. Does this 1.21 patch solve the problem for you? Tell us! Oh – that link in the sentence before last is purely for boxed copies of the game – Steam et al will update automagically.

B’lands: The Secret Armory of General Knoxx


Gearbox have announced, but not dated, another piece of DLC for Borderlands. Here’s the blurb:

“This DLC extends the Borderlands experience, providing new challenges and opportunities for growth for characters from around level 34 to level 50. Growth for characters at 50? Yeah, that’s right, we’ve raised the level cap; even players who think they’ve seen it all have tons more to do! The Secret Armory of General Knoxx offers hours of thrilling shooting and looting for Borderlands players!”

Quick comments poll: How many of you bought some Borderlands DLC? Will you get more?

Read the rest of this entry »

Mad Moxxi’s Underdome Riot


The second piece of Borderlands DLC is now available. Mad Moxxi’s Underdome Riot introduces a new “riot” mode, in which you face “endless hordes of menacing antagonists, thirsting for carnage in tournaments where the rules of warfare are constantly changing.” It seems that the add-on provides a series of tournament matches in the new “Underdome” arena, which is presided over by the titular Moxxi, a sarcastic lady. The battles will drop lots of high spec weapons, but not allow you to grind XP.

You can get the DLC for $10 at the Gearbox Store, or on Steam, but I can’t say I’m that interested in this one. Trailer below.
Read the rest of this entry »

More-derlands: Mad Moxxi’s Underdome Riot


I’ve not even had time to starting playing the first bit of expansionising DLC for Borderlands and another one has been announced. Titled “Mad Moxxi’s Underdome Riot” it will apparently feature “an intense single-player or cooperative experience that expands the mayhem by adding three new Riot Mode arenas where players will endure an onslaught of Pandora’s baddest enemies.” Hmm. Additionally: “Mad Moxxi’s Underdome Riot also adds a new bank feature, which allows players extra storage capacity for when they encounter one of the more than 16 million weapons that Borderlands has to offer; and the ability to acquire two additional skill points as quest rewards, making their characters even more powerful than before.” So that’s good, but shouldn’t a bank or locker system have been patched it anyway? Wasn’t it one of the most obvious oversights in the basic game?

It’s hitting consoles on the 7th of January, and the PC release date is, naturally enough, undisclosed.

Borderlands’ Dr Ned Will See You Now


The Zombie Island Of Dr Ned, Borderlands’ first piece of downloadable content, is now available. You can get it here (link dead at time of writing, which is a lot of use…) for retail versions of the game, and here for the Steam version. I’m not sure about other digi-download versions, but I’d assume the retail patch will work? Any ideas about that, comment below. I’ll have a play and report back if it’s worth paying the $10/£6.30. Trailer below.
Read the rest of this entry »

Doctor Ned Will See You… Soon

I like a title that doesn't muddle.

Last week you’ll have noticed young Mr Rossignol doffing his hat and offering you some footage of the forthcoming Borderlands DLC, The Zombie Island Of Doctor Ned. Which is a very splendid name, and released this very day. Now you can enjoy the official trailer for the new content should you be so bold as to look below.

Read the rest of this entry »

Borderlands: Zombie Island Footage


UPDATE: Patch ahoy!

Zombies, zombies, zombies. We might as well rename the PC the Personal Zombie Slayer. Borderlands‘ zombie island DLC expansion, The Zombie Island Of Dr Ned, is out on consoles on the 24th of this month, and should be available for PC shortly thereafter. We’re still chasing the exact PC details from 2K. It features some freaky-looking zombies, Borderlands style, as well as “were-skags” (?) and promises to add another “six to ten hours” of game time.
Read the rest of this entry »

No Brainers: Borderlands 2, DLC


Borderlands 2 is probably going to happen, if comments made in this interview are to be believed. Mike Neumann told the award-looting VG247.com that “Everyone here loves the franchise, and it seems like the public is really coming back with praise and love. So yeah, if everything makes sense, Borderlands 2 seems like a no-brainer to me.”

The downloadable content, Zombie Island of Dr. Ned, will reportedly cost $10 and is out on the 24th of November (not clear if that’s for the PC). Still no patch addressing voice and connection issues though, eh? Or did I miss that? Anyway, what do you want to see in a sequel?

Borderlands Tweaks


I’ve been meaning to put up some Borderlands tweaking instructions all week, but I don’t think I could have done it better than this thread on the Gearbox forums. Thanks to Mr Berry for pointing that out to us. Crucially, one of the commands in there allows you disable the voice-comms for the game, so you can use something more sensible. We’ve had no word back from 2K/Gearbox on whether there will be a patch for that stuff, but I guess we’ll find out soon enough. If you are tweaking, don’t forget to back up the relevant files before you start editing, as there might be some problems with loss of keybinds and such. The other issue is port forwarding, the instructions for which are in this thread. If you’re having trouble hosting/connecting to co-op games then you probably need to get busy with that stuff. Sigh.

The RPS Verdict: Borderlands


We’ve played Gearbox’s fancy-lookin’ “role-playing shooter”, Borderlands, and we’re ready for a verdict. What will we have to say?

Jim: Who wants to try to define the game in a single sentence then, eh?
Kieron: Hellgate in a desert, but not shit.
Alec: There’s some sort definition involving the words “Diablo” and “guns”, but I can’t work out how to stick them together.
Read the rest of this entry »

So Soon? Borderlands DLC Incoming

There’s still a week until the thing goes on sale, but seems Gearbox/2K are confident enough in their impending shooty-bang-bang/looty-grab-grab game that they’ve already confirmed its first DLC.

You’ll never guess what it’s about. I mean, it’s not like it could be zombies – that undead horse has already had a brutal flogging everywhere else.

It’s zombies.
Read the rest of this entry »

Teenage Wasteland: Borderlands Char Dev

There’s been a lot of people asking questions about Borderland’s intricacies over in the Co-op impressions thread yesterday. Specifically, how much of an RPG it actually is. Well, the what-is-an-RPG always opens a particular can of debate, but in terms of character development, that they’ve lobbed the character skill tress online can give you a handle of the whole action/RPG mix. Here’s sneaky-lady Lilith , heavy-frenzied mouthbreather Brick, camping-bastard Mordecai and the hilariously inappropriately named Roland. And some further explanation follows…
Read the rest of this entry »